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  1. #7621
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    The EU blog says they'll upload a MG Rising extended trailer today. Anything new?
    PSN ID: VGAficionado

  2. #7622
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    Ya... my PC cost as much as a PS3 TODAY (well, I did reuse some old components, though)... quite expensive that. And I do have quite a good gaming PC (AMD 3GHz Quadcore, AMD 6870 GPU). All that is running on.. 5 year old components from my old PC (old mainboard, old RAM, old HDDs...)

    Plus, the game will be >25% less expensive from day one forward on PC, too... yeah, it really sucks to be a PC gamer today^^
    Last edited by Segitz; 02-22-2012 at 02:46 PM.
    Kept you waiting

  3. #7623
    Quote Originally Posted by Luis View Post
    I guess it means something. Co-developed with Naughty Dog?
    Now that would be some game!!! We can only dream. I think just about the only studio in the world i wouldnt mind touching the Metal Gear series would be the Dogs.

  4. #7624
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    I actually think that would be a horrible idea... both studios would "fight" to get "their vision" into the game and in the end, nobody would be happy with the result. If I trust ANYONE to handle Solid Snake, it's Kojima-San, and nobody else.
    Kept you waiting

  5. #7625
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    What if they let Naughty Dog make a Metal Gear spinoff, all by themselves? A Metal Gear Solid game with an entirely new cast. No Metal Gear Rising kind of stuff, but good ol' MGS.
    PSN ID: VGAficionado

  6. #7626
    i would like to see Santa monica doing uncharted 4 and naughty dog doing god of war 4

  7. #7627
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    Naughty Dog? In my Metal Gearz?! Fuck no. Keep those Uncharted-(garbage)-making dildos away from quality franchises.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  8. #7628
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    ^lol...ND is definitely not a garbage team...but yeah, I dunno about Metal Gear franchise headed by them either. From crash, Jak, Uncharted, I've never played a game where the controls are really responsive. Jak and Crash are platformers, so the control is pretty basic so the controls are more responsive than UC, but it's all based around jumping. Metal Gear is a very gameplay centered experience, and going from ND track record on PS3, they would be too focused on animations/special effects.

    But with the right attitude, they could certainly pull it off...
    “Had the religion of Christianity been preserved according to the ordinances of the Founder, the state and commonwealth of Christendom would have been far more united and happy than they are. Nor can there be a greater proof of its decadence than the fact that the nearer people are to the Church, the head of their religion, the less religious are they.”
    "By their Fruits, you will recognize them..."

  9. #7629
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    They may be a decent team, but I find the Uncharted games themselves to be garbage.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  10. #7630
    Like i said before the only team other than Koj himself working on MGS i would trust would be Naughty Dog. The best developer in the world that created my favourite franchise this gen working with my favourite Director who created my favourite franchise last gen. Seventh Heaven.!!!

    Haters be damned

  11. #7631
    Quote Originally Posted by Otacon305 View Post
    They may be a decent team, but I find the Uncharted games themselves to be garbage.
    Play with me some coop adventure at crushing and you will hate Uncharted3 even more , winning the map.
    We are made of the same stuff of dreams

  12. #7632
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    *barf* People accuse MGS games of being movies with short playable bits. The Uncharted games are the worst perpetrators of that by far. MGS games feel like a hybrid of Fallout 2/OoT/GTA4 in terms of gameplay, by comparison. Uncharted is as close as you can get to being on rails without actually being on them. The linearity is palpable.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  13. I'm with Segitz, only one who can make a proper MGS is Kojima-San. I'm anxiously waiting to be proven wrong though.
    Last edited by masteratt; 02-22-2012 at 11:14 PM.

  14. #7634
    GTAIV??? and Fallout????

  15. #7635
    I don't think Uncharted series is a movie with short playable bits; if you say so you never played an Uncharted Game. I know it's a matter of taste and opinions if you like it or not, but saying the series is garbage is too much, even if it's your opinion; quality is quality.

    Coming from an Uncharted fanboy

    Quote Originally Posted by AC!D View Post
    GTAIV??? and Fallout????
    I was ready to place a bet on your "quote"
    Last edited by Bliss; 02-23-2012 at 01:24 PM.
    We are made of the same stuff of dreams

  16. #7636
    Quote Originally Posted by Bliss View Post
    I don't think Uncharted series is a movie with short playable bits; if you say so you never played an Uncharted Game. I know it's a matter of taste and opinions if you like it or not, but saying the series is garbage is too much, even if it's your opinion; quality is quality.

    Coming from an Uncharted fanboy



    I was ready to place a bet on your "quote"
    It would be so easy to tear apart the Metal Gear Solid series now the way they do Uncharted but i wont. I love Koj and his games too much to be as petty. They are really clutching at straws now though even going so far as to start taking the piss out of the Jak character controls which are fantastic. Its a platformer so you dont notice the unresponsive controls i mean really??? Thats the best you guys got? If ppl find it difficult to control Nathan Drake in Uncharted in any way then they should quit gaming and move over to Smart Phones where they can finger paint like babies. I hope Naughty Dog can just add optional special aim assist snaps like in COD so these guys can shut up about it now.

    Anyways all i was saying originally was that i would have rather had Naughty Dog take the franchise over and attempt a Stealth Metal gear game instead of Platinum attempting a hack and slash Metal Gear game. Obviously i still want Koj and his team to direct the next one. If he really really really didnt want to then Naughty Dog would be my choice. Only them and no one else.

    Even better would have been Koj directing and Naughty Dog building the tech and design instead of Platinum. What was so wrong with that?

    Oh and i changed my mind and decided to buy the Jak trilogy full price today even though i wont be playing it any time soon. Why because i support great devs like Naughty Dog instead of making excuses ( Like Otacon ) for real Garbage like Bethesda!!!

  17. #7637
    Not to start a shit fight but saying that the Uncharted games are more movie than game is really not true. The platforming may be easy, but I really don't care.

  18. #7638
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    Quote Originally Posted by AC!D View Post
    It would be so easy to tear apart the Metal Gear Solid series now the way they do Uncharted but i wont. I love Koj and his games too much to be as petty. They are really clutching at straws now though even going so far as to start taking the piss out of the Jak character controls which are fantastic. Its a platformer so you dont notice the unresponsive controls i mean really??? Thats the best you guys got? If ppl find it difficult to control Nathan Drake in Uncharted in any way then they should quit gaming and move over to Smart Phones where they can finger paint like babies. I hope Naughty Dog can just add optional special aim assist snaps like in COD so these guys can shut up about it now.

    Anyways all i was saying originally was that i would have rather had Naughty Dog take the franchise over and attempt a Stealth Metal gear game instead of Platinum attempting a hack and slash Metal Gear game. Obviously i still want Koj and his team to direct the next one. If he really really really didnt want to then Naughty Dog would be my choice. Only them and no one else.

    Even better would have been Koj directing and Naughty Dog building the tech and design instead of Platinum. What was so wrong with that?

    Oh and i changed my mind and decided to buy the Jak trilogy full price today even though i wont be playing it any time soon. Why because i support great devs like Naughty Dog instead of making excuses ( Like Otacon ) for real Garbage like Bethesda!!!
    Otacon always says outrageous things just for the sake of it lol, but I don't think he truly feels ND is a garbage developer, but not everyone likes Uncharted either

    Jak and Daxter do have responsive controls, but the entire game is built around jumping (especially the first), it's a bit easier of a task, but that's beside the point, Jak and Daxter is a platforming game. Everything about it has to be responsive or it wouldn't be in that category, my comment was directed towards ND and there overall style of gaming.

    Metal Gear has tons of flaws, but it's a game very centered on gameplay, which you can't say the same about Uncharted. Uncharted games don't really get boring, ND does a wonderful job of mixing it up with puzzles/platforming/shooting elements and then breaks for story progression through scenes. However, especially with MGS4, Kojima really opened up the gameplay freedom in the series, it's the exact opposite of linear, and boss battles sometimes feel like a completely different game with the weaponry you're required to use. There's a lot of ways you can play Metal Gear, even the older ones with the top-down view is more of a gameplay experience than Uncharted. You can even manipulate each cut-scene with the d-pad or skip them altogether, much of the story is presented in codec simply because of the breath of the content.

    They are just two completely different styles of gaming. One being very open-ended, with gameplay choice and heavy dialog, the other being linear and cover-shooting being the largest gameplay element. ND is a great team, but just because they are your favorite team, doesn't mean they could automatically change there whole philosophy around. Even in the Jak games you can see ND quality in there cut-scenes and camera work. They simply focus on a different aspect of gaming, and Metal Gear's strengths don't rely on good camera work and cut-scenes. it's the boss battles, story elements, Easter Eggs, hide-n-seek gameplay, dragging bodies out of the way, and the freedom to play how you want. That's a drastic change of philosophy for even Naughty Dog to accomplish on there own.

