Errr you might want to edit that one Version. Make it more clickable and all.
"Like the moon over the day, my genius and brawn are lost on these fools. ~haiku" Bowser, Super Mario RPGPSN ID= "Hrama". Add me!Do not feed your Wii chicken after midnight, nor get it wet. Doing so will cause a bad 80s plot to unveil itself, and a cuter, fuzzier Wii will have to kill it.
Patent Database Search: Error
The link's still not working Version.
EDIT: It's working now, cheers.
Filed in April 2003. Meaning work on this could had progressed a lot by the time it was applied for a filing at patent office(just assuming). A breakdown of the patent by someone in the know would be very appreciated.
er... WTF... Cps... are you there? come in Cps... are you reading this? help!
lol where do you find these things Version![]()
my PSN name is smokey777
Originally posted julps31
The truth. MGS has aged gracefully. MGS1 = MILF![]()
G80 related, 99% sure![]()
PSN ID =Overclocked_PSi
writing all posts from the PS3s DS3 atm..
I'm gonna agree with Viper here. Just because the patent says Multi shouldn't mean it's RSX. Besides, if it really was RSX related. There are tons of tech sites out there waiting like hungry foxes ready to pounce on this. B3D? Hexus? FiringSquad? They didn't pick the scent of this? Kinda fishy otherwise, you see.
Not really from a quick look it seems like it describes the Geometryshader in DX10 that gets its geometry from the vertex shader.Originally Posted by yoshaw
PSN ID =Overclocked_PSi
writing all posts from the PS3s DS3 atm..
http://patft.uspto.gov/netacgi/nph-P...s&RS=Papakipos
4D !
"A discrete BRDF is naturally stored in a 4D lookup table. While commercially available graphics hardware has long had 2D texture mapping capability, no hardware currently in use has the 4D texture mapping capability necessary to implement this natural representation. Even if 4D texture mapping were implemented, the tables required to hold a measured BRDF would be quite large. At four bytes per sample (single-precision floating point) and a modest sampling rate of approximately twenty samples per radian (or a parabolic parameterization of 64.times.64 samples), a BRDF requires 64 MB of memory. Since a modern graphics accelerator board has only 64 MB of total texture memory, this storage requirement is prohibitively large. Conventional texture compression algorithms can reduce the space requirement, but not by more than an order of magnitude.
"
i'am a CELLMINATOR
I don't know if any of these patents are related to the RSX or not, but it would be very nice if at least something unique from at least one of these patents worked its way into it. Seriously, I just don't understand Sony paying NVIDIA hundreds of millions of dollars for an almost off the shelf PC part. It seems to me it would not have taken much work at all to make the few simple changes we have heard about so far. Simply taking out some ROPS, reducing the size of the bus to 128, adding some kind of adaptor for the Flexio, and a few other minor tweaks should not cost that much money.
I'm not saying that I think there is going to be a quad SLI rig inside the PS3 with a huge ammount of RAM, gigantic buses, and so fourth. But if there is *nothing* significantly new or unique in the RSX it sure seems like a waste of money on Sony's part for all that "customization" they talked about, all the money they talked about, and all the manhours spent they were bragging about.
My PLAYSTATION 3 Entertainment System from the MASTER GURU of E-mpire OMEGA has arrived! Thank you so much for this amazing and generous gift!
QFTOriginally Posted by Viper
Well, with all the documents and patents flowing around I hope at least one of them is in reference to the RSX.
I wish Nerve Damage would return with any additional information he has uncovered about the RSX.
Nerve Damage... WE NEED YOU!
Darn.... double posted... sorry... don't know how to edit them both into one... anyway...
WE need Nerve Damage. He was going to bring us more info about the RSX but then he disapeared.
My PLAYSTATION 3 Entertainment System from the MASTER GURU of E-mpire OMEGA has arrived! Thank you so much for this amazing and generous gift!
What are you talking about???Originally Posted by makeitlookreal
You know I havent seen Nerve Damage for a while, cant remember last time I seen him come to think of it. Please tell me you didnt send him on some kind of 007 top secret infiltrate Sony and Nvidia Labs mission.:angelgrin
You
Many people on here know from his public posts he was made privy to some potentially interesting information about the RSX from one of his sources. He shared that on here and on other forums. You know, all that multicore stuff he talked about that some people found interesting and other people foamed at the mouth with rage about?
Well, if you know Nerve Damage he is always looking for new information, and that's all I can really say.
However, he is not only mission to infiltrate any company, corporation, or anything else. No one is on such a mission, because obviously even those that want more information about the RSX and PS3 respect Sony's rights and realize such nefarious activity is unscrupulus.
My PLAYSTATION 3 Entertainment System from the MASTER GURU of E-mpire OMEGA has arrived! Thank you so much for this amazing and generous gift!
Version is ground-zero for patents. He's also ground-zero for arbitrary associations though; so of course this may have nothing to do with RSX (and doesn't seem to).Originally Posted by yoshaw
But I'm just saying, don't sell him short on the patent front. Half the patents I've ever seen posted on B3D came from him as well, which is good to know if you're going to use that as a place you feel it should have showed up already.
(and if you look at the date, it just cleared today)
Respect to all those who debate their positions using facts and reason rather than rumor and passion.
I find the patents very interesting and appreciate him for sharing them with us. We don't know if they directly relate to the RSX or not, but I have a feeling Version knows more than he is telling us. Perhaps there is a very good reason why he does not say much. Just a few paragraphs of information can be ran through a computer and compared to various writings to tell who it came from. If he is in a position to know certain bits of information it's quite possible he has to stay mysterious.
Personally, if I was in a position to know something (which I am not) and wanted to share the information I would say as little as possible and find ways to drop it here and there and then quickly cover my tracks. I'm not saying this is what Version is doing, but his lack of openly communicating with us and all of these VERY timely patents he shares with us is quite interesting.
Version, regardless if your an insider trying to share important information with us or if your just an ordinary person with a knack for hunting down information thanks for sharing all of this with us. It is appreciated!
My PLAYSTATION 3 Entertainment System from the MASTER GURU of E-mpire OMEGA has arrived! Thank you so much for this amazing and generous gift!
version, you better chill out, you're on the border of violating NDA! I almost lost my job because of what I said, remember?
- A LunaticYou wanna destroy the nation, balance the budget.
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