It seems they go the same route as R* goes with GTA... AC3 will probably only come next console cycle... as long as this cycle won't take forever to die, that is.
Kept you waiting
I'm still playing Brotherhood......Very slowly because most of it is same as the last one lol.....I'll get through it though, maybe....But then will I get ANOTHER AC? HEEEEEEEEEEEEEEEEEEEEEEEEEEELLL NO!
Super fans must love the constant releases though, so, enjoy![]()
Well it will be interesting to play as three different characters. I wonder if Desmond will be more Splinter Cell as opposed to old school Ezio and Altair gameplay. I love the series but this yearly thing isnt good for it. At least they are using different developers so hopefully the gameplay will keep evolving. I thought there was enough new and fresh in Brotherhood but to each his own. I like Altair more than Ezio also so im glad we get to play as him again for parts of the game. It seems like you will be flashing between different points in history and Constantinople + hopefully more of ancient Greece sounds good to me location wise. This is still my second favourite open world series after inFAMOUS so i will be there day one yet again![]()
SPOILER WARNING
The game will be set in Constantinople, which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata). Another key point to note is that Ezio will be over 50 years old in the game. There’s lots more. You can go through them below.
We’ve the lot for you below:
◦The bulk of the game is set in Constantinople which will be split into 4 huge districts (Constantin, Beyazid, Imperial and Galata)
◦You’ll also visit Cappadocia
◦Ezio is over 50 years old in this game
◦Ezio has a new item called the hookblade which allows him to use ziplines throughout the city. UBI says that it speeds up navigation by about 30%
◦You can also use the hookblade to reach out and pull enemies in for a combo
◦Ezio can now make bombs through a crafting system. UBI says that there are over 300 bomb types
◦They’ve modified the control scheme so that circle/B will control the hookblade and triangle/Y will control project weapons and bombs
◦Eagles vision has become eagle sense. “Eagle sense let’s you focus on a character and see where he’s been,” Amancio says. “You’ll get an approximation of where he will go. If you’re able to detect the path a guard will take, you can run ahead, set a bomb, and create a trap or an ambush.”
◦They’ve expanded on the Borgia Towers concept in order to create a new system. Throughout the city there are Assassin’s Den’s, you’ll need to complete various assault scenarios in order take down the Templar presence (UBI says that there’s more variety than in the Borgia Towers). Once you obtain a den you’ll be able to upgrade the buildings in that region along with adding ziplines across the rooftops. You’ll also be able to change the guards from being hostile to neutral.
◦You can lose control of you dens as you gain notoriety. You’ll be able to send your own troops after the templars if you’re unable to make it back to the specific den that’s being attacked. You can do that by making it to any of the other dens that you currently control. You’ll also be able to install a master assassin to control a specific den and you’ll never have to worry about it being taken over.
◦The assassin leveling mechanic has been increased from 10 to 15
◦In order to make the world more immersive they’ve done away with traditional side missions in favor of random events. For example you may be traveling through a city and notice a shop owner being robbed or a little girl asking for help
◦They’re using a new type of capture facial technology called Mocam that GI describes as an “intriguing amalgamation of traditional animation, performance capture and the fascinating new style of performance on display in games like LA Noire.”
◦Desmond is placed back inside Animus where he finds a safe mode called the ‘Black Room’. You’ll be able to access Desmond’s lost memories through that back door
◦The gameplay during Desmond’s game is described as narrative-fueled puzzle sequences. “Through the manipulation and creation of geometry with the game world, Desmond seeks to reintegrate the splintered layers of his subconscious.”
◦Multiplayer is returning but this time they’re trying to give more focus to the narrative since that’s a big part of AC
◦You’ll be able to custom your character appearance and weapons as well as create guilds.
Oh shizzle they are bringing it to my home town
*born and raised in Istanbul [which was previously Constantinople]*
I hope the life bar says "Old Ezio".◦Ezio is over 50 years old in this game
Give a little wink to Kojima.
Im still wondering what clown ass article i read that said we will be playing as all three Ezio, Altair and Desmond in equal measures
I love the sound of the new grapple hook like gameplay. It should make combat a lot more diverse and add a few new platforming mechanics to the mix.
Just gimme AC3 dammit.
This has the Gameinformer digital version up for free: http://editiondigital.net/publication/?i=69364
I get a serious Edward Scissorhands vibe from this
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Looking really good!!!
I got E-mailed a MP BETA Key for this for PS3 (EU only just to be safe), and have 0 interest in it, so if anyone wants it, let me know.
I thought the MP in Brotherhood was fun. It wasn't what was holding the game together, but it was a nice addition to a hefty single-player.
Last edited by HPK; 09-09-2011 at 06:15 AM.
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