Sony Computer Entertainment America today revealed that Ratchet & Clank: Going Commando, the follow-up to SCEA's and Insomniac Games’ popular PlayStation 2 action-platformer game, is in development and will be ready for prime time on the PlayStation 2 this fall. Ratchet & Clank: Going Commando picks up where the first game left off: after defeating Chairman Drek in their previous adventure, Ratchet and Clank return to a mundane lifestyle. Then one fateful day they are kidnapped and whisked away to the Bogon Galaxy, where they are immediately propositioned by Abercrombie Fizzwidget (the CEO of the largest corporation in the Bogon Galaxy) to investigate the disappearance of one of Megacorp’s most promising experimental products, which was recently purloined by a mysterious masked figure. After a promise of a cushy lifestyle, additional training and access to new technology, the dynamic duo team up for a second time for an all new adventure in a brand new series of worlds.
Going Commando offers a lot of new innovative features to SCEA's popular action platformer including a new experience-based character growth system, upgradeable weapons and armor, a dynamic economic system and new gameplay modes such as gladiatorial arenas, space combat and “spherical worlds. The game also offers twenty new weapons and hi-tech gadgets that can be upgraded that are unlocked as players gain skill and experience, Going Commando also offers “maxigames” available throughout the adventure that can be played over and over again to earn experience, money and prizes. Other new features include 20 brand new planets to explore, new character designs, new environments approximately one and a half times larger than those in the first Ratchet & Clank, a new commando suit that can be upgraded to five different levels of protection, improved experience system that allows for nanotech units to be grown from four to 80 by the game's conclusion, and new graphical world and character improvements that fans of the series will appreciate.
If only this game was developed on the GCN or XBox from the ground-up........ *sigh*
If it's as good as the first one, I'm there
PS- gay name
The first one was great, so my hopes for this one are high.
I spent no time on this signature.
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