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Smokey
03-30-2007, 08:30 PM
the ps2 used dual layer didnt it?

masteratt
03-30-2007, 08:32 PM
Oh my god guys, who cares.
It's shipping on a DVD, live with it.

NOW SOMEONE GET ME THAT MAGAZINE!!! :mad:

cliffbo
03-30-2007, 08:33 PM
edited

VonGak
03-30-2007, 08:35 PM
the ps2 used dual layer didnt it?

Not really, dual layer wasn't suited for games due to increased look up times.

cliffbo
03-30-2007, 08:36 PM
Not really, dual layer wasn't suited for games due to increased look up times.

GOW2 is a duel layer game and it switches layers as you cross the bridge to no-where

curryking1
03-30-2007, 08:36 PM
Ok so anyways, GTA SA PS2 was 4291 MBs.

Also, R* better not do that exclusive content for the 360 and separate exclusive content for the PS3, that'd be MEGA retarded.

Smokey
03-30-2007, 08:37 PM
aye true VonGak.... just a wonderin thats all :)

Viper
03-30-2007, 08:37 PM
PS2 uses 4.7GB discs MAXIMUM.

cliffbo
03-30-2007, 08:39 PM
PS2 uses 4.7GB discs MAXIMUM.

Viper, i'm really sorry but i know for certain that GOW2 uses duel layered dvd and is around 8GB... FOR SURE ;)

Smokey
03-30-2007, 08:39 PM
PS2 uses 4.7GB discs MAXIMUM.

sorry dad :(

VonGak
03-30-2007, 08:40 PM
GOW2 is a duel layer game and it switches layers as you cross the bridge to no-where

Are you sure? I have never seen a dual layer PS2 title, even my GT4 was on DVD5.

The only way I can imagine a game using dual layer is if it got extras like game trailers and such on the second layer which it would be perfect for.

Epix
03-30-2007, 08:41 PM
^Kinda of an interesting PS2 tech spec battle going back and forth that I'm interested in knowing the facts about. Cliff,Viper, what say you?

cliffbo
03-30-2007, 08:41 PM
sorry dad :(

you are right Smokey, it does use duel layer discs

cliffbo
03-30-2007, 08:42 PM
^Kinda of an interesting PS2 tech spec battle going back and forth that I'm interested in knowing the facts about. Cliff, what say you?

trust me i know for sure...... lol ;)

Viper
03-30-2007, 08:42 PM
Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.

cliffbo
03-30-2007, 08:44 PM
Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.

i know for certain Viper... for certain :)

Epix
03-30-2007, 08:45 PM
trust me i know for sure...... lol ;)

Do you have anything other than trust?


Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.
Cliff showed the GoW2 file size of 7.8GB, correct?

curryking1
03-30-2007, 08:47 PM
I dunno this is weird. Torrent sites have God of War II listed as having 8130 MBs, 6770 MBs, 7600 MBs, 7000 MBs, and also a 4200 GB one.

The 7600 MBs one says it's off of DVD9, and then the 4200 GB one says it's off of a DVD5? I dunno.

Here's the link if anyone wants to see what the sizes are listed as.

http://www.torrentz.com/search?q=god+of+war&p=0&s=S

Looks like it's DVD9 from from cliffbo posted earlier on the last page. Maybe there are different versions, I dunno, I don't care that much lol, all I know is the torrent sites have a bunch of file sizes listed.

cliffbo
03-30-2007, 08:48 PM
I dunno this is weird. Torrent sites have God of War II listed as having 8130 MBs, 6770 MBs, 7600 MBs, 7000 MBs, and also a 4200 GB one.

The 7600 MBs one says it's off of DVD9, and then the 4200 GB one says it's off of a DVD5? I dunno.

Here's the link if anyone wants to see what the sizes are listed as.

http://www.torrentz.com/search?q=god+of+war&p=0&s=S

ye, some are the demo, some are stripped of cut scenes, some don't work (pain!) and some are Sweeeeeeet. if you search some more on that site you will find the duel layer patch

curryking1
03-30-2007, 08:50 PM
Apparently a few are a bonus disc also? It appears the 4 GB ones are a bonus disc? I dunno lol.

n1n9tean
03-30-2007, 08:50 PM
I used to be into the whole PS2-mod scene. There were definately some DVD9 games for PS2 because often you would see what they called (if I remember correctly) "ripped" releases (ISOs) where they would rip out anything that wasn't essential to gameplay such as cutscenes and bonus content. Winning Eleven MAY be one of the games they would have to do that with but I'm not sure. What I AM certain about is that there were dual-layered PS2 games.

As for the size of GTA: SA, I can confirm that it was under 4.7GB. I downloaded it, I had it on my HDD, I played it and beat it on my HDD. I know this for a fact.

I'm no longer into mods and downloading games..... After a while it just didn't feel right (I guess it was after I was able to afford games for myself).

EDIT: Also, when burnable DVD9 discs first became available there was a special version of HDLoader released just for that. There were new mod chips that were compatible with these burnable DVD9 discs aswell.

Epix
03-30-2007, 08:51 PM
Thanks for all the info guys.

curryking1
03-30-2007, 08:52 PM
We've already established that GTA SA is in fact 4291 MB lol.

cliffbo
03-30-2007, 08:53 PM
As for the size of GTA: SA, I can confirm that it was under 4.7GB. I downloaded it, I had it on my HDD, I played it and beat it on my HDD. I know this for a fact.

ye my mistake, i thought it filled a DVD9.

