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Thread: PLAYSTATION VITA - February 22

  1. #261
    ...and then there is this:

    http://www.cbsnews.com/8301-504083_1...93-504083.html

    Casey Anthony Trial Update: Anthony got "Bella Vita" tattoo while Caylee was missing

  2. #262
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    haha...ironically i red that story earlier today(not because of vita), but because the douche bag juror who talked to the press just to get out of duty(and then got fined and held in contempt)

  3. #263
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    I can see the next ps4 remote being a variation of vita without the guts, just remote play, six axis, touchscreen + touch pad, camera, mic. Strictly a controller.

    As for the Vita...I think it looks good and the price looks to make it a winner. I'm just not convinced that It's the thing for me.

    Is it bad for me to say that they should have made it more powerful than it's going to be. Kinda makes more sense to me. I like the idea of having a console which is followed by a more powerful handheld, followed by a beast of a console.

    This makes more sense to me. I'm just a little tired of the whole, "It's like a mini ps3" and before that it was "a mini ps2".

    I would rather see this with the console's life expanded from 10 yrs to 14. Every 7 years would produce a newer and more powerful product.

    Price range...300-350

    What say you?

  4. #264
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    I can see the next ps4 remote being a variation of vita without the guts, just remote play, six axis, touchscreen + touch pad, camera, mic. Strictly a controller.
    Why? by that time vita will be cheap enough to just let them pair it up. hell, they could probably bundle the 2 by then.

    as for the rest, vita is plenty powerful enough (uncharted is jaw dropping), and they're only just now starting to figure out how to get the most out of it. add to that remote play getting better and better as our internet/network connections improve, and that'll add even more life to it.
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  5. #265
    i don't see the point in vita being more powerfull. the problem with psp was that it was meant to be mini ps2 yet
    lack of second thumbstick fucked it up right from the start.
    for now sony is suprisingly doing everything right with vita.
    price is right and they add alot of fun input choices which makes it something more than mini ps3.
    as i think it's crucial for a handheld to give fun and different experience.
    now sony have only to deliver software.
    and hope that in the times of tablets and powerfull celphones there is still room for this thing.
    Last edited by KRA; 06-23-2011 at 11:07 AM.

  6. #266
    I think Vita will do great. PSP was a revelation in Japan for co-op RPG's but failed because the West loves shooters and there was no chance any competitive FPS multiplayer mode could make up in innovation for the lack of that second analogue stick.

    This time the west and east get what they want with even better controls than just the addition of a second analogue and better online functionality. If PS Vita truly does fail then i give up on the gaming world.

    I am skeptical about this buy two copies and you can play your home console game on the go strategy. I think its made of Epic fail and Sony should include the Vita version for free in something like a collectors edition. Im not buying the same game twice for anyone.

  7. #267
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    ^They have been hinting at that, and I'm sure WWS will offer games that come with free Vita downloads...

    But yeah, I agree that Vita should definitely be a great handheld, it has appeal to for each terriroty and for the U.S, it kind of has an exclusive appeal with the shooter crowd. I was certain Sony was going to announce Modern Warfare 2 for the U.S Vita launch at E3 though Don't know when that's coming now...

    Looking forward to Monster Hunter HD, the inevitable sequel on Vita, RPG's not being gimped graphically anymore but being made with Vita in mind, (touch screen menus are crazy fun in Strategy and turn-based RPG games) the smaller cool games like Sound Shapes and Gravity, the inevitable PSN ports like Under Siege, LBP, and Stardust. This is definitely not PS3 mini. It's a re-imagined PSP with the input of game developers. If you want a console with great dev support, there's really no better way of asking for it. Success or fail is up to consumers, but I think Sony did it's job. Its given devs a great platform to make some amazing software. Who makes the money is up to us and what we buy.

  8. #268
    I just want to see Type-0 on the Vita at TGS.

  9. #269
    i want to see anything by devs that made loco roco, patapon, or the guy who made katamari and noby noby boy.
    for me alot of handheld appeal comes from these quirky fun games.
    and all vita control inputs embrace that kind of games.

  10. #270
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    ac!d, don't forget remote play, which now could allow you to control your entire system (even games) remotely. let's hope they've improved it, but it's an amazing feature with amazing potential if they just do it right.
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  11. #271
    Going from wireless B to wireless G should help a lot there.

  12. #272
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    Quote Originally Posted by frosty View Post
    Why? by that time vita will be cheap enough to just let them pair it up. hell, they could probably bundle the 2 by then.

    as for the rest, vita is plenty powerful enough (uncharted is jaw dropping), and they're only just now starting to figure out how to get the most out of it. add to that remote play getting better and better as our internet/network connections improve, and that'll add even more life to it.
    I don't think it will be that cheap by then. Which is why I figured it could be a remote only like the Wii U.

