oh yes we can!!!!LocoRoco may not have racked up killer sales with the mainstream, but the quirky platformer did wonders for people waiting for Sony to deliver some solid, original content for PSP that wasn't a port from PlayStation 2. In that respect, LocoRoco delivered effortlessly, enough so that Sony's giving director Tsutomo Kouno another chance to help the bouncing liquid creators catch on.
The question: in what form? A PlayStation Network downloadable title and PSP sequel are both viable options, but given that LocoRoco was featured on the wall in Phil Harrison's demonstration of Home earlier this week, Sony may be hinting we'll be tilting the environment via SIXAXIS, not L and R, when we encounter LocoRoco next.
GameSpot sat in on a postmortem panel on LocoRoco's development at GDC, where someone in the crowd asked where the series was headed next. "I'd like to use a new way of playing the game for the next version of LocoRoco." SIXAXIS would certainly fit the bill here. "I'm not going to betray your expectations. You can count on this," said Kouno.
We the people...
I knew the loco roco achievement trophy in home was for a ps3 game.
- A LunaticYou wanna destroy the nation, balance the budget.
I want to see Loco Roco and Katamari Damacy on PS3 making use of Sixaxis some day, that's for sure.
I suddenly thought that I want LocoRoco-themed cushions for my Home
PSN ID: VGAficionado
Frosty: Yeah. I just love hidden spoilers like that.
Okay, cliffbo, here's your -rep.
J/K The only reason I haven't repped you is because I need to spread some around first...
LBP you jerk face! L-B-P!
Oh, this will be sweet. like candy.
Just thinking about Loco-Roco or Katamari with all these news physics engines *drool*
Laguna: "Chill man, it's cool." -- Youtube
Five Things We Won't See in the Final Fantasy VII Remake
did'nt I already say this ;-)
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