    But a team that Kojima chooses and directs with, yeah, I think ND could make a great game with Kojima as director.
    Last edited by OmniStalgic; 02-23-2012 at 05:18 PM.
    “Had the religion of Christianity been preserved according to the ordinances of the Founder, the state and commonwealth of Christendom would have been far more united and happy than they are. Nor can there be a greater proof of its decadence than the fact that the nearer people are to the Church, the head of their religion, the less religious are they.”
    "By their Fruits, you will recognize them..."

  19. #7639
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    Quote Originally Posted by OmniStalgic View Post
    Otacon always says outrageous things just for the sake of it lol, but I don't think he truly feels ND is a garbage developer, but not everyone likes Uncharted either

    Jak and Daxter do have responsive controls, but the entire game is built around jumping (especially the first), it's a bit easier of a task, but that's beside the point, Jak and Daxter is a platforming game. Everything about it has to be responsive or it wouldn't be in that category, my comment was directed towards ND and there overall style of gaming.

    Metal Gear has tons of flaws, but it's a game very centered on gameplay, which you can't say the same about Uncharted. Uncharted games don't really get boring, ND does a wonderful job of mixing it up with puzzles/platforming/shooting elements and then breaks for story progression through scenes. However, especially with MGS4, Kojima really opened up the gameplay freedom in the series, it's the exact opposite of linear, and boss battles sometimes feel like a completely different game with the weaponry you're required to use. There's a lot of ways you can play Metal Gear, even the older ones with the top-down view is more of a gameplay experience than Uncharted. You can even manipulate each cut-scene with the d-pad or skip them altogether, much of the story is presented in codec simply because of the breath of the content.

    They are just two completely different styles of gaming. One being very open-ended, with gameplay choice and heavy dialog, the other being linear and cover-shooting being the largest gameplay element. ND is a great team, but just because they are your favorite team, doesn't mean they could automatically change there whole philosophy around. Even in the Jak games you can see ND quality in there cut-scenes and camera work. They simply focus on a different aspect of gaming, and Metal Gear's strengths don't rely on good camera work and cut-scenes. it's the boss battles, story elements, Easter Eggs, hide-n-seek gameplay, dragging bodies out of the way, and the freedom to play how you want. That's a drastic change of philosophy for even Naughty Dog to accomplish on there own.

    But a team that Kojima chooses and directs with, yeah, I think ND could make a great game with Kojima as director.
    Well said. And again, I don't think ND is a garbage dev, I think the Uncharted games themselves are garbage.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  20. #7640
    Quote Originally Posted by OmniStalgic View Post
    Otacon always says outrageous things just for the sake of it lol, but I don't think he truly feels ND is a garbage developer, but not everyone likes Uncharted either

    Jak and Daxter do have responsive controls, but the entire game is built around jumping (especially the first), it's a bit easier of a task, but that's beside the point, Jak and Daxter is a platforming game. Everything about it has to be responsive or it wouldn't be in that category, my comment was directed towards ND and there overall style of gaming.

    Metal Gear has tons of flaws, but it's a game very centered on gameplay, which you can't say the same about Uncharted. Uncharted games don't really get boring, ND does a wonderful job of mixing it up with puzzles/platforming/shooting elements and then breaks for story progression through scenes. However, especially with MGS4, Kojima really opened up the gameplay freedom in the series, it's the exact opposite of linear, and boss battles sometimes feel like a completely different game with the weaponry you're required to use. There's a lot of ways you can play Metal Gear, even the older ones with the top-down view is more of a gameplay experience than Uncharted. You can even manipulate each cut-scene with the d-pad or skip them altogether, much of the story is presented in codec simply because of the breath of the content.

    They are just two completely different styles of gaming. One being very open-ended, with gameplay choice and heavy dialog, the other being linear and cover-shooting being the largest gameplay element. ND is a great team, but just because they are your favorite team, doesn't mean they could automatically change there whole philosophy around. Even in the Jak games you can see ND quality in there cut-scenes and camera work. They simply focus on a different aspect of gaming, and Metal Gear's strengths don't rely on good camera work and cut-scenes. it's the boss battles, story elements, Easter Eggs, hide-n-seek gameplay, dragging bodies out of the way, and the freedom to play how you want. That's a drastic change of philosophy for even Naughty Dog to accomplish on there own.

