The Classic has no rumble period. And the Virtual console games don't translate the rumble for wii use.
http://www.thewiire.com/news/555/1/N...Rumble_SupportOriginally Posted by The Wiire
It has also been announced that Virtual console games DO work with your wavebird/wired and you can buy those special video cables at stores; not just online.
does anybody know if you can just buy the games with a Credit Card instead of buying those damn Wii points?
garbage, there should be rumble, its awesome, no reason to take it out
Disappointing. I'm less interested in N64 on Virtual Console than ever before. This is an unfortunate loss.
Great news about the cables. I'll be picking up a set with my console.
you can use your credit card... ...but you still have to buy the Wii Points with your credit card from the Wii Shop Channel first... afterwards you can use those points to buy the games.
Just a technicality really.
About the no rumble... ...what I am confused about is the fact that Nintendo has stated that the games code has not changed one bit... if that's the case... then why don't controllers pick up the rumble code that should still be embeded in the games programming.... perhaps the 64 rumble and the way it was read/encoded is too different from the Wii/GameCube controllers???
I am not really dissapointed or anything...but I do like having rumble... That said, it won't runi any of the games by not having it.
I dont know how reputable that source is. But the wiimote itself plugs into the back of the classic controller right? So their very well could be rumble. There is no reason that they wouldn't include it as i'm sure rumble doesnt make the filesize any larger or anything (kilobytes maybe).
edit: hylian the way the n64 remote uses rumble is different then the wiimote and gc. But since the code is the same, the only thing that would have to support the rumble would be the emulator they are using to play the games.
^well...that's sorta what I was trying to say....but I wasn't sure how the tech would all pan out... The controllers have rumble....and the code does too.... so your right...it's only a matter of having the emulator pick up the rumble. Which doesn't seem like it would be that hard to do... I don't know why they would nix the good vibrations.
And this information came from an interview and was reported on multiple websites... so I am prety sure it's true information.
Rumble has never even been all that useful. OoT was the only game that it was the most useful. You got 10 skulltulas and it gave you the stone of agony. The stone never notified you at all that besides rumbling. Just like dual joysticks unless more games are actually more useful for them then it shouldn't matter if they're there or not.
Rumble is pointless anyway.........
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