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Thread: Batman: Arkham City

  1. Quote Originally Posted by AC!D View Post
    Fuck me sideways. I take back every nasty thing i ever said about Unreal Engine.

    "LOL, U MAD?"
     
    There's a special kind of nerd though, who thinks computers will overtake mankind in thirty years, changing humanity in ways incomprehensible to us now, ignoring the third of the world without electricity. It gives spiritual significance to technology developed primarily for entertainment and warfare and gives nerds something to obsess over that isn't the crushing vacuousness of their lives.

  2. #82
    Good one

  3. #83
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    It learnt from the OPM podcast: 'The blowout starts from 01:00 onwards, and opens with the revelation that Batman: Arkham City is actually finished. Rocksteady can play from start to finish, meaning that the next year until release is just polishing, and adding new features.'
    http://www.computerandvideogames.com...VG-General-RSS

  4. #84
    I'm excited; this is going to be awesome.
    "Nearly all men can stand adversity, but if you want to test a man's character, give him power. " - Abraham Lincoln


  5. #85
    Wheres my nemesis Crazybone???? Looky looky...........................Arkham City not a sandbox game, says Rocksteady because story-telling is all-important.......

  6. Quote Originally Posted by solidsnakejej View Post
    Errr.
    They are either using a brand new development system or someone misunderstood what they were saying. Once the game goes gold, you don't go back and try to add new features, that's just suicide.
    Polishing it is awesome though, good stuff (although they really have more time than they need.....unless it's a 50 hour game or something...).

  7. #87
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    You know it's gonna be another universally acclaimed game when they've finished developing the main game and are just working on addons and polishing.
    ^^^^^^
    This post is 99% likely to be sarcastic.



    Quote Originally Posted by Viper View Post
    Religion is faith of that which cannot be proven. If you prove it, it's no longer faith. God is an entity established upon faith for his existence. if you remove the faith by 'proving' existence, you remove the existence altogether.

  8. #88
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    Quote Originally Posted by masteratt View Post
    Errr.
    They are either using a brand new development system or someone misunderstood what they were saying. Once the game goes gold, you don't go back and try to add new features, that's just suicide.
    Polishing it is awesome though, good stuff (although they really have more time than they need.....unless it's a 50 hour game or something...).
    I think they mean that it's in Alpha stage where the basic game is finish just the side stuff, polishing, etc.

  9. #89
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    Last week saw the release of numerous screenshots from Batman: Arkham City and now there are also new quotes from Rocksteady Studios' Efton Hill about the anticipated game, coming to PlayStation 3, Xbox 360 and PC in fall 2011.
    Hill told CVG that the game is "four or five times" bigger than Batman: Arkham Asylum and Batman will have double the number of moves as his disposal this time.

    "Without a doubt, the hardest part of moving the game setting from the confines of the asylum into the urban sprawl of Arkham City was simply building the environment," he said.

    "Our objective in this game is not to make the biggest game we can, but to make the best game possible. Gamers who played 'Batman: Arkham Asylum' will know how dedicated we are as a studio to injecting an incredible amount of detail into every environment we build.

    "It is this attention to detail that gives our games the deep and intense atmosphere that so many players have found so compelling, and so we have had to seriously scale up our art team in order to bring the same level of detail to Arkham City, which is about 4-5 times bigger than 'Arkham Asylum.'"

    He added that players will get a sense of continuity from the end of Batman: Arkham Asylum as you will begin Batman: Arkham City with many of the same core gadgets that you unlocked in the first game.
    SHH

  10. ONLY thing that irks me about these games is how they managed to preserve every characters' aesthetic except Harley who just looks like a crack addicted hooker.
     
    There's a special kind of nerd though, who thinks computers will overtake mankind in thirty years, changing humanity in ways incomprehensible to us now, ignoring the third of the world without electricity. It gives spiritual significance to technology developed primarily for entertainment and warfare and gives nerds something to obsess over that isn't the crushing vacuousness of their lives.

  11. #91
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    Well I don't think it would've looked good with her in her nurse costume outside of Arkham Asylum.
    ^^^^^^
    This post is 99% likely to be sarcastic.



    Quote Originally Posted by Viper View Post
    Religion is faith of that which cannot be proven. If you prove it, it's no longer faith. God is an entity established upon faith for his existence. if you remove the faith by 'proving' existence, you remove the existence altogether.

  12. No, they shouldn't have even had to do that. Just polish up her canon design.
     
    There's a special kind of nerd though, who thinks computers will overtake mankind in thirty years, changing humanity in ways incomprehensible to us now, ignoring the third of the world without electricity. It gives spiritual significance to technology developed primarily for entertainment and warfare and gives nerds something to obsess over that isn't the crushing vacuousness of their lives.

