In the end, DMC2 is a better than average action game, but it's a terribly disappointing sequel that doesn't deliver on any key points at all. If one hadn't played the first, one might say to oneself, "Hey, this is stylish gothic action!" (Just kidding.) But that's not the case.
The first game, though clearly not perfect, exceeds every aspect of Devil May Cry 2 so much so it's hard to play the second one for very long at all. It's a disappointing title that's shallow where the first was deep, plain where the first was decorative and imaginative, and simple where the other was complex.
The fighting and movement mechanics are all still here, the characters and their supernatural abilities are still here (though no swords through Dante's heart this time, I'm sad to say), and it feels like the first game initially, but after the curious intro scene and the shortness (less than five hours to beat it with Dante the first time around) and ease in every aspect of the fighting, this game has RENTAL all over it. For anyone who is interested, heed my words, rent this first before you buy it. Or at the very least, prepare yourself for the one of the most spectacular letdowns of the year.
-- Douglass C. Perry
Good all around presentation, as long as you're not talking about the story. 7.5
Perhaps a tad less decorative or imaginative than the first, but the level arenas are bigger and outdoors. 9.0
Decent to bad voice acting and absolutely horrible dialog that confuses instead of illuminates. But good music and sound effects. 7.8
Like the first but not. The new moves are cool , but empty and shallow. The juggle system is essentially worthless. 7.0
Short and easy. At least you can play through as Lucia, but even her inclusion is kind of questionable if the first pass through is so disappointing. 6.0
OVERALL SCORE (not an average) 7.0