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Thread: The Elder Scrolls V: Skyrim

  1. #41
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    Average graphics? I still think it's one of the best looking open world games released so far.
    The animations sucked, but the other stuff was fine. Also don't forget that Oblivion was released 5 years ago, a lot of time to improve the engine.
    http://e-mpire.com/image.php?type=sigpic&userid=19726&dateline=129306  9612

  2. #42
    Quote Originally Posted by GTAce View Post
    Average graphics? I still think it's one of the best looking open world games released so far.
    The animations sucked, but the other stuff was fine. Also don't forget that Oblivion was released 5 years ago, a lot of time to improve the engine.
    I meant average in comparison to the pics of the new Elders Scrolls game. I phrased that wrong but i think you know what im getting at. As for the engine you know it was used to make Fallout 3 and New Vegas right? The two most buggy games ive ever played bordering almost on completely unplayable at times.

    Im not in here to bash the games! I absolutely loved them but im tired of their lies and lack of support when they release something thats clearly broken. This is because of an engine they refuse to scrap. They have ID tech 5 at their disposal and they keep giving us broken freaking games. Its really unacceptable!!!

  3. #43
    Quote Originally Posted by D3adcell View Post
    Doesn't come out until November.


    Quote Originally Posted by Otacon305 View Post
    He could be playing it in May 2012.


    Quote Originally Posted by D3adcell View Post
    Or May 2022 for that matter.
    rub it in why don't ya

    i can play LBP2 in May and that's all i really care about!!!

  4. #44
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  5. #45
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    Where did you guys hear it was running on the old gamebryo engine? As far as I knew this was a new engine. Just like Unreal Engine 3 games they have a certain look about them that ties them together, same with Oblivion and the Fallout games, they had a certain look that could tell you. This has nothing to do with art styles BTW. This game has a completely different look and feel to it. (its like using a block of wood and painting it all different ways. Even though there are different paint jobs, upon observation one can tell they were all painted on a block of wood.) Oblivion/Fallout=block of wood. This looks like Metal.

  6. #46
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    It was either Eurogamer.de or Golem.de... not sure, but both sites are German, anyways
    Kept you waiting

  7. I don't care what it runs on, it looks great.
    And 5 years on an engine that isn't change too much = Lots less bugs (one would assume).

  8. #48
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    Quote Originally Posted by masteratt View Post
    I don't care what it runs on, it looks great.
    And 5 years on an engine that isn't change too much = Lots less bugs (one would assume).
    Less bugs? From Bugthesda? Doubtful.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  9. #49
    Quote Originally Posted by solidsnakejej View Post
    Anybody read this (posted earlier) though? It's not the Gamebryo engine. It's the "CREATION Engine". They went back to the drawing board apparently...

  10. #50
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    And APPARENTLY the "creation engine" is based on GAMEBRYO.

    Das Entwicklerstudio Bethesda Softworks hat es "Creation-Engine" getauft: das Grundgerüst, auf dem derzeit das Rollenspiel The Elder Scrolls 5: Skyrim für Windows-PC, Xbox 360 und Playstation 3 entsteht. Ganz neu ist die Technologie nicht, denn sie basiert auf der Gamebryo-Engine von Emergent Game Technologies (EGT), die bereits bei Spielen wie dem 2006 veröffentlichten Oblivion oder zuletzt Fallout New Vegas zum Einsatz gekommen ist.
    http://www.golem.de/showhigh2.php?file=/1101/80779.html

    The developer Bethesda Software calls the engine "Creation Engine", which is the base for the TES5 on PC, 360 and PS3. It isn't completely new, however, as it is based on the Gamebryo Engine from Emergent Gae Technologies, which was already used in 2006 by Oblivion and recently by Fallout New Vegas.
    Kept you waiting

  11. #51
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    God I hope that isn't true. Nothing should be based on Gamebryo.
    Sapere Aude


  12. #52
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    Well it's not all that unreasonable, considering it's going to be used for the same type of games. If a game is a house, and engine is the foundation, well, the foundation can be properly designed for the house, but if you have a bunch of retards build it out of graham crackers, it's still gonna suck ass. Here's hoping they've wised up, and are putting the concepts together better.
    Quote Originally Posted by Viper
    I saw naked men
    Quote Originally Posted by Viper View Post
    I was a (...) receiver. I saw men naked in the shower, tackled them to the ground, got tackled, huddled together (...), wore tight clothing that accentuated the buttocks (...) There was man meat everywhere. (...) I hung around with a bunch of guys. Took showers with a bunch of them 5 days a week. (...) I crave the cock (...)

    "The spirit of the warrior... will always be with you."

  13. #53
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    Well... Golem is by no means a gaming website... so they might be wrong... but Wikipedia says, "Creation Engine" uses parts of Gamebryo... so... maybe they misconstrued, maybe Wikipedia is wrong... whatever. The engine itself is only partly to blame for the buggy games Bethesda released, though... There are other Gamebryo games MUCH less buggy than Oblivion... well most of them aren't open world either, but still...
    Kept you waiting

  14. #54
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    Quote Originally Posted by Otacon305 View Post
    Well it's not all that unreasonable, considering it's going to be used for the same type of games. If a game is a house, and engine is the foundation, well, the foundation can be properly designed for the house, but if you have a bunch of retards build it out of graham crackers, it's still gonna suck ass. Here's hoping they've wised up, and are putting the concepts together better.
    Thing is...they didn't build Gamebryo in house.
    Sapere Aude


  15. #55
    Well according to that tech article I posted they're using some features of the engine used in New Vegas, then they've gone back and added new features and tools and enhanced the engine for Skyrim as it's a different gaming environment/type of game. A lot of Devs do that, I don't see a problem, at least they see it's differnt to Vegas... So hopefully it'll be good.

    Anyway, Wikipedia articles are written by just anyone, can't rely on it as fact(they're right usually though). Why it's banned as a source in Uni...

  16. Because in Uni they only care about HOW you get things done (so they want you to put in tedious hours when you can just get the info from Wiki), not WHAT you get done, which is the exact opposite of how it works in real life....

  17. #57
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    Na... that's not it at all... at least from my experience. Wikipedia simply isn't a scientific source. But following the annotations in Wikipedia itself is the trick...
    Kept you waiting

  18. #58
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    Quote Originally Posted by Segitz View Post
    Na... that's not it at all... at least from my experience. Wikipedia simply isn't a scientific source. But following the annotations in Wikipedia itself is the trick...
    This. Wikipedia is not a valid reference because by it's nature it's not a solid source. Cited material has to be verifiable/legitimate to be applicable.
    Sapere Aude


  19. #59
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  20. #60
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    Finally... "living" characters... hopefully their animations also stand up to the challenge. And hopefully, the PC version will have better textures, too (looking at the maids dress) and the bar. And I hope they make the third person view actually playable this time around. I want to SEE my character in his armament in action!!
    Kept you waiting

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