Fats
03-30-2007, 08:54 PM
I could have sworn that GT4 filled a DVD9... Humm...

tolkyn
03-30-2007, 08:55 PM
2 Days to Vegas vs GTA IV:

psu.com/node/8540

playsyde.com/pop_image.html?G=5138&N=14

Same bridge, one of them uses Blu-ray

Viper
03-30-2007, 08:56 PM
Torrents aren't an accurate depiction of what is on a game disc.

curryking1
03-30-2007, 08:57 PM
I'm pretty sure GT4 was like 2 GB and actually took less space than GT3, not sure though.

Anyways, is anyone kind of disappointed with the water. Maybe this will change in the future, but I liked how the water in GTA SA, and I think VC also, the water rolled and stuff. I think in GTA III even it rolled too, I hope the water is not so stagnant in the final game. I don't fancy the very fake looking type of water that is shown here, way too flat and... shiny and uniform, looks odd lol.

cliffbo
03-30-2007, 08:58 PM
good call:

http://media.psu.com/albums/2_days_to_vegas/city_08.jpg
http://images.playsyde.com/gallery/public/5138/1077_0014.jpg

curryking1
03-30-2007, 08:59 PM
Ya... 2 Days to Vegas still has to show me that's actually real....

cliffbo
03-30-2007, 09:01 PM
Ya... 2 Days to Vegas still has to show me that's actually real....

it is... but can you see what i expect from next gen. its not until we see the two side by side that you realise

VonGak
03-30-2007, 09:02 PM
Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.

Got a PS2 from the European launch here and it reads DVD9 just fine, no problem watching LotR at all.

It's only due to the slow look up times on the second layer that it isn't suited for games where as the movie data is placed in perfect order.

n1n9tean
03-30-2007, 09:02 PM
I'm pretty sure GT4 was like 2 GB and actually took less space than GT3, not sure though.

Anyways, is anyone kind of disappointed with the water. Maybe this will change in the future, but I liked how the water in GTA SA, and I think VC also, the water rolled and stuff. I think in GTA III even it rolled too, I hope the water is not so stagnant in the final game. I don't fancy the very fake looking type of water that is shown here, way too flat and... shiny and uniform, looks odd lol.

The water was one of the most impressive things about the trailer. As for it not "rolling;" just forgive the weather for being in a calm mood. :thumbl: Because, I'm sure it'll get rolling once a good, heavy rain kicks in during the game.

OmniStalgic
03-30-2007, 09:03 PM
@Cliffbo...Prove it...

cliffbo
03-30-2007, 09:05 PM
@Cliffbo...Prove it...

LOLOLOLOL.... er.....er......er............er...........er...NO!

curryking1
03-30-2007, 09:06 PM
The water was one of the most impressive things about the trailer. As for it not "rolling;" just forgive the weather for being in a calm mood. :thumbl: Because, I'm sure it'll get rolling once a good, heavy rain kicks in during the game.

I dunno lol, I've always seen this type of water and been like, looks kind of funky.

The game I found this type of water most apparent was in EverQuest 2, I remember screens of it and the water was... it looked pretty cool, but it looked so fake and plasticky lol.

I dunno, I just don't like the look of this type of water, even if the water is in fact supposed to be stagnant, I don't like how this stagnant water looks lol. I like the water in like Lair or Warhawk where it's all crazy and rolling and stuff. I really liked the water in GTA VC also, looked really artsy and crafty, and it had a nice roll to it also.

I've basically not liked how water looks for the whole past generation lol, except like AOEIII where it was a fixed view lol. HL2's looked more natural, this looks too... I dunno how to explain it, the shininess is too much I think, and the way it waves, it waves like there is never a break ever in the water, kind of like the water in MGS2 or so many other games before now. The water is like a layer that there is never a break in, and just flaps, instead of having some small moving waves lol.

It's almost like waving a large flat piece of rubber in the air lol, looks really stupid to me hahaha.

If it is only for a certain type of weather though and there is also rolling water, I'll have a much easier time dealing with it lol.


LOLOLOLOL.... er.....er......er............er...........er...NO!

....

tolkyn
03-30-2007, 09:07 PM
taken from the article posted on March 7:

**Edwin Loo assured us that all the screenshots that he provided are completely in game and not pre-rendered.


full article: psu.com/node/8467
I realise this doesn't prove anything, but still you can sue him if it turns out he lied

VonGak
03-30-2007, 09:08 PM
good call:


sure is

cliffbo
03-30-2007, 09:08 PM
2 Days to Vegas vs GTA IV:

psu.com/node/8540

playsyde.com/pop_image.html?G=5138&N=14

Same bridge, one of them uses Blu-ray

good call on graphics but its also coming on the 360

n1n9tean
03-30-2007, 09:09 PM
@Viper. Maybe that's what you're confused about. The later PS2 added compatibility with DVD-RW (including dual-layer/DVD9 RW discs, I assume). NOT simply DVD9.

I actually just found a whole list of PS2 DVD9 games on Wikipedia. I can't post a link because I'm on my PS3's browser. But go check it out. God of War 1&2 is on there. 50 Cent Bulletproof....the list goes on.

OmniStalgic
03-30-2007, 09:10 PM
^LOL...

man...Sony should have really gotten the 6-month deal on this one....They wouldn't have had to worry about the price as much, when people knew that the only way to play the next GTA is on PS3 from October to freakin' May!!!

