That is a horrible looking watch....
For Chiptune/Amiga music fans
Kept you waiting
1.3 Million for Shadowrun, They updated with some new rewards.
No one could have foresaw this, Republique a game by Ryan Peyton new group started off pathetically slow, but is only 80k off with 22 hours to go.
Tex Murphy's Kickstarter is going now, looking for $450K
Carmageddon: Reincarnation Never played the original, but I'll keep my eye on this.
Last edited by venomv; 05-15-2012 at 04:14 PM.
I'm not sure if this was posted in this thread, but I'm personally excited about the Ouya system. The idea of a completely open and hackable console for $99 dollars seems really exciting.
I know there are a myriad of reasons why the idea of using android and the android market apps and games for home console gaming is a very problematic idea, but I hope this can gain at least a small level of success purely as it will push the big AAA console makers to take the homebrew community more seriously.
I know piracy will probably kill a system like this before it even gets off the ground as it's easily rootable and fully within warranty to do so, but the homebrew software peripherals for this could potentially be awesome.
By the way, this kickstarter has set a 30 day funding goal for $950,000. It's day two and it's already reached $2,660,135.
Here's an insightful article on everything that's wrong with Ouya, but I'm interested in the concept behind the system:
This makes me wonder if a Steam box could ever be successful?
Last edited by Newboi; 07-11-2012 at 01:49 PM.
Yeah all that made me wish for was a Steam box. I'd be more interested (WAY MORE interested) in that than this. Still this is cool in that it's testing new waters in the market and hopefully make Valve confident about a Steam console.
As Segitz linked somewhere else they are already planning a controller support for the Steam UI so it was probably in the works anyway. And the success of this (I am assuming it'll be successful) might give Valve that extra nudge.
Worrying time for MS/Ninty/Sony though, if they want to stick to the "old" console model. Another way is for Valve to collaborate with one and bring Steam to a [or all] consoles.
Oculus Rift VR display, This is the same display Carmack was showing off at E3.
Gameklip... Allowing you to use PS3 controllers for android games. There are some obvious implications for other uses that this thing could do. It would overcome one of smartglass' biggest hurdles, for instance.
- A LunaticYou wanna destroy the nation, balance the budget.
Problem is, that most Android devices don't have USB OTG support (or USB host). Some do, and some can be retrofitted (by rooting). Should be self-explanatory why all devices should have it (as it doesn't cost a dime to implement it, really).
The rest is just a cradle for the pad to put your phone in... shouldn't be too expensive. About as much as a passive car dock with a usb cable. But, as the internet will, it'll be five times as expensive and nobody will buy it^^
Kept you waiting
“Had the religion of Christianity been preserved according to the ordinances of the Founder, the state and commonwealth of Christendom would have been far more united and happy than they are. Nor can there be a greater proof of its decadence than the fact that the nearer people are to the Church, the head of their religion, the less religious are they.”
"By their Fruits, you will recognize them..."
Almost funded within 24 hours
Project Eternity is an isometric, party-based RPG set in a new fantasy world developed by Obsidian Entertainment.
Obsidian Entertainment and our legendary game designers Chris Avellone, Tim Cain, and Josh Sawyer are excited to bring you a new role-playing game for the PC. Project Eternity (working title) pays homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment.
Project Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs that we enjoyed making - and playing. At Obsidian, we have the people responsible for many of those classic games and we want to bring those games back… and that’s why we’re here - we need your help to make it a reality!
Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.
We are excited at this chance to create something new, yet reminiscent of those great games and we want you to be a part of it as well.http://www.kickstarter.com/projects/...oject-eternityWe need to raise $1.1 million to fund an experienced team to do this right. We are asking for more than a lot of the other Kickstarter projects and that’s because we are not only making a game, we are creating a whole new world. That means a new RPG system, entirely new art, new characters and animation and whole lot of lore and dialogue. We’ve also designed the game to have a flexible budget and scope, so if we reach our target budget goal, we have a list great stuff we can add into the mix through stretch goals. And, additional money we raise will go straight into the game to add new levels, companions, NPCs, features, and even entirely new parts of the world which will add hours and hours to the adventure.
Obsidian's Feargus Urquhart:
http://www.kickstarter.com/projects/...rnity/commentsWe were actually contacted by some publishers over the last few months that wanted to use us to do a Kickstarter. I said to them "So, you want us to do a Kickstarter for, using our name, we then get the Kickstarter money to make the game, you then publish the game, but we then don't get to keep the brand we make and we only get a portion of the profits" They said, "Yes".
SPORTSFRIENDS is getting close to their deadline with 25k to go.
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