http://www.watch.impress.co.jp/game/...070913/rr7.htm
There is currently a real 3D (stuff that come out of the screen) Ridge Racer 7 location test at Namco Wonder Park Heros Base in Japan.
The 3D technology is provided by NHK Technical Services as explained here:
http://www.nhk-ts.co.jp/gijutsu/gi11-xpol.html
Hopefully, someone with better Japanese skill can explain the article in more detail.
Combined with this old news, I think Sony might be cooking something.
http://www.engadgethd.com/2007/08/24...yers-displays/
We've seen a couple attempts at large-scale 3D displays that split DLP's 120Hz display rate into two 60Hz HD fields, but Mitsubishi is apparently showing off a slightly more advanced version of the technology at The Barclay's PGA Tour event, featuring 3D content on Blu-ray discs. According to CNET, the company showed off a Blu-ray system using a "massive" Dell desktop and a large DLP display that enabled viewers to watch commercials, movies, and sporting events in 3D using special stereoscopic glasses. The content had been shot in 3D from the get-go, but Mitsubishi says it's working on a Blu-ray player that will be able to turn standard 2D content into simulated 3D -- and that it'll be out early next year. The company also coyly hinted that it's talking to a "console manufacturer" about integrating the tech into a game system. We'll give you one guess as to who that might be.
I saw this about a month ago on Gamespot. If this gets to the media front fast enoghf people will have to be even dumber not to go Blu-ray. If Sony makes a smart move and this ends up happening for PS3 games, I can't even begin to think what would happen. The first thing that pops into my head is Killzone in 3D. An FPS with real depth of feild would be the biggest advancment in gaming since the PSone/N64. The only problem is it all sounds to good to be true and I really don't want to be let down. So for now I am going to say Possible in the future, but don't expect anything before next year or the year after.
PSN ID KBG29
Home Plus GT will Become the Biggest Phenomenon in Gaming.
So you don't need a special display for this? If so, it's definitely possible this generation.
PSN: Sephiroth_VII
I posted about the 3-D Blu-Ray player in Tech Central about two weeks ago. Seemed to pick up very little interest.![]()
Because it wasn't the PS3 section
Interesting stuff, but I don't think we'll see a mainstream revolution in the next few years.
PSN ID: VGAficionado
Remember when Kutaragi was going on about ps3 eventually hitting 120fps? Now we know why.
- A LunaticYou wanna destroy the nation, balance the budget.
IGN: Ridge Racer 7 3D
i am a little confused special television doesn't mean special display ?!September 13, 2007 - There was a time that console owners looked forward to home ports of Ridge Racer arcade games. Now, the reverse is true. Bandai Namco is taking a home-based Ridge Racer game and turning it into an arcade attraction.
Ridge Racer 7 is being reborn as Ridge Racer 7 3D Version. The arcade attraction makes use of a special television that uses filters to make the images come out at players. You have to wear special glasses to see the effect, although different from classic 3D glasses, these look like standard single-colored shades. For bystanders, the game screen looks blurry, like two slightly displaced images overlain.
Technologically, the game makes use of a technique called Xpol. Developed in conjunction with NHK Technical Service, this technology promises 3D visuals without player fatigue. The technology works at 1080p and 60 frames per second.
Japanese site Impress Watch was on hand at a location test of the game at the Namco Wonder Park amusement center in Kanagawa Prefecture, just to the south of Tokyo. According to the site, the visuals produced by the game really do offer a 3D feel. HUD readouts, including your speedometer and positional information, appear to be right in front of the player, with the course appearing beyond.
Surprisingly, the PS3 version of the game was converted to the new 3D format in just one week. To make the 3D effect, the game moves the standard viewpoint a bit to the left or to the right, alternating with each frame. The only trade off, apparently, is that the game's framerate appears lower.
It's unclear if Bandai Namco will be giving this attraction a full arcade release. But there will be other chances to get a glimpse, at least if you're in Japan. Following the location test, the company plans on showing the game off at the CEATEC Japan event in early October, then at the Asiagraph shortly after that.
If you've ever been on any of those newer 3D rides at a theme park, you're already familiar with this technology. To be even more blunt, it's a view finder toy in motion.
Now those not a negative it's just to give some of you an idea of what you'll expect to see and some of those new rides are pretty damn impressive.
My only problem with this is I thought everything had to be rendered and/or programmed specifically to make the effect, it's not just the TV or the image altering process. As like this RR7 3D, it's being specifically developed to do it and you can't just slap it on any game.
If they put the RR7 3D game in a hydraulic cabinet, that would be an incredible arcade experience. I think I'd prefer something more futuristic and faster though like Wipeout or F-Zero.
a revolution will happen...the matter is...when....
hmm i mean a ps1/n64 like revolution....
The jump from 2D to 3D (rather sprites to polygons) was such a huge fundamental shift I'm not sure we'll see another like it for a long time.
While this 3D thing might be quite novel, I don't think it will be anything that grasps the entire industry quite like the shift from sprites to polys did.
if game can offer new emotions trough this level of immersion then it can be such a revolution...i wonder about holographic stuff...
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