Don't get me wrong, everything Sony's showing is indeed making me happy I got a PS3, and really, there's no other system I'm even using right now. But Uncharted or Lair isn't going to see 1million copies in a week like a GTA can. For gamers that browse forums, read articles, have subscriptions, yeah-we know what's going on with PS3 and that it'll rock your socks off come this Fall. Having GTA4 timed exclusive would have been a great push to get casuals to fork over the cash. I understand if Rockstar just wanted to much dough though:shrug: whatcha gonna do eh? Not necessary, but nice to have.

Maybe PS3 will get the superior version though....

Sony's bread and butter is GT5 anyway, will probably be the best looking console game for a while after it launches...

cliffbo
03-30-2007, 09:11 PM
2 Days 2 Vegas: 2 Good 2 Miss
Added on 07/03/2007.

Monday at the Game Developers Conference (GDC) 2007 we met up with Edwin Loo, the “head monkey” at Steel Monkey Ltd., to talk about their current project, 2 Days 2 Vegas. We came away from the meeting thoroughly impressed with the game, and looking forward to the game when it debuts in 2008.

2 Days 2 Vegas is a third person game somewhere between a movie, and an action/adventure game, rolled into a thrilling story line. Although Steel Monkey is still relatively tight lipped about specifics, they gave us an exclusive interview with the only new information on the game since 2005. Why the lack of press on the game? He told us that they purposely had tried to stay under the radar with this game.

2 days 2 Vegas screen 1

The company, he said, is adamant about keeping creative control. So adamant that he noted they have refused to seek out a publisher until they have a completely finished game. The philosophy, he explained, is that as soon as you create media hype for the content or story itself, you lose creative control and it becomes harder to create a good game. The focus, he maintained, is on the gamer first.

The game takes place in America where the main character, Vinny, must travel from New York to Las Vegas in two days. The game takes you across America, through cities and country to complete your as-of-yet unnamed objective. The goal, Loo said, was to create a completely immersive experience – one that he said was far more immersive than GTA.

The game is inspired by the emotional and psychological impact movies have on people he said, noting that although the game was going to be much stronger on story and character than GTA, gamers would inevitably compare the two due to the open ended sets which 2 Days utilizes.

2 days 2 vegas screen 2

He wasn’t able to give us specifics on the places we would be able to visit, but when asked about the level of detail, he told us that the game had several cities on the route in the game fully scaled and modeled so that the entire experience would be true to driving the city. He went on to say that several of the out of city areas would hopefully carry that attention to detail, from fields in the plains to mountains in the Rockies. They wouldn’t know how much detail they would be able to have in the natural settings until the polish stage.

The studio, Steel Monkey Limited, is based in Canada, and employs a team of 58. They have been working on the game for almost two and a half years now Loo said, and they have already started the initial stages of the sequel.

The company decided early on to do the entire game in an in-house engine – an engine which Loo says will enjoy many of the technologies we see in big development engines, such as global lighting and HDR lighting.

The in-house nature, he explained, allowed them to do some original and amazing things that they felt helped the immersive feel of the game. One of the things they are working on right now is a “garbage generator”, a program that is supposed to create trash and clutter in the city streets. When you don’t wash your windows, they get dusty.

2 days 2 vegas screen 3

The attention to detail is absolutely remarkable. “Wait till you see Vegas,” Loo said excitedly. When we asked about the constant construction in Vegas, and how it would change the city in real life versus the city in game, Loo revealed that he had been to Vegas several times and as recently as last month to look over the new construction projects which would have to become game assets for them.

“You know the Stardust?” he asked us. “They’re taking it down, so that’s an asset we had that we won’t be able to use.”

With so much attention to detail, we asked what they thought of Blu-Ray as a distribution media. He responded, “Blu-Ray solves a lot of our problems [with fitting everything on disk].” The assets, he explained don’t come cheaply.

Be looking for this game to be a sleeper hit sometime in 2008. It looks absolutely fantastic, and if the gameplay receives the same attention that in-game detail has, it will be nothing short of a system seller.

curryking1
03-30-2007, 09:15 PM
I ain't taking Edwin Loo's word until I see it for myself lol!

Luis
03-30-2007, 09:16 PM
Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.That's false.

julps31
03-30-2007, 09:17 PM
Um was the really neccesary Cliff? lol...this IS the GTA thread so i don't know why you'd post a preview for 2 days to vegas.

cliffbo
03-30-2007, 09:22 PM
^LOL...

man...Sony should have really gotten the 6-month deal on this one....They wouldn't have had to worry about the price as much, when people knew that the only way to play the next GTA is on PS3 from October to freakin' May!!!

Don't get me wrong, everything Sony's showing is indeed making me happy I got a PS3, and really, there's no other system I'm even using right now. But Uncharted or Lair isn't going to see 1million copies in a week like a GTA can. For gamers that browse forums, read articles, have subscriptions, yeah-we know what's going on with PS3 and that it'll rock your socks off come this Fall. Having GTA4 timed exclusive would have been a great push to get casuals to fork over the cash. I understand if Rockstar just wanted to much dough though:shrug: whatcha gonna do eh? Not necessary, but nice to have.

Maybe PS3 will get the superior version though....

Sony's bread and butter is GT5 anyway, will probably be the best looking console game for a while after it launches...

you know what i'm starting to think: MS release a version of 360 with 120gb hard drive because of growing pressure from devs like Rockstar, telling them that they need more storage space. i'm suddenly feeling good again 1 Blu-ray disk with streaming. 4 DVD9s with the ability to fully install it on a HD. both get downloadable content, but one machine needs a bigger drive because its got to hold the game and the downloads

Smokey
03-30-2007, 09:25 PM
i think your better off having the HDD streaming cliff rather than the disk

VonGak
03-30-2007, 09:25 PM
with diffrent shadows from the hdr

HDR and shadows are two different things.

frosty
03-30-2007, 09:27 PM
Originally Posted by Viper View Post
Cliff, Sony's later model PS2's can read DVD 9's but there is no way in hell a developer would make a game that can only be read by a late model PS2.

