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  1. #1
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    Twilight Princess Wii controls modified

    Quote Originally Posted by IGN
    Sword Controls For Zelda
    Swing the Wiimote to control Link's sword.
    by Anoop Gantayat

    August 21, 2006 - Nintendo has made some major changes to the control scheme for the Wii version of Zelda: Twilight Princess. Speaking to Japan's monthly Nintendo Dream publication, producer Shigeru Miyamoto revealed that the game will now allow players to swing the controller for sword slashes.

    At E3, players used the B button to swing Link's sword, with Nintendo explaining at the time that players would likely get tired having to actually swing the controller. "Upon actually playing it, it's more interesting this way," said Miyamoto to Nintendo Dream about the new control scheme.

    Going along with this change, Nintendo has made modifications to the game's bow and arrow controls. In the E3 version, players aimed with the Wiimote, then actually shot out arrows using the D-pad. With the B button now free, Nintendo has moved the action to the B button. Miyamoto felt that that shooting the arrow with the D-pad was too difficult, and the B button allows for quicker and easier shooting.

    It's unclear if the game will require the new control scheme or if players will be able to chose between different methods of control.

    Nintendo Dream closed off by asking Miyamoto to name the version of Zelda he personally prefers. The master game maker said that he'd play the Wii version, but added that both versions will be fun.

    "I can't talk about it yet, but this Zelda has a lot to it," said Miyamoto. "What you played at E3 was just the tip of the nail." Regarding Nintendo's statement at E3 that Twilight Princess would be the best Zelda in history, he said, "Yes. It's coming along quite nicely."
    i'm glad its been changed. its practically the way everyone pictured it to be in the first place.

  2. #2
    mmm, cant wait.

    Damn it, this game seems to be perpetually 'coming soon' but not in a bad way... Its like we've been waiting for so long that its just this perfect thing thatll never happen. Its gonna be amazing when its finally done though.

    -=DeviantArt=-
    I used to be thecube_128

  3. #3
    Sweet, like GoG said, everyone has been thinking about playing Zelda like this since the Wii was announced. I just honestly didn't expect them to do this until the second incarnation on the Wii, since this was a Gamecube project only for so long.

  4. #4
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    the length of wait depends on who you ask.

    for some it was when they finished majora's mask or even OoT.

    others were waiting since spaceworld 2000

    then there are the true Zelda faithful who enjoyed Windwaker and eagerly awaited another Zelda.

    then again we could really only be waiting for this since we first saw it which was E2004... right?

  5. #5
    Awesome news! I wonder how it will work though, if it'll be like new Red Steel or old Red Steel.

  6. #6
    Yay, this is great news - a lot of people where dissapointed when they realised the sword fighting was button controlled including myself. This made my day, lol.

  7. Quote Originally Posted by Gookanheimer
    Awesome news! I wonder how it will work though, if it'll be like new Red Steel or old Red Steel.
    I'm willing to bet it'll be something like old Red Steel where it's mapped, You perform vertical and horizontal sword slashes and jabs just as you would in Ocarina of Time, Majora's Mask and The Wind Waker, but with gestures from the Wiimote. Also it ties very well in with the Spin Attack, you could also have relfexing moves like the "tap A now" type attacks in The Wind Waker...

  8. #8
    Now wait.. Do you swing the Wiimote or the Nunchauk to swing the sword? Links lefty, I would find it weird to swing my right hand to make him swing left handed.

    And nobody suggest switching the wiimote to the other hand. After 15 years of controling directions with the left and pushing buttons with the right, there's no way I can change.

  9. Well would it matter? Since the Wii version of TP has no real difference other than 16:9 and Wiimote functionality there isn't going to be a huge difference with the way the sword slashes will be implemented. It would be the way I suggested in my post above yours. It wouldn't actually matter which hand you used because the gameplay element doesn't need to take that into account. Swing vertically, you get vertical slashes, swing horizontally and you get horizontal slashes. There isn't any need for 1:1 precision so no need to worry about which hand you're using.

  10. #10
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    YES!!!!!


    It's possible that it could be programmed to ask which hand is preferred and for rightys, he swings with his right. It wouldn't be difficult to implement at all.

    This is good, really good. Honestly, I don't mind it even being on pre-set paths.
    The current US government is the type of government the founding fathers fought against and warned us about.

    America, the Dr. will free you now.


  11. #11
    I'm getting the wii version for sure now. I will be Link!

  12. #12
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    Great news. I'm getting the Wii version, can't wait to play it.

  13. Quote Originally Posted by Chris
    I just honestly didn't expect them to do this until the second incarnation on the Wii, since this was a Gamecube project only for so long.
    That's what I was thinking, that they would build the next zelda around the Wii controller. Anyways, I think it is good news, it makes the Wii version stand out from the GC version even more.

  14. #14
    I thought that during the E3 TP demo, you swung the Wiimote along pre set paths, coupled with the B button to swing the sword...

    Am I going nuts?

  15. #15
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    At E3, sword swings were by B button only. Controller motion had not relation to the sword.
    The current US government is the type of government the founding fathers fought against and warned us about.

    America, the Dr. will free you now.


  16. #16
    Great news! I have renewed faith in this game.

  17. I'm still worried about camera control with the Wii version, I really liked being able to control the camera in The Wind Waker... but either way, I will be buying both the GCN version and the Wii version anywayz lol.

  18. #18
    The free camera in WW was good, but there's still nothing really wrong with just using Z-targeting to centre the camera behind Link.

    Yes, despite not having played Zelda on a 64 for many years, I still call it Z-targeting :P

  19. #19
    i just wanted to point out that in the artwork on ign's wii page, link has the sword in his right hand. I don't know if it's because they just flipped the image but, that's what I saw...I know that he had it in his left in past games.

  20. #20
    No, all the screenshots and stuff have him with the sword in his left hand. Link has always been a lefty, and thats how it should remain.

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