http://www.computerandvideogames.com...VG-General-RSSIt learnt from the OPM podcast: 'The blowout starts from 01:00 onwards, and opens with the revelation that Batman: Arkham City is actually finished. Rocksteady can play from start to finish, meaning that the next year until release is just polishing, and adding new features.'
They are either using a brand new development system or someone misunderstood what they were saying. Once the game goes gold, you don't go back and try to add new features, that's just suicide.
Polishing it is awesome though, good stuff (although they really have more time than they need.....unless it's a 50 hour game or something...).
SHHLast week saw the release of numerous screenshots from Batman: Arkham City and now there are also new quotes from Rocksteady Studios' Efton Hill about the anticipated game, coming to PlayStation 3, Xbox 360 and PC in fall 2011.
Hill told CVG that the game is "four or five times" bigger than Batman: Arkham Asylum and Batman will have double the number of moves as his disposal this time.
"Without a doubt, the hardest part of moving the game setting from the confines of the asylum into the urban sprawl of Arkham City was simply building the environment," he said.
"Our objective in this game is not to make the biggest game we can, but to make the best game possible. Gamers who played 'Batman: Arkham Asylum' will know how dedicated we are as a studio to injecting an incredible amount of detail into every environment we build.
"It is this attention to detail that gives our games the deep and intense atmosphere that so many players have found so compelling, and so we have had to seriously scale up our art team in order to bring the same level of detail to Arkham City, which is about 4-5 times bigger than 'Arkham Asylum.'"
He added that players will get a sense of continuity from the end of Batman: Arkham Asylum as you will begin Batman: Arkham City with many of the same core gadgets that you unlocked in the first game.
ONLY thing that irks me about these games is how they managed to preserve every characters' aesthetic except Harley who just looks like a crack addicted hooker.
No, they shouldn't have even had to do that. Just polish up her canon design.
Detective mode detailed:
http://www.computerandvideogames.com...VG-General-RSS"As with nearly every area of the game we're enhancing it. One example is the criminal database coupled with the new interrogation mechanic," he told the new issue of PSM3.
"The Riddler continues to taunt the Dark Knight with mind-bending puzzles and exploration challenges, but the location of his biggest secrets are known only to him and people he's told. Rather than unlocking their locations using maps, Batman will be able to scan a gang of thugs to find a potential informant."
Hill also discussed the interplay between the different mechanics - saying that using Batman's FreeFlow combat while trying to spare a single goon for interrogation may present a challenge.
"This is the guy you need to question, but first you'll have to take down all the other gang members while sparing the one you want. That can be tough when Batman's in a seamless FreeFlow combo chain" said Hill.
I thought this was funny, I think this proves Mark Hamill was meant to be in batman
Those mechanics sound awesome.
Rocksteady = knows their shit.
New screens some from Gameinformer, and concepts. Also Gameinformer posted their whole cover story:http://gameinformer.com/games/batman...ver-story.aspx
Monarch theater, wonder how they'll use it.
I think ill be staying out of this thread till the game comes out. They have released way too much information about the game already for my liking. It seems to be nearer to completion than the launch window they gave us suggests. I wonder if we might not be getting this game sooner than expected.
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