• Sony's VR Media Content Advantage

                PlayStation VR has been talked about for a while now. Many people have had a chance to try one of the many tech and game demos created for the platform. Many have praised the quality of the experience. Many others have questioned its mass appeal as well, from games being too limiting while only being able to sit or move within a confined area, to people getting sick, to it being too expensive... There is no shortage of doubters, as is the case with most new technology.

                PSVR isn't without competition. The $599 Oculus Rift boasts superior resolution (though an inferior frame rate capability) and has all of the marketing might of Facebook behind it. HTC's Vive is also shaping up to be a solid contender, and will likely come in at a lower price point. PSVR is said to be priced "like a console", which will likely be cheaper than the $599 Rift. It also has the advantage of a lower cost of entry for the total amount of hardware needed. The $299 PS4 holds up well against gaming PC systems that can cost well into the thousands, and you will need a stronger gaming PC to take advantage of VR, especially if you want to do so at resolutions and frame rates superior to what consoles are capable of.

                So, from a gaming perspective, it's a pretty even playing field. Everyone has advantages and disadvantages. The games themselves will be the deciding factor there. However, Sony has an ace up its sleeve when it comes to content. They have all of Sony Pictures' content at their disposal, and get to choose who to license it to, what remains exclusive, and how much to charge others to use it. VR films, documentaries, etc. are a new experience that adds a lot to the traditional way of experiencing content. Put on a helmet, and suddenly you can watch an IMAX film in its native display format, without having to be squished onto a tiny square screen in front of you, or you can enjoy 360 degree film and video content, such as the 360 Youtube videos that let you pan around the screen using your cell phone.

                There will be an entire market of people who buy into VR just to experience this content, especially as more of it comes out. With Sony having a massive content library it can begin offering PSVR users without having to pay licensing fees for it, they can start off with a much bigger library of content to choose from. When you couple that with a solid library of games, with over 100 in development according to Kaz Hirai, PSVR seems to be off to a very strong start against its rivals.
                Comments 8 Comments
                1. curryking1's Avatar
                  curryking1 -
                  Holy conjecturing "article" batman.
                1. frosty's Avatar
                  frosty -
                  Quote Originally Posted by curryking1 View Post
                  Holy conjecturing "article" batman.
                  My opinions are based on Kaz's own words. Sony is in a unique content provider position for the VR market that no other competitor has, and they have made it clear they plan on utilizing it.
                1. Segitz's Avatar
                  Segitz -
                  I can't really see movies working, though. At least not VR movies and the way most action movies are done these days. All people will puke to their deaths. As a "personal IMAX screen"... well, then you have a massive resolution disadvantage (and it's a completely lonely experience). Not sure if that is what I want from a movie (but on the other hand, it'd be much cheaper than a big tv... so who knows)
                1. frosty's Avatar
                  frosty -
                  Well, the resolution advantage would still be there, because as you pan your head around you reveal more pixels that were off screen... so while it won't be true IMAX resolution, it'll definitely beat a TV.

                  I've watched a good bit of 360 degree video content in VR, and I liked it. My only question is if PSVR is comfortable enough to want to watch a film with something strapped to your face.
                1. curryking1's Avatar
                  curryking1 -
                  Quote Originally Posted by frosty View Post
                  My opinions are based on Kaz's own words. Sony is in a unique content provider position for the VR market that no other competitor has, and they have made it clear they plan on utilizing it.
                  Because what Kaz Hirai says is definitive about the future of VR? Still a bunch of fluff. Unique position "to possibly do things" doesn't even mean those things will happen right away or even anytime soon, as we often see with Sony.

                  Besides what Kaz said about the games (from the BBC video I shared here no less, dat reposting again...) there is really nothing substantial to report upon besides conjecture.

                  Need more clown articles though, good for laughs
                1. frosty's Avatar
                  frosty -
                  Kaz's words are definitive about the future of PlayStation VR... Also, I never stated that those things were coming immediately or that there is even work being done on those things by Sony, however Kaz affirmed Sony's intent to produce VR non-gaming content through Sony Pictures at the very end of the interview you seem so intent on claiming the rights to having posted first, as if that matters (this wasn't a news article, it was commentary based on a news article. Nobody is trying to steal your thunder...) This article was not "news" being "reported upon" as you seem to be insisting it should be in order to exist, it was my commentary on Sony's unique position in the VR market when it comes to non-gaming media content... which is indeed a very real advantage. Their position in the movie/TV production market has won them market share before, all you have to do is look at the Blu-Ray vs. HD-DVD battle to see how Sony owning a chunk of the movie/TV production market helped them score advantages in the past.