Yeah, in order to be compliant with the DVD spec (in other words, in order to be given the ability to play DVD movies) you MUST be able to read DVD9's. Therefore, all PS2's can read DVD9. (The vast majority of DVD movies are released on this format).

VonGak
03-30-2007, 09:27 PM
i think your better off having the HDD streaming cliff rather than the disk

Why not let both stream data? :)

woundingchaney
03-30-2007, 09:36 PM
Im getting tired of seeing repeated posts ignorantly condemning one console in order to uplift another. This is not helping the moral of the forums. We can spend a month one upping one another why x console is better than y and all it is going to do irritate whatever portion of the posters "love" their respected consoles. If it is absolutely necessary create a thread in the general games discussion and speak about the issues with less emotion and more logic. If anything an all around discussion would be good for everyones understanding (mine included).

One posters says Sony has a standard HDD and BR the other poster says well MS has more usable ram and a better ram architecture. This is countered by "teh powa of de Cell" on to be backlashed by "USA and the almighty Xenos with da EDRAM!!!!!!". We have been doing this since 2005 isnt it getting a little bit old guys.

cliffbo
03-30-2007, 09:37 PM
Do you have any proof to back this up cliffbo or is it more fud ?

I wonder if that 60 gig drive in the ps3 is because devs needed faster seek times and transfer rates from the blue ray drive *rolls eyes*

The bigger hardrive is because they offer high def movies and videos . The movies can be as big as 4 gigs and some tv shows are in the 1 gig range. They also have large demos of 1-1.4 gigs , they upped the xbox live arcade size to what 200 megs ? They have dlc content which they could have updated the size .

Get a bunch of that together and the 13 gigs free in the 360 is filled up very very quickly .

But I mean that is just looking at it logicly , your baseless assumptions are a much more accurate conclusion


speculation isn't fud lol... i tell you what though, i've got a feeling about this one

VonGak
03-30-2007, 09:37 PM
HDR allows for a higher dynamic range in the lighting , which will cause shadows to look more realistic tha nthey were before . Using shaders you can have shadows that darken or lighten depending on the amount of light casted onto the object causing the shadow .

That is true, I read your comment as you though the shadows were done with HDR.
After all shadows are still being computed like painters did them before the Empressionists.

Smokey
03-30-2007, 09:42 PM
Im getting tired of seeing repeated posts ignorantly condemning one console in order to uplift another. This is not helping the moral of the forums. We can spend a month one upping one another why x console is better than y and all it is going to do irritate whatever portion of the posters "love" their respected consoles. If it is absolutely necessary create a thread in the general games discussion and speak about the issues with less emotion and more logic.

One posters says Sony has a standard HDD and BR the other poster says well MS has more usable ram and a better ram architecture. This is countered by "teh powa of de Cell" on to be backlashed by "USA and the almighty Xenos with da EDRAM!!!!!!". We have been doing this since 2005 isnt it getting a little bit old guys.
ya


ppps ps3 is teh hot

cliffbo
03-30-2007, 09:43 PM
Im getting tired of seeing repeated posts ignorantly condemning one console in order to uplift another. This is not helping the moral of the forums. We can spend a month one upping one another why x console is better than y and all it is going to do irritate whatever portion of the posters "love" their respected consoles.

One posters says Sony has a standard HDD and BR the other poster says well MS has more usable ram and a better ram architecture. This is countered by "teh powa of de Cell" on to be backlashed by "USA and the almighty Xenos with da EDRAM!!!!!!". We have been doing this since 2005 isnt it getting a little bit old guys.

who's knocking the 360? Blu-ray is needed for better games (fact) there is no argument and i'm sick of people who are in denial. only a silly, shallow fanboy would base that assumption on the fact that its Sony, i on the other hand base it on logic.... its not knocking another console praising Blu-ray and i have even offered a solution for MS in this lack of space. games could come on several disks and be installed on the HD. surely that helps the 360 fans... now they have an answer to Blu-ray

Nameless
03-30-2007, 09:44 PM
Im getting tired of seeing repeated posts ignorantly condemning one console in order to uplift another. This is not helping the moral of the forums. We can spend a month one upping one another why x console is better than y and all it is going to do irritate whatever portion of the posters "love" their respected consoles. If it is absolutely necessary create a thread in the general games discussion and speak about the issues with less emotion and more logic.

One posters says Sony has a standard HDD and BR the other poster says well MS has more usable ram and a better ram architecture. This is countered by "teh powa of de Cell" on to be backlashed by "USA and the almighty Xenos with da EDRAM!!!!!!". We have been doing this since 2005 isnt it getting a little bit old guys.


Preach!

Segitz
03-30-2007, 09:46 PM
I can 100% confirm 4 games that use dual layer on the PS2...

These are: Metal Gear Solid 2 Subsistence, God of War, God of War 2 and Gran Turismo 4 (which is 5.5GB afaik).

Theres no use, putting it into a PCs drive and check it, because it only shows you 1 layer (some sort of copy protection afaik).

And all of these games work on my (rev 5) PS2, but DVD-RW and DVD+R do not work (moviewise)

So, and now back to topic...

I was like I said some time earlier, very disappointed in this trailer... So much fuzz about a 1 minute showcase of graphics. The only thing we got out of it, is the location (Liberty City -> New York) and that the graphics are good (there have been much better looking games already on both consoles). I would be very disappointed again, if we cant create our own character, as already in SA I was a bit alienated, because I am not into all that ghetto stuff and so on (ok, the story would still have been the same, even if I could have created my own char^^).

I just hope, they give out more info about the game soon, as this trailer doesnt give us anything really.

Nameless
03-30-2007, 09:52 PM
^ In other words you don't want to play with an African American character...
Well, many games don't give you an option if the story would be better told from a different ethnic perspective. All of the GTAs have been story driven and part of the story is the background of the main character. I'm sure the same will apply with GTA IV the main character shown in the trailer is definitely not American so not sure if this is the right game for you...

I guess you should play Saints Row... LMAO

woundingchaney
03-30-2007, 09:55 PM
Well I thought the story was a little over the top and a little to cliche nothing to do with the character being Afr. American or it being "gangsta". I would imagine it is hard to cater a story based game to all consumers.

Finding the character to be Russian is rather interesting to me but I would much rather play the Russian character in a Russian setting. Moscow would have been an ideal location.

If that is the case I dont suggest Saints Row :)

Smokey
03-30-2007, 10:04 PM
i just hate all that "gangst*r" shit & "im gonna pop a bullet in ya mumma" music lol

n1n9tean
03-30-2007, 10:04 PM
Just had a little random thought I had...I'd bet that one of the new little quick-side-jobs will be an office job of SOME sort or will have you involved with the stock market.

Smokey
03-30-2007, 10:06 PM
Just had a little random thought I had...I'd bet that one of the new little quick-side-jobs will be an office job of SOME sort or will have you involved with the stock market.

lol

n1n9tean
03-30-2007, 10:07 PM
lol

It's New York, man! lol

woundingchaney
03-30-2007, 10:08 PM
Moped pizza delivery boy FTW

Smokey
03-30-2007, 10:09 PM
Moped pizza delivery boy FTW

that was in VC :)

n1n9tean
03-30-2007, 10:12 PM
haha, another random idea....They should have a blatant rip-off of the Ninja Turtles roaming through the sewers and shit ROFL. Maybe the Ninja Rats or something. If you spot them in the shadows at night, throw them a pizza and you get $20,000. :laugh:

curryking1
03-30-2007, 10:13 PM
I wouldn't be suprised if you had to pull of some sort of 'business terrorizing' job, and the story reason would be that the people you work for want a company's stock to go down for their own benefit.

It's an easy 'blow up this place' mission to explain lol.


haha, another random idea....They should have a blatant rip-off of the Ninja Turtles roaming through the sewers and shit ROFL. Maybe the Ninja Rats or something. If you spot them in the shadows at night, throw them a pizza and you get $20,000. :laugh:

Lol! That'd be hype. Randomly the marker shows up as a sewer grate, and when you hit it you hear the Ninja Turtles!! Wicked!!! :D

Also, the NYC setting is always a solid choice. I'm really happy with the choice of a Russian character lead, it seems like it could be very interesting. NYC is great because there's so much you can do with the setting. I think I'm pretty happy with the direction anyhow. The Russian mobster in addition to the NYC settings just screams something like endless possibilities for a cool story and game.

Also, I loved SA. Firstly, I totally dig all the rap, and secondly, I thought they nailed the gang culture so well, absolutely amazing game in every way in my opinion. I thought the characters were developed really well too, suprisingly memorable personalities I thought.

dockthepod
03-30-2007, 10:17 PM
Moped pizza delivery boy FTW

LOL, that was my wife's favorite part of VC.

n1n9tean
03-30-2007, 10:17 PM
I wouldn't be suprised if you had to pull of some sort of 'business terrorizing' job, and the story reason would be that the people you work for want a company's stock to go down for their own benefit.

It's an easy 'blow up this place' mission to explain lol.



Lol! That'd be hype. Randomly the marker shows up as a sewer grate, and when you hit it you hear the Ninja Turtles!! Wicked!!! :D

"EXCELLEEEENT!"

...and then they jump out on skateboards and rob your ass. These Ninja Turtles will be lowlife thugs. :lol:

cliffbo
03-30-2007, 10:40 PM
what if you could throw the Homeless money to get them off the streets. everytime you do it you get credit for your good deeds. when you have got every homeless person off the streets, you get rewarded a tank so you can flatten all the homes... oh the irony lol

Pluto
03-30-2007, 10:45 PM
Not a very flashy looking game, but Rockstar has never been known for their graphical prowess, have they?

I feel indifferent on the way it looks, because I wasn't ever expecting to be blown away.

curryking1
03-30-2007, 11:06 PM
I actually think it's amazingly flashy lol. I can't believe how awesome the lighting looks, mainly how the rays of light worked and how the shadows hit the whole environment as well as the objects and people in them. I really like the graphics, I don't think I will stop saying this lol, I really, really am looking forward to this game.

Some elements I hope they are going to push even further are things like the fire spreading (was wicked, I totally did not expect that to be in a PS2 game), breakable environment objects (a lot more in SA than previous titles, was cool stuff), AI I guess, well basically everything vastly improved over SA, and especially to have the things work properly that SA couldn't pull off very well because of technical limitations (one main one that springs to my mind is putting cars onto those trucks that carry cars, or dump trucks, there were lots of collision problems with that in SA lol).

There's so many things to wonder about it's ridonkulous lol.

cliffbo
03-30-2007, 11:08 PM
I actually think it's amazingly flashy lol. I can't believe how awesome the lighting looks, mainly how the rays of light worked and how the shadows hit the whole environment as well as the objects and people in them. I really like the graphics, I don't think I will stop saying this lol, I really, really am looking forward to this game.

LOL... hyped eh?

masteratt
03-30-2007, 11:08 PM
Imagine rain, snow etc ;)

curryking1
03-30-2007, 11:11 PM
LOL... hyped eh?

I can't help it!!! :shocked:

:D

:O I didn't even think about weather effects. Rain should look really damn cool.

One of my favourite weather effects in all the GTA games of last gen was the fog and rain combination on the beach hotel area in Vice City. The neon lights spilling and the lamp post lights refracting in all directions with the fog particle effects underneath them was wicked. Also, I always liked how in the rain the lights reflected nicely in the ground, surprisingly cool looking when it was in GTA lol.

cliffbo
03-30-2007, 11:16 PM
is this true by the way?

http://uk.playstation.com/games-media/games/detail/item50911/Heavenly-Sword/

curryking1
03-30-2007, 11:18 PM
That has nothing to do with GTA cliffbo jeez lol!

But to comment on it... I'm going to assume it's correct b/c the official site, even though everyone makes mistakes, it's the best word to go by.

julps31
03-30-2007, 11:30 PM
I actually think it's amazingly flashy lol. I can't believe how awesome the lighting looks, mainly how the rays of light worked and how the shadows hit the whole environment as well as the objects and people in them. I really like the graphics, I don't think I will stop saying this lol, I really, really am looking forward to this game.

Some elements I hope they are going to push even further are things like the fire spreading (was wicked, I totally did not expect that to be in a PS2 game), breakable environment objects (a lot more in SA than previous titles, was cool stuff), AI I guess, well basically everything vastly improved over SA, and especially to have the things work properly that SA couldn't pull off very well because of technical limitations (one main one that springs to my mind is putting cars onto those trucks that carry cars, or dump trucks, there were lots of collision problems with that in SA lol).

There's so many things to wonder about it's ridonkulous lol.Me and you are in the same boat lol. I think it looks great (especially for a GTA game). I really don't see whats "bland" about the graphics. It might not be as colorful as viva pinata lol..but its plenty bright and colorful for what it is.

The clouds look nice, the buildings are colorful, the ground textures look good (see: the shot at 00:30 in the trailer) the main character's character model looks good for a GTA game. The lighting is great I don't see whats "bland" about it. I'm excited thinking about playing in a city that looks so good.

Fredag
03-30-2007, 11:36 PM
I made it smaller, click it for the full neogaf version:
http://img120.imageshack.us/img120/9597/livertyvsnewyorkmq4.jpg (http://generationdreamteam.free.fr//imagesjeux/Comparaisons/GTA4vsreality.jpg)

curryking1
03-30-2007, 11:40 PM
For the most part, really awesome. The heart of New York's downtown, like Times Square area is really well done. I think the sky is a bit overdone though lol, a bit too 'HDRey' lol.

Colour is a lot darker clearly, lots more brown and tan everywhere, but it seems like the style they are reaching for, looks nice.

God damn though! I love the shadowing job, the bridge with the cars driving across looks fantastic, as does the downtown area, the huge shadows by the buildings are very insanely awesome, very nice touch that seriously adds to the believable look. I love how the shadow from the skyscrapers just places this whole contrasting cut right down the street.

O ya....

Saints Row is gonna get pwned.

Luis
03-30-2007, 11:41 PM
Do you think it is coincidental that we don't see Statue of the Liberty's face? Or simply her front side for that matter.

I wouldn't be surprised if Rockstar gave her some rockin' melons :look:

julps31
03-30-2007, 11:46 PM
@ Fredag...nice. Thats definantly New York lol. Even though Liberty City was a mix of different big citys...thats definantly New York in this game. Lol @ Vg...

curryking1
03-30-2007, 11:47 PM
Nah, I doubt they'd do that. It's not even that funny or tasteful, and since it is in fact the Statue of Liberty, that's not a good target to do such a work on. I doubt we'll see WTC even if it's pre you know when, that's far too touchy a subject, R* would have to be stupid to include those buildings. Having it as mentioned during the story and having the event as affecting the story a bit is not questionable at all, unless the idea is molested in some stupid way.

Check out my new wallpaper :D

http://img135.imageshack.us/img135/3337/gtaman1ua0.th.jpg (http://img135.imageshack.us/img135/3337/gtaman1ua0.jpg)

venomv
03-31-2007, 01:28 AM
Well, that trailer was boring, even though I think the graphics are great considering the series.

Viper
03-31-2007, 02:21 AM
Regards the PS2 DVD9 issue....my bad. Sony's official spec sheet they initially distributed had listed 4.7GB as the DVD game format. Wikipedia had mentioned DVD9 was added to later PS2 models.

Bad info.

Carry on.........

curryking1
03-31-2007, 02:25 AM
Everyone's wrong some time. We won't eat you Viper.

Well... maybe just the leg. ;)

Nodieza
03-31-2007, 03:07 AM
I made it smaller, click it for the full neogaf version:
http://img120.imageshack.us/img120/9597/livertyvsnewyorkmq4.jpg (http://generationdreamteam.free.fr//imagesjeux/Comparaisons/GTA4vsreality.jpg)

Now that's sweet, they did such a good job, god that makes me wish I still lived in NY....

curryking1
03-31-2007, 03:26 AM
The sky looks kind of oversaturated in the pics with the sun in the background, but it doesn't look bad, just a bit too bright I think, not that it matters that much. When the sun isn't there and it's daytime there's nothing to complain about though. The blue midday backdrop is very beautiful, especially in that bridge and downtown NYC shot.

God damn... just imagining carjacking in this game is awesome.

I really, really hope they plan to totally up the animations in the game, animations could make this game go from stunning to absolute gorgeousness. Great animation always goes a long way to making a game look and feel better.

jaxmkii
03-31-2007, 03:31 AM
GTA has always used a lot of repeated textures, that's why they could fit SA on a standard DVD. I expect nothing else from IV, since it's multiplatform. If it had been PS3 only, or MS had decided to include an HD-DVD drive in the 360, it'd be another story.

Frankly, I'm a little sad that 360 uses DVD-9, snce it will definitely impact multiplatform games in a bad way.
Thank you someone understands what im saying!

Jesus
03-31-2007, 03:47 AM
Some things:

Its in Liberty City? (Its on the boat) [Unless this is Carter City and the boat has come from Liberty City?]
There's a movie called "I Slept with your Mom"
There's a Television show called "Americas next Top Hooker"
The Roller coaster is called the "Screamer" (lol!)
The Ferry Terminal is in Liberty City! ( IBER Y FER Y TERMINAL)
Energy Prices are Up following a long decline
GetaLife inc.
A phone called the Whiz
Cluckin Bell is back
The paper "The Liberty Tree"
The boat is the "Platypus" (A people smuggling boat, he says "I Smuggled people" and it cuts to the boat)

curryking1
03-31-2007, 03:50 AM
Sprunk is also back.

And it looks like you just grabbed that off of some GTA forum or fan site... how hard is it to notice that it cuts to a boat when he says the words 'smuggling people' lol. Platypus was not hard to read either lol. Crazy fan sites, trying to nitpick the whole thing so it seems like they just added whatever they could lol, I dunno... anyways.... :D

Jesus
03-31-2007, 03:52 AM
Seeing as though this is the only site I go to with any relevance to gaming...

curryking1
03-31-2007, 03:54 AM
Ok lol, I just felt like ranting, for no purpose, really lol :D

Burger Shot is back too, whaddya know lol.

I'd do some frame skipping, but I'm too tired right now lol.

Diresu
03-31-2007, 04:11 AM
One thing I hope they really improve in this installment is the melee combat. Personally I loved the combat in True Crime NYC. Being able to learn different martial arts styles that completely change how you fight was awesome. GTA really should do something like that.

frosty
03-31-2007, 04:17 AM
Regards the PS2 DVD9 issue....my bad. Sony's official spec sheet they initially distributed had listed 4.7GB as the DVD game format. Wikipedia had mentioned DVD9 was added to later PS2 models.

Bad info.

Carry on.........

To further clarify, it may be that the games themselves did not come on DVD9 until the time the slimline was introduced, which is what may be causing the confusion and making some think that previous models did not have the capability to read the disc.

curryking1
03-31-2007, 04:22 AM
GTA SA had a system like that, not that it was remarkably fleshed out or anything though.

All it was I believe was 3 different stances (boxer, cheapshotter (lol), and kung fu) in addition to the normal fighting stance you start off with.

Melee combat was never a focus in SA, the guns definitely made meleeing useless unless it was a focus in a mission. Especially since guns in SA took much fewer shots to take you down, especially early in the game with the even smaller lifebar.

It'd be cool to have some cooler melee comboing and stuff in this one though. I bet if there is some 'slower' gameplay as in more tactical, it could feature more prominently, and there could be other ways to introduce it as a more viable way to take down your enemies.

If it's still not a viable method in fighting with the gameplay they decide to go with though, I doubt they will flesh it out much more than they did in SA.

It all depends on the direction they are going in I guess, I'd personally like a bit more tactical vibe in my GTA lol. I'd like the environment to be a lot more 'full' so the environment kind of facilitates more tacticalness, and for the gameplay to work like that. I liked how in SOCOM meleeing was sometimes a very viable method to neutralize enemies when you were in close quarters.

Diresu
03-31-2007, 04:26 AM
^Well thats true but True Crime was a very similar game and the melee worked very well. I loved how different the styles felt. At one point you can even fight in an underground arena. It worked really well and its one area GTA isn't really expanding in. Just something I personally would like to see but who knows...

curryking1
03-31-2007, 04:30 AM
Lol! No, I meant to say with the post I'd like to see it expanded as well, as long as it fits the context of the gameplay.

That's why I gave the SOCOM example, there were many instances in the game, especially lots of close quarters combat sequences, where it was very possible to use melee to your advantage, even with a game so prominently focused on guns.

I hope in this one too that there will be some cool hand to hand, feet to feet combat. Maybe some context sensitive countering? Maybe the face buttons have different functions when you lock on to targets and have 'hands' selected as the weapon? They could do lots of cool stuff, hopefully something a bit more substantial makes it in on the melee side, I hope the same thing.

Diresu
03-31-2007, 04:36 AM
^Yea they really could expand a lot in that area. Remember some of the SA missions where you can sneak around and have knife stealth kills. That was awesome...they can expand on that as well by adding more melee weapons you can stealth kill with and those scenarios also seem perfect to have melee missions in. I just hope R* thought about it.

curryking1
03-31-2007, 04:37 AM
I'm sure they thought about it at least lol. I really liked those stealth missions also. Changes in pace were always good in GTA especially since most of the time your expecting to just chase people with cars and shoot everything up lol.

Pace changing = good. Cheery to intense, fast to slow, thoughtful to impulsive, it's all good.