    But a team that Kojima chooses and directs with, yeah, I think ND could make a great game with Kojima as director.
    I get what you are saying but let me give you the reasons why i think you are wrong. Also just remember whatever criticism i level at MGS4 should be taken in the context that its still in my top ten games this gen because as a complete experience its better than 99.9% of the games out there despite my many problems with it.

    (1) Naughty Dog builds their tools and engine around the type of gameplay experience and game they are trying to create. They do not just build linear games e.g Jak 2 is still to this day like a platforming GTA. I thought Rockstars ass was the only one that the sun could shine out of last gen ( In terms of open world gameplay ) but i was wrong . Two asses started shining If you dont believe me go read Bahnz's complaint about having to trek from one side of the city to the other to start missions in Jak 2.

    Naughty Dog have said many times in interviews that many developers have approached them to use their engine and tools for licensing but they cant because its heavily built in mind from the start around the type of game they are trying to create. In Uncharted 2 they created the Dynamic Objects Traversal System (DOTS) that allowed gameplay to take place on moving objects. In Uncharted 3 they extended this [DOTS] system beyond objects that are simply animated towards objects that are now physics-driven. So it really wont surprise me to see some new revolutionary tech being used in The Last of US. If you want to read up more about this check this brilliant Uncharted 3 Digital Foundry article to see just how hard these guys work their asses off for us to bring games like Uncharted to reality.....http://www.eurogamer.net/articles/di...vs-uncharted-3

    (2) While the gameplay experiences are completely different in Uncharted and MGS there is one big thing that they have in common. They are both trying to create the hollywood summer blockbuster action experience. Kojima productions fails a bit here because most of this takes place in cutscenes in MGS4 or on rails vehicle sequences with metal Gear boss fights. This is why ppl talking out of their ass i might add call the MGS series more like a movie than a game because there were nearly four hours of these cutscenes in MGS4. All the epic set pieces are playable in Uncharted. Think of any scene in in MGS4 like the motorbike chase and see Naughty Dog do it playable and better with the horse and vehicles gameplay in Uncharted 3. The Tank scene in MGS3 is basically the tank tearing a village apart piece by piece while chasing you on foot in Uncharted 2 etc. Thats one big thing Naughty Dog could bring to the party.

    (3) I think Naughty Dog also design levels and pace their games way better. Take a look at the warzone levels in MGS4. They might be a little bit bigger but were almost completely broken in immersion e.g In the very first warzone moment in MGS4 you take out a tank and save the rebels and effect change in power in that area. That was a great start but then the next few levels had respawning enemies no matter how much you tried to help the rebels. It really killed the vision of Kojima bringing a warzone to life that snake had to sneak or gun through. The whole choice system was broken from that point on. Also the bosses were recycled from previous games with new moves and were a bit disappointing. Imagine what MGS bosses would play like in Naughty Dog set piece levels. A mix of the gameplay openess that we love in MGS with dynamic or (DOTS) environments. Instead of trying to design a boss fight around another human being based in reality which lets face it is ridiculously hard in a game as Uncharted has proven i think Naughty Dog could thrive working on Metal Gear like bosses.

    (4) I think it goes without saying that Koj's story ideas would be more coherent if Naughty Dog were involved. Nuff said there.

    (5) The only sticking point is the gameplay. The Uncharted series like you say is vastly more simple and less open but the gameplay template is already there. Koj has shown us all what its like to play many Metal Gear games. All Naughty Dog needs to do is build on whats there and maybe even develop tech for one of the toughest things in the gaming industry at the moment....Building smart stealth game AI.

    I think of other stealth developers in the world including Sony Bend, Ubisoft Montreal or IO and i wouldnt trust any of them with the MGS series. Naughty Dog id give the benefit of the doubt but only if Koj really didnt want to create MGS5. At the moment i dont have much faith in Kojima Productions without him. Naughty Dog are the only alterative for me. Anyways its rather pointless discussing this because it will never happen. A Game where both Koj and Naughty Dog work on it together would be a dream though. Hell i wouldnt mind Koj working on Uncharted 4 with Naughty Dog.
    Last edited by AC!D; 02-24-2012 at 01:55 PM.

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