First Impressions
HD Debut Trailer:
http://e3.gamespot.com/video/6265796/?hd=1
I'm really looking forward to this. Brings back memories of old TM games and great combat games like Rouge Trip. Looks like great frantic fun.- Will have a full single player campaign.
- 16-player multiplayer support
- Players will be fighting as different factions, instead of specific characters like in past Twisted Metal games.
- Introduction of flying vehicles![]()
PS3 Aka. The Swiss Army knife of Consoles:If theres anything it can't do...you probably shouldn't be doing it.
Saw the trailer for this and was as giddy as a school boy. Love how they seem to be going with the TM:B kind of art direction, tone and type of humour.
The demonstration of the "Nuke" mode impressed me. Seems like I'm going to be playing this game long after the PS3's time like I did with Black.
PSN: BEERODEATH
I'm hyped. This was probably the only thing that I actually liked about the Sony keynote.
Never played the previous games and this demo didn't blow my mind but seeing as how it's a critically acclaimed franchise (especially by the fans who seem to worship this game!), I can't wait to see more of it.
PS twitter
http://twitter.com/PlayStation/status/16287883308By the way, we got a fantastic interview today with David Jaffe going up later this week on the Blog. Yeah, he went there.
Hehe, we can't trust Jaffe anymore. It was obvious what they were working on, yet he claimed the contrary. Filthy liar!
Even though I prefer that attitude towards the nice surprise than that of other developers who "can't comment".
PSN ID: VGAficionado
Twisted Metal 2 was awesome. One of my earliest Playstation memories, I'll have to hunt it down on Ebay at some point.
Why does such a legacy release look so, so bad? This looks like a cheap PSN game from a no-name dev...
I remember a time where TM games looked gorgeous.
"With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion."
- Steven Weinberg
“If Jesus had been killed twenty years ago, Catholic school children would be wearing little electric chairs around their necks instead of crosses.”
- Lenny Bruce
Ive also never played any games in the series but it really did look fun. By the way what an Asshole Michael Pachter has become basically outing the game before it was announced. Yesterday as soon as Goldeneye was announced for Wii he was on about how it would sell better on 360. He seems to have become a big cheerrleader for MS trying to spoil any exclusive surprises for Nintendo or Sony.
All we can say it there is AT LEAST 6 months to go.
But seeing as it took them 3 years to get to this point...Not sure what 6 months can mean.
Not dissing the game but I hope this wasn't the "epic" game he was working on for years. I don't want to downplay their work but from what we saw, it just doesn't show 3 years worth of development.
I love it when he (Patcher) pulls down all the BS smoke and mirrors Nintendo tries to put up, attempting to disguise mediocre as worthwhile.
As for this TM, it may not be a graphics star, but I can't say no to Sweet Tooth.
The thing is though that the levels were massive ( Hell when the camera zoomed out it almost felt like a RTS game ) and everything was destructible with lots of carnage all over the place so do they even have enough memory/CPU power to get it looking better? Without desytroying the frame rate and fluidity? Im sure they can improve it a little but i doubt by much. Also i dont think they actually showed any single player so maybe that looks better![]()
Yeah but man did you see the destruction?
It was "okay the structure is out of health, replace structure asset with rubble asset with hardly any animation in between". And pieces disappear in like 0.5 seconds.
There are 'key' destruction parts in maps though I'd imagine because that huge roll of film or whatever it was rolled through nicely through the map, damaging things in it's way and the got lodged into a structure which was VERY nice.
But rest was just switching building asset with rubble asset.
Maps were huge, true that, and that's awesome but they don't make me think, especially on PS3 "wow these maps are huge, it's a miracle the console can run it!"
Eh the graphics look fine to me. Don't know if some of you expect each game that has cars to look like Gran Turismo or Motorstorm but it's up to par for the style of game. I wouldn't even say the graphics are poor. Just not mind blowing. As Ac!d mentioned you can't expect a game that has to render such a large expansive city, so many vehicles, and characters to look amazing. You wouldn't expect a GTA game to look amazing for that same reason.
PS3 Aka. The Swiss Army knife of Consoles:If theres anything it can't do...you probably shouldn't be doing it.
Yeah the visuals have a higher bar to meet honestly. They aren't bad, it doesn't have to look RIDICULOUS, but it should be able to stand toe to toe with the first Motorstorm game. It looks early.
Last edited by LaLiLuLeLo; 06-16-2010 at 07:27 PM.
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