Looking pretty good
http://blog.eu.playstation.com/2011/...station.com%29Capcom Announces Dragon’s Dogma For PS3: Monsters, Magic, And Melee
Dragon’s Dogma is a new intellectual property from the creators of Devil May Cry 4 and Resident Evil 4. And while it resembles another Capcom series featuring monsters and the hunting thereof, we’re promised a unique experience when the game launches in “early 2012″
I played a short demo and met with the game’s director, Hideaki Itsuno, and it’s producer, Hiroyuki Kabayashi, at CAPCOM’s Captivate event in Miami last week.
“While they may have some superficial similarities, they are very different games at heart,” explains Hideaki when asked about comparisons to Monster Hunter. “One key difference is that Dragon’s Dogma has an overarching story whereas in Monster Hunter the focus is on the hunt.”
In a nutshell, Dragon’s Dogma is an open-world action adventure set in a world of swords, sorcery and enormous, deadly monsters. “When I was at junior high school I was really taken in by The Lord of the Rings, so I’m sure that has had a strong influence,” explains Hideaki. “You can expect to see a lot of those creatures from Greek and Norse mythologies that fantasy fans will be familiar with.”
“While we don’t share a common history and mythology, Japan has had access to the same pop culture experiences over the last 30 years, and I think that Japanese people do like fantasy games, movies and books. Because of that, we have the same working knowledge of myths and creatures such as the Hydra and the Griffin and people in Europe and America do.”
Dragon’s Dogma has been in development for three years and currently has more people working on it than any other Capcom game. “This is a game that I have wanted to make for many years,” Hideaki adds. “I’ve never felt that we had the technology in place to take on a project of this scale. Now, we have consoles powerful enough and a development team at Capcom knowledgeable enough to bring this vision to life.”
The demo playable in Miami was a quest to take down a Griffin using the Strider – one of three character classes alongside Mage and Fighter – and the flexibility of the combat was the aspect that most stuck in my mind. You’ve got your standard sword melee attacks and daggers for very close combat. You can grab on to the griffin’s wing and hack away as you both fly across the verdant fields or have your mage enhance your weapons with fire and take it down with a volley of flaming arrows.
I went back four times overall to experiment with different solutions to the same boss fight, which is impressive pulling power considering I also had Street Fighter X Tekken and Resident Evil: Operation Raccoon City at my disposal (more on those later in the week).
Your three accomplices in monster-bashing are a key part of the gameplay and are known as Pawns. You can issue commands to them using the directional buttons and they respond with tips along the lines of “Orcs hate fire” and “deploy the rolled-up newspaper” (I made the second one up), and they can develop abilities of your choosing. Interestingly, there are more than 200 individual NPCs in the game world, each with spoken dialog and a full 24-hour daily routine, and any of them can be recruited as Pawns and then customised to your needs.
We are told that there will be “a brand-new approach to multiplayer” but were unable to squeeze out any further details. The answer to that other ubiquitous interview question is that the main quest is expected to deliver around 30 hours of gameplay, not counting side quests.
As you can see from these screens and trailer, Dragon’s Dogma is a looker and we’ll be keeping an eye on it here at PlayStation.Blog. Feel free to ask questions and look out for more Capcom posts later in the week based on my time with Street Fighter X Tekken, Resident Evil: Operation Raccoon City, Dead Rising 2: Off the Record and more.
Last edited by cliffbo; 04-12-2011 at 08:28 PM.
So, "DD" was for Dragon's Dogma after all! Capcom just announced the game as an action title that has you controlling a party of three setting out to track down and defeat a mysterious dragon.
Along your quest, Capcom say, you'll run into other giant beasts that you'll have to defeat using teamwork. Dragon's Dogma's combat sounds rather detailed; factors like the weight of your weapon, the material of your armour, and the length of your legs will play a role in how battles will be fought. You'll take on monsters like goblins, griffins and dragons.
It seems there will also be an emphasis on exploration, as Dragon's Dogma is an "open-world" game. One of the bullet points is for "hundreds of fully-voiced NPCs". Capcom say the game is being developed by the creators of Resident Evil 4 and Devil May Cry 4.
Like Resident Evil 5 and many of Capcom's other high-definition games, Dragon's Dogma is being developed using their MT Framework engine. The game is currently scheduled for release in 2012 on the Xbox 360 and PlayStation 3.
http://www.siliconera.com/2011/04/12...dogmas-combat/
I love the running and jumping animation. really stylish.
PLAYSTATION.3
Playfrance.com PS3 News 24/24 the latest news.
"Pure logic is the ruin of the spirit.”Being true to yourself really means being true to all the complexities of the human spirit"
next-gen Monster Hunter with a bigger focus on story and another approach to combat?
Yeah...I'm wit it...
“Had the religion of Christianity been preserved according to the ordinances of the Founder, the state and commonwealth of Christendom would have been far more united and happy than they are. Nor can there be a greater proof of its decadence than the fact that the nearer people are to the Church, the head of their religion, the less religious are they.”
"By their Fruits, you will recognize them..."
The lighting/shading is fantastic. I also like how they render the snake's muscles moving beneath it's skin. Very good attention to detail. Not a blocky shadow to be found either.
- A LunaticYou wanna destroy the nation, balance the budget.
I don't know how I feel about the art direction... but I'll keep an eye on this one.
i really thought a mod would have noticed the spelling mistake in the thread title by now
You can change that yourself, you know.
PSN ID: VGAficionado
Just double-click the blank space right next to thread titles that you created.
PSN ID: VGAficionado
lol... yep, i was doing it wrong
Looks like quite the impressive game, lighting could be improved, but I'm liking the texture used for the hydra skin.
I think this might well be the game I've wanted ever since Monster Hunter came out =D
Originally Posted by Eddie Izzard - Dress To Kill
![]()
You don't eat pigs, we don't eat pigs,
It seems it's been that way forever.
So if you don't eat pigs and we don't eat pigs,
Why not not eat pigs together?
New Gameplay
E3 2011 trailer
PLAYSTATION.3
Playfrance.com PS3 News 24/24 the latest news.
"Pure logic is the ruin of the spirit.”Being true to yourself really means being true to all the complexities of the human spirit"
Darker Monster Hunter for the win!
Co-op RPG's are missing this gen, this is definitely a day one, hope you guys are picking it up, these games are ridiculously fun and addicting and offer the most bang for you buck--you usually end up logging hundreds of hours into them.
Couple of gameplay vids, Looks pretty damn good
http://www.gametrailers.com/video/e3...s-dogma/715443
http://www.gametrailers.com/video/e3...s-dogma/715449
Could give Dark Souls some healthy competition.
“Had the religion of Christianity been preserved according to the ordinances of the Founder, the state and commonwealth of Christendom would have been far more united and happy than they are. Nor can there be a greater proof of its decadence than the fact that the nearer people are to the Church, the head of their religion, the less religious are they.”
"By their Fruits, you will recognize them..."
Golem screens
![]()
Wow, looking great!
PSN ID: VGAficionado
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks