Quantcast
KILLZONE 3 - Out now! - Page 15
Page 15 of 38 FirstFirst ... 5131415161725 ... LastLast
Results 281 to 300 of 743

Thread: KILLZONE 3 - Out now!

  1. #281
    Join Date
    Jun 2003
    Location
    Fort Lauderdale, FL
    Age
    25
    Posts
    9,167

  2. #282
    Join Date
    Jun 2003
    Location
    Fort Lauderdale, FL
    Age
    25
    Posts
    9,167
    offscreen footage from PAX

  3. #283
    Join Date
    Oct 2006
    Location
    Bonn, Germany
    Age
    23
    Posts
    13,728
    Looks incredible, the lighntings after the explosion are great.
    http://e-mpire.com/image.php?type=sigpic&userid=19726&dateline=129306  9612

  4. #284

  5. #285
    Awesome stuff. Oh if only they could patch KZ2...

  6. #286
    Seing those videos, I don't think I'll be palying KZ3 with Move because you can clearly see an auto aim, that make the game too easy.
    Also, there is a little lag between what you do and the yellow hud on the screen.
    For me it is for sure DualShock3 for this game.

  7. #287
    Join Date
    May 2005
    Location
    Mobile, Alabama, United States
    Age
    30
    Posts
    18,690
    did you not hear him say the auto aim is disabled when playing with move, and only is there when you press a button?
    You wanna destroy the nation, balance the budget.
    - A Lunatic

  8. #288
    Frosty is correct Jako. Auto aim down the sites is on for dualshock and off for Move. Why? Because its easier and faster to be more precise and accurate when you aim with Move. Also dont judge the the speed of moving your camera around as lag. There will be sensitivity settings to change all that in the final game. The only minor thing that might be more annoying with Move will probably be the up close melee kills. That looked a bit awkward in the vid.

  9. #289
    Yeah you're right Frosty but I'm not sure that the game is playable without this auto-aim.
    And playing with auto-aim on isn't really gaming for me. So untill I'm proven wrong (which I could be) I'll stick with the DS3.
    Anyway I'll have for sure the Move controler because my kids want it to play sorcery... So I'll try KZ3 with this controler.

  10. #290
    12minutes multiplayer carnage
    PLAYSTATION.4
    Playfrance.com PS4 News 24/24 the latest news.

    "Pure logic is the ruin of the spirit.”Being true to yourself really means being true to all the complexities of the human spirit"

  11. #291
    Stunning, DAY ONE, no further words.
    We are made of the same stuff of dreams

  12. #292
    Join Date
    Jan 2006
    Location
    Finland
    Age
    36
    Posts
    2,267
    Quote Originally Posted by Bliss View Post
    Stunning, DAY ONE, no further words.
    Agreed. Nice change of pace from KZ2 multiplayer

    It seems everybody is forced to go twitch shooter way because of the modern warfares...

  13. #293
    auto aim is Sony's way of persuading some people who are intimidated by the Sixaxis to finally have a go at a FPS. it's a bridging strategy

  14. #294
    Join Date
    Jun 2003
    Location
    Fort Lauderdale, FL
    Age
    25
    Posts
    9,167


    Somebody is apparently trying to sell this on ebay, don't have a link and I haven't found a hi-res version yet, so if you find it post it.

  15. #295
    Quote Originally Posted by solidsnakejej View Post


    Somebody is apparently trying to sell this on ebay, don't have a link and I haven't found a hi-res version yet, so if you find it post it.
    Here it is :
    Quote Originally Posted by ultragpu @ neogaf

  16. #296
    Join Date
    Oct 2006
    Age
    29
    Posts
    6,837
    Quote Originally Posted by cliffbo View Post
    auto aim is Sony's way of persuading some people who are intimidated by the Sixaxis to finally have a go at a FPS. it's a bridging strategy
    Auto aim has been in just about every console FPS ever made....
    Sapere Aude


  17. #297
    Quote Originally Posted by Diresu View Post
    Auto aim has been in just about every console FPS ever made....
    not with the MOVE though and i was under the impression that most FPS fans hate auto aim. i'm saying that it could entice those that don't like using analogue sticks to play FPS, including myself

  18. #298
    Join Date
    Jan 2006
    Location
    Australia
    Age
    41
    Posts
    6,771
    Quote Originally Posted by cliffbo View Post
    not with the MOVE though and i was under the impression that most FPS fans hate auto aim. i'm saying that it could entice those that don't like using analogue sticks to play FPS, including myself
    ya auto is shit cliffy
    my PSN name is smokey777
    Originally posted julps31
    The truth. MGS has aged gracefully. MGS1 = MILF

  19. It's not auto-aim, it's "sticky aim", when there are two enemy close to each other and you want to aim for the right one but the "auto aim" moves you to the left one, it's F'ing annoying.
    Also when you are aiming down an alley, covering the other end of it, and someone runs across, the "auto aim" takes you with him to the left and then another person comes from the other side and you can't aim at him properly.

    And the most annoying thing is, games don't let you turn it off nowadays! What the £%"£%"%""!£!$!!!15342513.

  20. #300

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

User Tag List

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •