Wouldn't it make more sense to choose your force powers by holding down the C button to choose a power, and then Z would activate it (press or hold) with the nunchuks motions to manipulate the power?...
Yes, motion sensitive force moves on the nun-chuck was what I had in mind when I said it.
Fillet a few storm troopers to with the Wii-mote and then use the nun-chuck to pick up a large box and hurl it at the others running at you.
Which now has me thinking of what the gravity gun from HL2 would be like with motion control.
I can imagine a dozen different simple motions that could initiate an action.
left, right, down up, forward, back.....that's 6 right there. Shaking back and forth in any of these directions gives you 3 more. Rotations and loops in both directions add 4 more. The acceleration of your motion can dictate the strength of the attack. Hold a button on the nun-chuck and you can essentially double that whole move set.
Move the Wii-mote and nun-chuck in tandem for Force Saber combo attacks.
Give me 20 minutes and use of the latest 3rd party motion control dev kit and I can map out dozens of motion based inputs.
I'm confident in the Nunchuk's motion sensing ability cause I use it constantly in The Godfather Blackhand Edition.
That's pretty much the concern of EVERY Wii game though... the specific concern with LucasArts should be whether they will actually make a game which has some meat to it for Wii.
Umm, EA isn't bad despite what everyone believes. They really haven't made a horrible game for Wii yet. In fact, most have been between exceptional to awesome.
Also, it appears this announcement, as expected, was for Lego Star Wars. That's cool, I want that game. But I still want this unannounced lightsaber game too. I just want them to spend a lot of time on it.
The irony is that people are looking to the wrong place for a lightsaber game... Suda51 with No More Heroes is giving you more than LucasArts is...
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