                  The purpose of the article was to start discussion about non-gaming VR media, Sony's unique position in that market, that market's relevance in the future of VR, etc... but if you managed to get some laughs out of it, at least you can say you enjoyed it somehow.

                  ---------- Post added at 06:07 PM ---------- Previous post was at 05:58 PM ----------

                  Sony isn't the only person thinking about movies on VR, or even IMAX films being ported to VR.

                  image: http://static.trustedreviews.com/94/...ift-DK2-2-.jpgOculus Rift DK2

                  One prominent Facebook executive claims IMAX movies will be one of the “killer experiences” for the Oculus Rift in the future.
                  Speaking at the Hollywood IT Summit this week, Facebook’s VP of Mobile Engineering Cory Ondrejka outlined his beliefs that Oculus Rift’s uses will extend beyond games to movies and more.
                  Ondrejka addressed a wide variety of topics, but paid particular attention to the pending Facebook acquisition of Oculus VR and what experiences could be borne out of the relationship between the two companies.
                  “I actually both shudder and am thrilled to imagine what’s going to happen,” said Ondrejka. “I am completely excited about the intersection of Hollywood and virtual reality. I think what we’re going to see over the next coming year is going to be truly spectacular.”
                  He expects that CGI heavy movies as well as IMAX titles will work well on virtual reality headsets like the Oculus Rift, mostly because they already require high audience participation.
                  “The assets that were already produced to make the movie can be re-rendered and can be reused to create new experiences. I would expect that IMAX is going to be one of the killer experiences.”
                  These alternate Oculus Rift experiences are already something in Facebook’s plans for the headset, as the company is looking to create a platform “for many other experiences”.
                  “After games, we’re going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face – just by putting on goggles in your home,” said Facebook CEO and Founder, Mark Zuckerberg.
                  “This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.”

                  Read more at http://www.trustedreviews.com/news/i...2Ic23ojOxe3.99
                1. curryking1's Avatar
                  curryking1 -
                  Kaz's words are definitive about the future of PlayStation VR
                  Not even past the first line and nope lol. Some people really ought to look up the meanings of these words before using them... lol. Let's do some edumacation!

                  He's advertising his product. Where it *may* go and what *opportunities* Sony provides in their unique position. That is the entire other end of the spectrum from definitive.

                  Hence why the BBC only reported one item in the title: 100 titles in the making. Because that was the one "definitive" statement he made, and even that is not completely definitive, but he did make that specific statement about that element.

                  Everything else on the other hand that Kaz said about "relationships, unique content position, etc etc" is not something that is "definitive." Everything else he said was literally fluff. And that's why everything else written is "fluff" because it is conjecture about what "might" happen. Not what will, not what is definitive... lol.

                  Definitive would mean that they have an actual specific plan that is already in progress and basically guarantees that these things *will* happen.

                  I did enjoy the 6th grade writing level though, yes. The reading comprehension is almost at that level too. I can see how it takes a lot of hard work to write these articles.

                  I'm also interested in the case analysis of why someone can imagine the fluff part of an advertising spiel from Kaz, and opinion element of an article, which would qualify as a poorly written fluff op-ed style piece, actually becomes "definitive" or factual in the eyes of the writer. In fact it explains a lot of the thought processes of people here lmao
                  Imagine sharing not just moments with your friends online, but entire experiences and adventures.”
                  Imagine. Apparently the words "imagine" and "thinking about" means definitive, that's some next level extrapolating

                  I mean come on really, this is like Grade 4 learning bias in media/advertising kind of stuff. You again posted a "in the future prospective plan". That's not definitive. Yea, everyone is looking into this stuff.... we already know that. But that's it. I mean clue words like "imagine" and "we expect." Really now. If that's definitive I think you know what I should try to sell you.
                1. Domination's Avatar
                  Domination -
                  This is what I believe too. See, people are still concentrating on just games, which is great, but just like BluRay, with Sony having a massive in the entertainment space including PlayStation Vue, Sony Pictures, and Sony Music (music videos), putting that in a cheap console, Sony has more than enough ammunition to take on the competition
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