256mb ram or 512mb ram???
I think 512mb just because Xbox has it to. I dont think Sony would make a expensive processor just to waste its power with the lack of ram.
I hope they can get as much memory in there as fiscally possible. It would really hurt them in the marketing department if the "360" had twice the memory while their "3" only had half as much.
Now the performance is another matter and that can be debated i'm just worried about the possible marketing impact of settling for a lower number. As most of us know average consumers tend to be gullible and buy based on numbers early on rather then an indepth knowledge of the machines they purchase.
Xbox 360 has 512, so I don't think Sony would lag behind in that department, as they'd get violently ridiculed for it. But you never know.
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probably right(about 512MB)
but...theoretically, it really wouldn't be as necessary.
If the CPU is as fast as "they" are boasting, it wouldn't need as much memory to store waiting procs.
But I guess the argument against that could be what about video?
Even though the speed from which data can travel(disc to cpu vs mem to cpu) is comparative.
It would probably be a good idea to have enough memory for pre-loading large CGI's and such.
I would love to se 1GB, but then I would wish for a linux hack as well(they say cell will support linux)
the textures would suffer alot with only 256mb... there is no "CGi dream" kutaragi is always talking about without RAm! lots on it...
512MB for certain!
Anything less would be a stupid move on Sony's part... to give M$ any kind of right to brag is pointless. A great example is M$ ability to play with numbers and turn up 1Tflop of performance power... hehe oh M$, how I think you are not in the console war, but the hype war.
I'm betting on 512MB. Sony will probably put that many just to seem competitive. On top of that, 256MB is too limiting in our day and age.
No, PS2 only had 4MB od eDRAM, but it's bandwidth was far higher than the 64MB of unified RAM Xbox had.Originally Posted by the legendary ice man
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Like I said before, the 512GB line is most likely standard for next-gen consoles. Which means I don't even see Nintendo dropping below it unless they are really looking to really cut some serious cost. If anything, I'm sure something will be put off to the side ( maybe as an add-on) in replacement for RAM. It only makes sense if you are launching later than your competitor otherwise it would be pointless.
Both can be used. It just depends on where you are using it at.I say 256 mb.
XDR is quite highly priced.
PS2 only has what? 32mb ERAM? compared to xbox's 64mb.
Sony have an uncanny knack for acquiring lower numbers, bigger performance.
I'd say 512 for competition's sake. The PS2's textures suffered badly because of the lack of a full 64MB ram that the XBox had. Even with the best texture compression and highest band memory bandwidth in the world you just can't make up for having additional ram.
Personally I'd also like to see a 512 expansion pack similar to what the N64 had. Because the PS3 is going to support 25+GB discs you can almost guarantee that having the opportunity to increase the ram to 1GB will help with the loading and provide for even greater detailed environments in the PS3's 3rd or 4th generation games.
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hell yeah, I support 1GB fully! why not 1GB instead of 512MB? I dont mind paying, I'll just beg for a few more hours worth of money.
I totaly agree
I would certainly dish out a little more cash for a better console. especially in later gen games.
512MB is a neccesity, but 1GB is only a want
XDR is expensive, however Sony have a way to give us 2GB of ram.
Basically fit the console with 512MB as standard and include an upgrade option, most gamers could easily be sold 1 additional stick with hard core gamers taking the full 3 additional sticks. Games could easily be designed to run with these, PC games already utilise multiple texture levels so having a few additional textures and some defines would not be too bad. Basically Sony partner with the XDR producer, they produce the sticks and Sony brand them, Sony benefits from a better console we get our massive amounts of memory and Sony builds in expandability basically in a cheap and easy way.
why not do it like nintendo with the gamecube? it has two different ram-types, one fast memory as main memory, and slower (and cheaper) "auxiliary" ram, for appilcations that dont really need fast ram, like sound.
so sony could do the same with ps3. like 512MB main XDR memory and 512MB slower auxiliary ram
Why not just go for the full 4GBs!! :roll: I can feel the excitment in these forums growing as each day passes lol.
512mb for sure 8)
mirror topic....mirror topic
full of interest and strange...well....
I ain't bothered. As long as PS3 manages to do everything that's been said in statements by the 3 companies...I don't care!
1G RAM may not be far fetched. Sony is crazy and when in competition they like to really show their tech superiority and better know-how. Due to X2 having 512 of RAM, PS3 and maybe even Rev will most certainly have as much…if not more.
Or Sony could just go for ~700 RAM so they can technically have more RAM. We’ll hopefully know in two days.
2 days to E3!!
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