  13. #93
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    Quote Originally Posted by LaLiLuLeLo View Post
    No, they shouldn't have even had to do that. Just polish up her canon design.
    Yea the changes to her made no sense, besides "hey her ass needs to stand out" I much prefer her original design as well.
    Sapere Aude


  14. #94

  15. #95
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    Don't threat Robin and Batgirl haters. Image has now been confirmedfake.
    http://browse.deviantart.com/?qh=&se...rkham#/d2rgukc
    There are multiple things wrong with that, UE3 can't produce hair like that and Batgirl was the Oracle in Asylum and could no longer be Batgirl.

  16. #96
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    OPM blowout
     
    Warning: spoilers.

    There’s a lot of new information here, gleaned from a Rocksteady demo seen by the British official mag.

    Firstly, there’s the premise. Arkham Aslyum boss turned Gotham mayor Quincy Sharp has fenced off “miles” of Gotham City, filled it with criminals and “thrown away the key”. Their only rule is that they’re not allowed to leave. Aside from that, Gotham’s underclass is left to its own devices. Arkham City’s warden is Hugo Strange, a mystery character to Batman.

    The fenced-off area is five times the size of Arkham Asylum. Batman, obviously, doesn’t like it: “He’s been monitoring this place,” said director Sefton Hill. “He’s worried. He thinks it’s a time-bomb waiting to explode into the streets of Gotham.”

    Batman’s taken to patrolling AC. The setting is described as “a mix of Tim Burton’s original Batman movie and a touch of Escape from New York,” with spires and graveyards swapped for alleys and streets.

    The mag was promised that despite the huge play area, “every nook and cranny has a story.” Also, thanks to distances, Bats will need a way to move around. When asked if vehicles will be included, Warner PR said it’s “something we’ll cover at a later date.”

    Fly me to the moon


    Wheels or not, Batman can essentially fly this time round. He has a new gadget called a Grapple Boost, which pulls him up and launches him into the air, and can be combined with a new dive which pulls into high-speed, street level flight.

    He also now has a second zip line which he can shoot out while using the first: think classic Spider Man.

    Hill promised the anti-hero now has new moves for “running across rooftops, blending in, running while grappling, sliding underneath objects” and “jumping between objects.”

    Batman can also, “Slide and smash through vents, slide straight into hanging off an edge. You can dive through windows and over railings as well.”

    The mag was shown a mission in which Batman needs to rescue Catwoman, as she’s been kidnapped by Two-Face. In it, Bats uses a Grapple Roll and a quick takedown to remove a sniper. He ends up facing 40 enemies at Two-Face’s Courthouse, although Hill promised the would be “bigger fights”.

    Basic fighting is “the same,” according to OPM, with combinations of punches, kicks and throws. Additions include the ability to throw back projectiles, launch aerial attacks from walls and windows and unleash “beatdown” flurry attacks. He can also backflip and spray explosive gel on the floor before detonating it to stun opponents.

    Twos-up on Catwoman

    And get this. There’s a not-so-subtle hint that Catwoman is a playable, co-op character. She uses her whip in the mission in the same way Batman uses his zip line. Hill wouldn’t be drawn when asked directly if she was controllable.

    “I’m not allowed to comment on that,” he said.

    “Forensics” is something Rocksteady wants to push in the sequel, and Batman will be “solving crimes with multiple bits of evidence.” There are loads of side-stories in the game this time, Hill added, although the developer doesn’t “force you to do those. It’s your choice.”

    Harley Quinn was also seen in the demo, as was the more traditional, Arkham Aslyum gameplay of hunting goons from above in closed environments. Additions here include a hanging takedown where Batman throttles a man from above with his legs, and the ability to punch through panels to get to enemies on the other side.

    Arkham City is out next autumn for PS3, 360 and PC



    http://www.vg247.com/2010/09/21/arkh...es-co-op-more/

  17. #97
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    Detective mode detailed:
    "As with nearly every area of the game we're enhancing it. One example is the criminal database coupled with the new interrogation mechanic," he told the new issue of PSM3.

    "The Riddler continues to taunt the Dark Knight with mind-bending puzzles and exploration challenges, but the location of his biggest secrets are known only to him and people he's told. Rather than unlocking their locations using maps, Batman will be able to scan a gang of thugs to find a potential informant."

    Hill also discussed the interplay between the different mechanics - saying that using Batman's FreeFlow combat while trying to spare a single goon for interrogation may present a challenge.

    "This is the guy you need to question, but first you'll have to take down all the other gang members while sparing the one you want. That can be tough when Batman's in a seamless FreeFlow combo chain" said Hill.
    http://www.computerandvideogames.com...VG-General-RSS

    I thought this was funny, I think this proves Mark Hamill was meant to be in batman

  18. Those mechanics sound awesome.
    Rocksteady = knows their shit.

  19. #99
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    New screens some from Gameinformer, and concepts. Also Gameinformer posted their whole cover story:http://gameinformer.com/games/batman...ver-story.aspx




    Monarch theater, wonder how they'll use it.





  20. #100
    I think ill be staying out of this thread till the game comes out. They have released way too much information about the game already for my liking. It seems to be nearer to completion than the launch window they gave us suggests. I wonder if we might not be getting this game sooner than expected.

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