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Thread: Twilight Princess Wii controls modified

  1. #21
    Just out of interest, have any of Miyamoto's other characters displayed any symptoms of left-handedness? Link seems to be the only one I can think of, but I'm pretty sure I read somewhere that he did a similar thing to Matt Groening with his characters.

  2. #22
    If you check Miyamoto's Wikipedia entry, it says that all his characters are left handed cause he perfers his left hand (he's ambidextrus).

  3. Quote Originally Posted by Gookanheimer
    The free camera in WW was good, but there's still nothing really wrong with just using Z-targeting to centre the camera behind Link.

    Yes, despite not having played Zelda on a 64 for many years, I still call it Z-targeting :P
    lol yeah Even when it was "L-Targeting" I've always called it Z-Targeting. It just doesn't sound right any other way. But either way, the lack of free camera control really does bother me, it was a really good feature I'm sad to see not in the Wii version... it's one of the main reasons why I'm also getting the GCN version of TP.

  4. #24
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    well i think camera control could still be implemented. i mean the 1 and 2 buttons are being used are they? just have some hope that they decide to add it in.

  5. Oh man this is awesome news. But now this makes me extremely confused which game/games to get on launch day.

  6. #26
    Quote Originally Posted by koten
    No, all the screenshots and stuff have him with the sword in his left hand. Link has always been a lefty, and thats how it should remain.
    Funny, Link's handedness has never even crossed my mind as an important issue.

  7. #27
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    I think i'm going to get both versions and just keep the gc version sealed.

  8. #28
    i know he's left handed, but im just saying in that artwork he has his sword in his right hand, it was occuring to me that if this wasnt just a flipped image maybe its to go with the players swinging of the controller, im sure they could have changed it. And with supposedly different versions of link around, why couldnt one be right handed anyways?

  9. I just realised that now that the sword swings are controlled by the Wiimote, the overlayed fairy will be gone now. Excellent... everytime I watched the E3 demo of TP I got annoyed at the fact that the fairy was always buzzing around when ppl were busy trying to do things.

  10. #30
    Hum... perhaps.

    Project H.A.M.M.E.R. uses the Wiimote to control the weapon, but you still had that red dot on screen.

  11. I always wondered what the hell that red dot was for, it couldn't have been used for anything useful and it didn't look like it would be something that you would see in the final game.

    But the fairy is worse than the red dot, it's huge and very distracting and now that the sword is Wiimote controlled, it'll be all over the place.

  12. #32
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    Most likely the fairy motion is still there. I have a feeling that actual sword strikes will be a combination of button press + swing.
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  13. Well the B button is no longer used to swing the sword according to the news and I don't think accidental sword swings would be a problem since in TP you can swing your sword and run at the same time unlike OoT, MM and TWW where you took a stance to swing your sword.

  14. #34
    ^ There's probably specific motions to take out and put way the sword (probably pointing it stright down and pulling up and down respectivly)

  15. #35
    Quote Originally Posted by Lynk Former
    In TP you can swing your sword and run at the same time
    I did not know this. Awesome!

  16. How do we use the shield...?

  17. #37

  18. That was something I was wondering about too... the C button? Moving the Nunchaku forward?! *wants to play to find out*

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