  13. #273
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    it's already only $250, give it another 2 years it'll be at least $75-100 cheaper. The Wii U's controller now already costs at least $80-100. The price would be low enough where it would be worth it more to Sony to promote vita connectivity to ps3 than to try to market an all new device.
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  14. #274
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    ^ Yeah. I could see that happening.

    Perhaps even a $400 ps3+vita bundle in the not too distant future...now THAT will push some serious sales.

    Wow, I never looked at that angle. I say it's a done deal.
    Last edited by Stelio; 06-26-2011 at 02:12 AM.

  15. #275
    Quote Originally Posted by frosty View Post
    it's already only $250, give it another 2 years it'll be at least $75-100 cheaper.
    didn't sony say that they will lose money on PSV through first three years ?

  16. #276
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    Quote Originally Posted by KRA View Post
    didn't sony say that they will lose money on PSV through first three years ?
    That's what they said most recently. I don't think Sony wants to get back into the quarterly losses they were having so don't expect a bundle that decently priced (unless they truly don't mind taking more losses in which case it's going to be a while before I invest in Sony stocks).

    I applaud them for the aggressive $250 PS Vita base model price but expecting it to take 3 years to turn profit on the unit doesn't give me confidence that they'll do more aggressive pricing with a PS3 + Vita bundle.
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  17. #277
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    Well, the rumor mill is saying that PS3 will be cut to £179.99 @ gamescom, so a $400-450 bundle isn't out of the question at all if they do that.
    Last edited by frosty; 06-27-2011 at 04:47 AM.
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  18. #278
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    I'm still not too convinced PS vita will be a PS3 extended controller with similar functionality like Wii-U. Sure the tech is there, but going from Sony's past and current consoles, there philosophy seems to stem from developer inspiration and freedom to experiment. Even with the Move initiative, Sony is still giving it to devs who actually embrace the tools and want to experiment, not really forcing all of World Wide Studios to use Move in every game moving forward. Getting input from Devs and coming up with an affordable price point I think is Sony's biggest strategy. A broad range of developer can work on Vita. You can have the bigger scale budget games, you have the smaller scale PSN games, and then you have the even smaller garage/basement titles from indie developers. Backwards compatibility and remaking older games will of course be a plus for software diversity as well, but I think that's really the focus of Vita--to get all genres covered. It has a very PS2-like atmosphere going for it, so I'm thinking the whole PS3 compatibility thing won't be pushed as hard as people are speculating.

    I think Sony will go after some exclusives deals like Call of Duty on PS3/Vita cross play and other co-op competitive games like Monster Hunter, Dark Souls etc...But I do think the unit is a standalone product first and foremost and Sony would love for it to sell a lot more than PS3 itself.

    Time will tell, but I think Nintendo's philosophy won't be replicated with Vita/PS3, I don't really think Vita needs that to be appealing anyway.
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  19. #279
    Well one thing I would like is to see more of this "Transfaring"

  20. #280
    Quote Originally Posted by OmniStalgic View Post
    I'm still not too convinced PS vita will be a PS3 extended controller with similar functionality like Wii-U. Sure the tech is there, but going from Sony's past and current consoles, there philosophy seems to stem from developer inspiration and freedom to experiment. Even with the Move initiative, Sony is still giving it to devs who actually embrace the tools and want to experiment, not really forcing all of World Wide Studios to use Move in every game moving forward. Getting input from Devs and coming up with an affordable price point I think is Sony's biggest strategy. A broad range of developer can work on Vita. You can have the bigger scale budget games, you have the smaller scale PSN games, and then you have the even smaller garage/basement titles from indie developers. Backwards compatibility and remaking older games will of course be a plus for software diversity as well, but I think that's really the focus of Vita--to get all genres covered. It has a very PS2-like atmosphere going for it, so I'm thinking the whole PS3 compatibility thing won't be pushed as hard as people are speculating.

    I think Sony will go after some exclusives deals like Call of Duty on PS3/Vita cross play and other co-op competitive games like Monster Hunter, Dark Souls etc...But I do think the unit is a standalone product first and foremost and Sony would love for it to sell a lot more than PS3 itself.

    Time will tell, but I think Nintendo's philosophy won't be replicated with Vita/PS3, I don't really think Vita needs that to be appealing anyway.
    i hear ya, but put yourself in the devs place. you have a game you are developing for the WiiU and want to make that extra bit of money. you know that the WiiU is not going to be a huge market out of the blocks, but you also know that there is another potential market for your game: The PS3+Vita. Vita comes out before WiiU and Move will have sold more than 20 million by the time the WiiU comes out. wouldn't you be asking/persuading Sony to give the Vita a similar functionality? i know i would... it's more likely than not as far as i'm concerned

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