here is a very interesting interview with Denis Dyak,President of Silicon Knights,conducted by PlanetGamecube.It's lengthy,but it's worth reading. It focuses mainly on MGS:TS.But discussed other stuff,too. I am sorry if someone posted anywhere else,but i'm kinnda tired,and i didn't find it on the first page of Gamecube discussion.Enjoy .
INTERVIEWS: Denis Dyack at E3 2003
Find out what happens when we send three of our elite after Denis Dyack for a "mafia style" interview, when he hasn't had sleep or time to prepare.
Denis Dyack, head of Silicon Knights, was able to take time to talk to Planet GameCube this past week at the Electronics Entertainment Expo. Denis always has interesting things to say, and this year was no different.
Denis: This morning we had tickets to go by and see “The Matrix” at five in the morning, and we went there at 4:30, got up, didn’t get hardly any sleep… and they cancelled the show.
Daniel Bloodworth: No!
Rick Powers: Are you kidding?!
Jonathan Metts: Why?
Denis: I have no idea why, we couldn’t get in, some guy was cleaning the glass… He could tell we were tired, you know, 4:30 in the morning is pretty early to get up and go see a show. We just kind of looked at him, and he goes, “Aw man, sorry, it’s not me. Come back later.” Can you believe that?
Rick: I would be angry. *laughing*
Denis: With the night before too, you know, I could have used the sleep, so… but anyway, I don’t want to take up too much time, I just wanted to tell you guys that story.
Jonny: I guess… first we want to know, what’s the deal with Twin Snakes?
Denis: In which way?
Jonny: We know it’s a remake of the original, with the graphics and gameplay of Metal Gear Solid 2, right?
Denis: That’s correct.
Denis: Well the graphics, actually, the graphics we’ve done a little bit more with… we’ve got a unified pipeline, we’ve got all different textures, bump-mapping, shine-mapping, all that stuff’s in there too. It’s not the “same” graphics as Metal Gear Solid 2 so much, but they’re upgraded graphics.
Jonny: So would you say they’re upgraded from the original Metal Gear Solid?
Denis: Oh yeah! Definitely, oh yeah.
Jonny: But not upgraded from Metal Gear Solid 2 graphics?
Denis: Uh, I guess it depends on what you mean by that question. It’s not… the engines are similar, but it’s obviously not the same technology, it’s running on the Cube. The Cube’s got some enhancements over the PlayStation 2, things that we can do that they can’t. That’s the best way to describe it. Does that answer your question?
Jonny: What is the engine that it’s running on? Is this something that you guys made yourselves?
Denis: It’s a combination of some of our technology, and some of Konami’s technology.
Jonny: OK, so it’s not like a port of the PS2 engine, or something like that?
Denis: Uh, no… not really.
Rick: *jokingly* Is it running on a subset of the Too Human engine? *laughing*
Denis: No, no… No. *smiling*
Jonny: All right, well… What are the main things that you’re changing? I guess that’s what we’re most interested in.
Denis: Well, hopefully it was clear from the presentation that the cinematics are all being redone.
Jonny: Are they being redirected?
Rick: Yeah, because some of the storyline elements that we’ve seen look different from what I remember of Metal Gear Solid.
You can find the rest of it here :
FLOCKE OF D.I.C.K.S."A proper game's length is like a girl's skirt;long enough to cover the subject,but short enough to keep you interested" Anonymous
"Stories in games are like stories in porno.It's nice to have them there,but they're not really the point" Anonymous
Originally Posted by OnBake Platinum
Yay, more news on the highly anticipated Twins Snake.
woohoo, i broke down earlier in the week and bought a used copy of mg:substance for xbox, but i cant wait for the cube version *drool*. speaking of silicon knights, has there been any news about too human. i have heard several rumors, i would research more but i am a lazy man.
Little Mac: I'm in trouble Doc, I can't beat him.
Doc: Join the Nintendo Fun Club today!
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