This is from Lionhead's forums...
There is something I have to say. And I have to say it because I love making games. When a game is in development, myself and the development teams I work with constantly encourage each other to think of the best features and the most ground-breaking design possible.
However, what happens is that we strive to include absolutely everything we've ever dreamt of and, in my enthusiasm, I talk about it to anyone who'll listen, mainly in press interviews. When I tell people about what we're planning, I'm telling the truth, and people, of course, expect to see all the features I've mentioned. And when some of the most ambitious ideas get altered, redesigned or even dropped, people rightly want to know what happened to them.
If I have mentioned any feature in the past which, for whatever reason, didn't make it as I described into Fable, I apologise. Every feature I have ever talked about WAS in development, but not all made it. Often the reason is that the feature did not make sense. For example, three years ago I talked about trees growing as time past. The team did code this but it took so much processor time (15%) that the feature was not worth leaving in. That 15 % was much better spent on effects and combat. So nothing I said was groundless hype, but people expecting specific features which couldn't be included were of course disappointed. If that's you, I apologise. All I can say is that Fable is the best game we could possibly make, and that people really seem to love it.
I have come to realise that I should not talk about features too early so I am considering not talking about games as early as I do. This will mean that the Lionhead games will not be known about as early as they are, but I think this is the more industry standard.
Our job as the Lionhead family of studios is to be as ambitious as we possibly can. But although we jump up and down in glee about the fabulous concepts and features we're working on, I will not mention them to the outside world until we've implemented and tested them, and they are a reality.
Thank you for reading.
Now, I wasn't following Fable before it was released, and I'm not following it now, so I haven't played it.
But what the hell? Was is really that much of a letdown?
That's wierd the game got a 90% on gameranking, it has to be great.Originally Posted by Blaksmoke
I think he addressed the issue, because while the game is awesome, alot of people have been saying that it sucks. They judge it on the missing features rather than the amount of features that are there.
I'm judging it on wat it put out. If he is bitching about processor time then they should have released it during the next gen. Thats wat I wanted. They should have put Fable on the next gen consoles. The processors for the next gen will be phenomenal
Thats what the Xenon will be for.
FAble II for Xenon is well a no brainer
Maybe not...I mean it took them that long to do just that, and the graphics weren't really the problem. They might think of the game to be unfit as a series...
lmao he apologized for it
Thanks Peter. You're a good man.
I still love your game .
I AM IGNORANT BECAUSE I LIKE BASKETBALL
I think the game is great. It could have been more, but cmon.. you can't have everything and yes, it was over-hyped, but it's still a great game. I think it's worth 50$.. Hopefulyl Fable has opened the field for a similiar RPG with new advancements and maybe online play for the next gen consoles
maybe sony will apologize for their shitty as breakable like a dried up leaf system
I put some much into Metroid Prime because it was worth it. Samus has been runnin through my mind for along time
That's nothing i wonder how may years i've wasted on SF:II, i play it to this day.
...and you all still wonder why Nintendo dosen't divulge much on their games...
May Peace Be With You
yea. He hyped it up himself. Thats kinda like GT 4. Then they were like, no online. People bitch to me about that.
It was a good game, but he stated it would be the best and most revolutionary RPG of all time.
It was a good game and did have some revolutionary features, but I think the PC would have done the game better justice.
We accepted the products of Science, but rejected its methods.
what game can you donate PEOPLE to a temple.
what game can you grow horns in.
what game can you get over like 100 pieces of armour/weapons/tatoos.
what game can you marry and have people be affected to your real time status
shit just those, plus many more, this game did revolutionize RPGS. plus it was real time fighting that worked. theres a big plus. rpgs need to stop being turn based ENTIRELY. its a cop out to not create a fighting system
It's a slightly improved Morrowind if you ask me. Less buggy than Morrowind but Morrowind has more items and shit.
I AM IGNORANT BECAUSE I LIKE BASKETBALL
Morrwind plus this game's fighting system would own.
KotOr is still my baby.... I miss it.
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