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		<title>E-mpire - PSP and PS Vita</title>
		<link>http://e-mpire.com/</link>
		<description>Discuss Sonys powerhouse portables.</description>
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			<title>E-mpire - PSP and PS Vita</title>
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			<title>Panopticon</title>
			<link>http://e-mpire.com/showthread.php/127130-Panopticon?goto=newpost</link>
			<pubDate>Wed, 15 May 2013 11:04:47 GMT</pubDate>
			<description><![CDATA[http://www.jp.playstation.com/scej/title/panopticon/

Image: http://cdn2.ubergizmo.com/wp-content/uploads/2013/05/ps4-announce-640x360.jpg 

Are we discussing this somewhere? There's a countdown that ends tomorrow.]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.jp.playstation.com/scej/title/panopticon/" rel="nofollow" target="_blank">http://www.jp.playstation.com/scej/title/panopticon/</a><br />
<br />
<img src="http://cdn2.ubergizmo.com/wp-content/uploads/2013/05/ps4-announce-640x360.jpg" border="0" alt="" /><br />
<br />
Are we discussing this somewhere? There's a countdown that ends tomorrow.</div>

]]></content:encoded>
			<category domain="http://e-mpire.com/forumdisplay.php/97-PSP-and-PS-Vita">PSP and PS Vita</category>
			<dc:creator>Luis</dc:creator>
			<guid isPermaLink="true">http://e-mpire.com/showthread.php/127130-Panopticon</guid>
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			<title><![CDATA[Sony's sales projection for Vita discussed]]></title>
			<link>http://e-mpire.com/showthread.php/127127-Sony-s-sales-projection-for-Vita-discussed?goto=newpost</link>
			<pubDate>Tue, 14 May 2013 15:01:23 GMT</pubDate>
			<description><![CDATA[http://www.gamasutra.com/view/news/192195/Sony_tells_us_whats_going_on_with_the_PlayStation_Vita.php

interesting talk...Would an Android Vita really have sold more? Sony seem to be waiting just like fans for a developer to light a fire under Vita's ass lol...as long as the platform is supported though I'm sure we'll get some hits...I'm surprised more developers aren't trying to claim that spot, there have been some success stories on Vita already...]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.gamasutra.com/view/news/192195/Sony_tells_us_whats_going_on_with_the_PlayStation_Vita.php" rel="nofollow" target="_blank">http://www.gamasutra.com/view/news/1...ation_Vita.php</a><br />
<br />
interesting talk...Would an Android Vita really have sold more? Sony seem to be waiting just like fans for a developer to light a fire under Vita's ass lol...as long as the platform is supported though I'm sure we'll get some hits...I'm surprised more developers aren't trying to claim that spot, there have been some success stories on Vita already...</div>

]]></content:encoded>
			<category domain="http://e-mpire.com/forumdisplay.php/97-PSP-and-PS-Vita">PSP and PS Vita</category>
			<dc:creator>OmniStalgic</dc:creator>
			<guid isPermaLink="true">http://e-mpire.com/showthread.php/127127-Sony-s-sales-projection-for-Vita-discussed</guid>
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			<title>Counterspy - SCEA Foster City</title>
			<link>http://e-mpire.com/showthread.php/127118-Counterspy-SCEA-Foster-City?goto=newpost</link>
			<pubDate>Tue, 07 May 2013 19:35:18 GMT</pubDate>
			<description><![CDATA[
---Quote---
SCE Foster City Studio has a history of collaborating with Sony's first-party developers on triple-A franchises like Uncharted, Infamous, and Resistance. Now the studio is expanding into the downloadable space, teaming up with indie developers to help bring unique and innovative projects to Sony's platforms. The first of these games that Foster City Studio shared with us is Counterspy, a 2D cover-based shooter set during the Cold War

.Counterspy puts players in control of their own spy agency, which has been tasked with keeping the U.S. and USSR from engaging in all-out warfare; the Doomsday Clock provides players with a constant reminder of how close they are to nuclear Armageddon. Luckily, players can roll back the clock by completing missions, which take place in procedurally generated levels, featuring different routes, items, and enemy configurations every time you play. However, missions play out in real-time, so those extra few minutes you send searching for items and upgrades bring you that much closer to certain death. The early demo we saw featured a mix of stealth and action, with the player able to sneak up and assassinate enemies from behind, or hide behind cover to pick off guards with a few well-placed pistol shots.
---End Quote---
More:http://www.gameinformer.com/b/features/archive/2013/05/01/race-against-the-doomsday-clock-in-counterspy.aspx

Image: http://media1.gameinformer.com/imagefeed/featured/sony2013/indie/magazineindiefeature/counterspyfill1.jpg 
Image: http://media1.gameinformer.com/imagefeed/featured/sony2013/indie/magazineindiefeature/counterspy610.jpg ]]></description>
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		<hr />
		
			SCE Foster City Studio has a history of collaborating with Sony's first-party developers on triple-A franchises like Uncharted, Infamous, and Resistance. Now the studio is expanding into the downloadable space, teaming up with indie developers to help bring unique and innovative projects to Sony's platforms. The first of these games that Foster City Studio shared with us is Counterspy, a 2D cover-based shooter set during the Cold War<br />
<br />
.Counterspy puts players in control of their own spy agency, which has been tasked with keeping the U.S. and USSR from engaging in all-out warfare; the Doomsday Clock provides players with a constant reminder of how close they are to nuclear Armageddon. Luckily, players can roll back the clock by completing missions, which take place in procedurally generated levels, featuring different routes, items, and enemy configurations every time you play. However, missions play out in real-time, so those extra few minutes you send searching for items and upgrades bring you that much closer to certain death. The early demo we saw featured a mix of stealth and action, with the player able to sneak up and assassinate enemies from behind, or hide behind cover to pick off guards with a few well-placed pistol shots.
			
		<hr />
	</div>
</div>More:<a href="http://www.gameinformer.com/b/features/archive/2013/05/01/race-against-the-doomsday-clock-in-counterspy.aspx" rel="nofollow" target="_blank">http://www.gameinformer.com/b/featur...ounterspy.aspx</a><br />
<br />
<img src="http://media1.gameinformer.com/imagefeed/featured/sony2013/indie/magazineindiefeature/counterspyfill1.jpg" border="0" alt="" /><br />
<img src="http://media1.gameinformer.com/imagefeed/featured/sony2013/indie/magazineindiefeature/counterspy610.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://e-mpire.com/forumdisplay.php/97-PSP-and-PS-Vita">PSP and PS Vita</category>
			<dc:creator>solidsnakejej</dc:creator>
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