Also talked about was his reaction to Sony's HOME and LittleBigPlanet, and why he welcomes the idea of other companies innovating in the same vein as Nintendo. You can read the interview in its entirety here (Nintendo World Report).Originally Posted by Miyamoto
Anyone disagree? Didn't think so...so get on the ball 3rd parties.
Third parties really should get to work. There's a lot more that can be done on the Wii and they need to step up or step aside.
I think that home and LittleBigPlanet are reactive moves, as they are borrowing from other games to create their vision(The Sims and Second Life come to mind). Also, I think it is a bit anti-social, as you can get lost doing things in that environment that you could easily do in the real world-(watching movies, for instance).
What Miyamoto said about third parties is absolutely true though, because they give us these lame brained efforts like, oh say- Far Cry: Vengeance and expect US to buy; and then when we don't, they decide that it is because we don't LIKE their products, when really we are objecting to the quality of their crappy ports. Good on him for mentioning it.
I'm always really annoyed that whenever I play a third-party game I always seem to have to ask myself why the game isn't as polished as a first-party Nintendo game. Even top of the line 3rd party games, like SSX Blur, I just get this feeling, "If Nintendo had made this..."
And it's always little things like menu interfaces, loading screens, etc. Even first party games from Nintendo that get 6's and 7's always seem to feel more "polished" to me than third party games that get 8's or 9's.
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There is a term for what 3rd-party developers are doing, but I can't think of it right now. It describes what happens when somebody thinks they know what the outcome is going to be, so they subconsciously take steps that cause the outcome they predicted (ex. developers think their games won't sell well on a Nintendo console so they make uninspired games).
Nintendo has a history of not being kind to third parties, I think that has changed, but some people can hold a grudge for a while.
Resident Evil 4 (And 0 and 1)
Beyond Good and Evil
Prince of Persia (At least the first one)
Splinter Cell (Again...at least the first one)
Goblin Commander (though I just started through this game).
Tales of Symphonia
Baten Katios (At least from what I hear)
Soul Calibur II
I could name more (especially from DS), but I think my point is across. Although these are the more exceptional ones, I'm just pointing out that your statement was a bit farfetched.
Yeah, a lot of Nintendo fans are extremely loyal to Nintendo's first party, which is a double egded sword.That is true...I can understand some of the companies though...When they do release a great title, it still only makes minimal sales compared to a Nintendo franchise on the same console...so it's partially the Nintendo fans' fault.
More first party software sales, but less third party sales (which still equals money for Nintendo), so less willingness to put a lot of money into games for Nintendo's consoles, so lower quality third party games, equals less hardware sales for those of us who aren't huge fans of Nintendo's first party, which means less software sales all around.....
Also, I thought I mentioned that I was talking about home consoles in my previous post. If not, I meant to add that in there. I haven't played enough DS and GBA to give an educated opinion on handhelds.
I would call at least 4 of those great. SC2, PoP, RE4, and Viewtiful Joe.
Nintendo does set a high bar though, and third parties seem to be more interested in just pumping out games with name appeal to sell mass quantities, not worrying so much about the quality, because they don't need to keep their specific system afloat. There are a few exceptions, but right now it seems too many publishers may be under the impression that wii is for short bursts of gaming as opposed to the long adventures, with large quality staffs and high budgets to back
It's funny though, you could take what you said and spin it around the other way... for example.
Hmm. Sony put too much emphasis in the power of their hardware, and now they're pissed that third parties are making their games multiplatform in order to ensure profits are made instead of sticking to a single platform that bleeds them dry with their budgets. That's a head scratcher all right.
*looks around* What? Do people really think that there is only one kind of game that can be made? The games where it looks and feels just exactly like a movie?...
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