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Thread: Console Game Emulation on PC

  1. #141
    Senior Citizen curryking1's Avatar
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    Kind of mixed on this, adds things like widescreen, depth of field, ambient occlusion, takes away some of the bloom, etc, pictured is vanilla versus this: http://www.hamasakipro.com/news









    You can manually do all the same graphics filter edits with the Ishiiruka dolphin builds (besides the texture replacements, those are about a 1 GB download alone). They make it easy to set up though with a ready build of dolphin including with all necessary settings so it was pretty convenient to try it out. Don't expect something like RE4 HD quality texture replacements is all. It's pretty well done, but seems pretty far from being complete or perfect. Lots of missing details in the replacement textures and sometimes incorrect textures placed over some areas (e.g. grass placed over where dirt should be).

    Here's some other of these mod things for Zelda Wii/GC games. I'm not that big on modding console games, but just wanted to try this one for kicks and if anyone else wants to try similar stuff here are some other ones.

    http://onthegreatsea.tumblr.com/DOWNLOADS
    https://forums.dolphin-emu.org/Threa...-wind-waker-hd
    http://zeldatphdt.blogspot.ca/
    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
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  2. #142
    Senior Citizen curryking1's Avatar
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    I made my own TP "remaster" a couple weeks back. Took a much more conservative approach to the lighting, maybe too strong AO, but I think I got a nicer balance of effects than these "super-HD-ify" packs personally.







    Also bought the WiiU version which is really nice, new textures are really good. Also included was my first (and probably last) Amiibo :P

    Unless I buy Cloud.... which is entirely possible.
    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
    PSN ID: Londonstani // PS4 Screenshots
    Steam ID: curryking3 // Steam Screenshots & Flickr Screenshots

  3. #143
    c/:-] Luis's Avatar
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    PPSSPP 1.3 out now!

    Among all changes, this one has to be the most important:

    Initial Vulkan support on Windows - not full featured yet
    This should mean a rather big performance boost, right?

    Does Dolphin support DX12? How about other emulators? It would be nice if the most popular ones provided Vulkan support.

  4. #144
    Senior Citizen curryking1's Avatar
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    PPSSPP barely needs performance boost at all, 10x internal rendering resolution works incedible on the thing already in what was being used before, but it's welcome obviously. Should be awesome.

    I think Dolphin is the only one already supporting or aiming for DX12. Not sure about PS2 or 3DS emulation or others.

    This is a nice video about PGXP being used in different emulators.

    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
    PSN ID: Londonstani // PS4 Screenshots
    Steam ID: curryking3 // Steam Screenshots & Flickr Screenshots

  5. #145
    Senior Citizen curryking1's Avatar
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    Vulkan renderer for Mednafen core in Libretro. Damn son.

    https://www.youtube.com/watch?v=R6GK62_O6mo

    https://www.youtube.com/watch?v=O4hnCPfQWrg

    It will support PGXP too.... not shown here though.

    I hope we get a Vulkan renderer for PCSX2 and Dolphin if there isn't already one for one or both of those.
    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
    PSN ID: Londonstani // PS4 Screenshots
    Steam ID: curryking3 // Steam Screenshots & Flickr Screenshots

  6. #146
    PS4 news seeker TEEDA's Avatar
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    God Hand PCSX2 trying to play with the texture filtering and noticed that choosing the " nearest " option puts those wierd square blocks in the sky. But choosing forced bilinear or ps2 bilinear fixes it but looks blurier.





  7. #147
    Senior Citizen curryking1's Avatar
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    Yea some games will always have filtering problems, it's random, depends on how that texture or whatever is done.

    Try using 4:3 if game doesn't support 16:9 though.
    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
    PSN ID: Londonstani // PS4 Screenshots
    Steam ID: curryking3 // Steam Screenshots & Flickr Screenshots

  8. #148
    c/:-] Luis's Avatar
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    I'm guessing all these bugs are directly caused by the emulator not being capable of reproducing the trickery all these developers had to resort to because of PS2's exotic architecture.

  9. #149
    Senior Citizen curryking1's Avatar
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    Quote Originally Posted by Luis View Post
    I'm guessing all these bugs are directly caused by the emulator not being capable of reproducing the trickery all these developers had to resort to because of PS2's exotic architecture.
    It's just filtering of textures, nothing to do with the exotic stuff. It's likely not done through any extravagant method besides just fast-tracking it through shaders available for normal filtering on PC. Just a regular bilinear or whatever common shader that is available already.

    Many textures are also just low res or low quality depth of colour and other stuff that will cause filtering problems.

    N64 texture filtering has it the worst, because the textures are usually terrible resolution so any moderate or higher filtering above the 3-point filtering that the 64 itself has makes the textures look like weird gloop or mush quite often, so doing anything more than bilinear often makes stuff look kind of crappy, whereas for PS1 it is much less problem for that, much higher resolution textures.
    "THIS STORY IS DEDICATED TO ALL THOSE CYBERPUNKS WHO FIGHT AGAINST INJUSTICE AND CORRUPTION EVERY DAY OF THEIR LIVES." - Snatcher
    Laguna: "Chill man, it's cool." -- Youtube
    Five Things We Won't See in the Final Fantasy VII Remake
    Best Controller to KB/M Program: http://joytokey.net/en/download (ask me if you need help)
    PSN ID: Londonstani // PS4 Screenshots
    Steam ID: curryking3 // Steam Screenshots & Flickr Screenshots

  10. #150
    c/:-] Luis's Avatar
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    http://m.neogaf.com/showthread.php?t=1340349

    CEMU can run some WiiU games at 60 fps already. I had no idea there was an emulator for it, even less so when the system is not completely dead yet. Solid progress.

    I would totally buy Bayonetta 1 and 2 if I could play them on PC.

  11. #151
    c/:-] Luis's Avatar
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    ^Breath of the Wild is running on CEMU already, albeit poorly and without sound. This, however:



    Mind-blown! The very fact that the game even runs and is semi-playable is most impressive.

  12. #152
    c/:-] Luis's Avatar
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    Catherine running at full speed

  13. #153
    c/:-] Luis's Avatar
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    RPCS3 June 2017 progress report!

    Afterburner Climax runs flawlessly at full speed!



    Dante's Inferno (never released on PC) goes ingame now, although performance is still low:



    Fixing graphics on Demon's Souls and also improving performance:



    God of War collection works great, but the sound is broken:



    MGS1 inside MGS4 works! (although this is pretty much pointless for now other than to pave the road for MGS4 emulation)



    Okami HD runs flawlessly!



    Amazing to think that I could be playing some PS3 games I loved on PC, where they are unavailable otherwise. They also made FFX HD work flawlessly at full speed, but that's on PC as well. I wonder why they waste their time with non-exclusive (or at least non-PS360 exclusive) games, although perhaps there's little work to be done with some titles.

    Incredible progress on RPCS3. I would have never believed PS3 emulation would be in this state at this point in time.

  14. #154
    c/:-] Luis's Avatar
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    Last edited by Luis; 07-13-2017 at 05:26 PM.

  15. #155
    c/:-] Luis's Avatar
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    So close

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