Diresu
03-31-2007, 04:40 AM
^Yep Though when i wanted to just kinda pause and relax...get into a plane...get as high as you can go and then parachute out. So fun...>.<

curryking1
03-31-2007, 04:55 AM
Yea.... too bad in SA it didn't translate to 2 player, the jumping out of planes...

My friend and I tried it... not so successful lol.

"Do you have a parachute?"

"No... do you?"

"Err... no... god dammit!"

*Laughter*

Which brings me to another idea! I wonder what kind of multiplayer the game will feature!!

Offline multiplayer, maybe like 2 player 'ridealongs' where you both just do what you want, and you can both play from the same screen that is brought all the way back, or maybe splitscreen multi? 4 player split? That'd be pretty cool. Maybe there can even be some cooperative mini games or missions.

Online should have some cool stuff. LCS apparently had some crazy online gameplay things, even if they were simplistic. Something like that would be awesome for a next gen GTA!

Diresu
03-31-2007, 05:04 AM
I have no idea what they can do with multiplayer. Maybe online ala crackdown...I am not really a fan of split screen multiplayer personally.

curryking1
03-31-2007, 05:08 AM
Splitscreen is ok for me, I don't mind it much, although it's kind of odd playing it since most multiplayer games I play are really basketball titles.

Anyways, I liked what they did in SA, they made the pulled out camera that simply captured you both in the action, it was pretty awkward at first, but it worked suprisingly well for what it was. Good times lol.

Diresu
03-31-2007, 05:10 AM
I didn't even know there was any sort of mp in SA..lol..

Red_Eyes
03-31-2007, 05:29 AM
Now that's sweet, they did such a good job, god that makes me wish I still lived in NY....

It disappoints me that their artists lack so much creativity that they had to copied real cities from New York. Why can't they just come up with thier own unique buildings? LOL.

frosty
03-31-2007, 05:55 AM
because it's cool to visit familiar turf.

LaLiLuLeLo
03-31-2007, 06:49 AM
they're always based on real cities anyway. duh. they just call them different names.

LiquidEagle
03-31-2007, 07:39 AM
The stylized look of the city reminds me of MGS4 with all the filters & stuff on it to make it look dirty (insert EvilTaru's trademark emote here)

CARTIER90
03-31-2007, 09:19 AM
I hope that GTA4 has an accurate 'block' system and is not like the pseudo realistic worlds of Driver 3, up to maybe central park....

woundingchaney
03-31-2007, 09:51 AM
Found this around the net. Thought it was funny.



http://i62.photobucket.com/albums/h108/woundingchaney/gta4lamentpv9.jpg

Luis
03-31-2007, 12:02 PM
So true :)

Segitz
03-31-2007, 12:26 PM
Found this around the net. Thought it was funny.



http://i62.photobucket.com/albums/h108/woundingchaney/gta4lamentpv9.jpg

LOL

So very true^^

I just hope, the story is very manifold (??). Not just drive there, kill that person, drive back, with cops on your back... (that is how I feel about GTA as a whole^^).

Grovestreet
03-31-2007, 01:32 PM
The May issue of Game Informer will have a ten page world exclusive on GTA IV. According to the cover, we can expect world exclusive screens and details. The issue goes on sale on April 18th. See: http://www.gameinformer.com/Images/Corp/PDFs/advertising/MediaKit.pdf page 16.

http://www.gameinformer.com/News/Story/200703/N07.0330.1112.19632.htm

http://img237.imageshack.us/img237/4782/gameinformergtaas1.png

:clap:

Luis
03-31-2007, 01:35 PM
I've got the feeling they will just extract some screenshots from the trailer. Or maybe not :dur:

By the way, check this:

http://www.gta4.net/news/3846/trailer-observations/

Grovestreet
03-31-2007, 01:46 PM
Comparisons.
http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/bridge_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/chrysler_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/Church_1_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/empire_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/flatiron_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/rollercoaster_flat--screenshot_large.jpg

http://www.gamesradar.com/gb//images/mb//GamesRadar/gb/Games/G/Grand%20Theft%20Auto%204/Everything%20else/timessquare_flat--screenshot_large.jpg

rideboy
03-31-2007, 02:07 PM
liberty? again? goodbye GTA

Z
03-31-2007, 04:11 PM
liberty? again? goodbye GTA

really? because to me the name is the only thing familiar. everything else is made from scratch. they could name it 'Whatmahuga' city and I would still be excited. look at all the detail, the locals, the possibilities, the things you could do, the places you could go- even though this is a very short view of the game. potential is all over the place.

curryking1
03-31-2007, 04:30 PM
liberty? again? goodbye GTA

Let's write off the whole game because of where it takes place!11!

Clearly, it must mean the game is absolutely horrible now. There is no redemption for GTA IV.

I guess I missed out on FF XII because it took place in Ivalice... again :(

Shogun042
03-31-2007, 04:45 PM
hm, i never played the previous GTA games nor cared for them much but just based on this trailer i'm looking forward to GTAIV.

Nodieza
03-31-2007, 06:13 PM
Hey somebody at teamxbox made a awesome observation in one of the ads

http://news.teamxbox.com/xbox/13142/GTA-IV-Visit-Vice-City-for-300/

There is a sign that says "Visit Vice City for $300"

Tell me what you think? I think they game will take place in ALL the cities, I think R* hid a bunch more stuff in that trailer.

FantasyGhost
03-31-2007, 06:14 PM
GTA IV Trailer - Ten things you didn't see
Pics are inside. http://www.computerandvideogames.com/article.php?id=161126

Blink and you would have missed them

The internet was grinded to a halt last night by the arrival of the first massive trailer of this year's biggest game, the legendary fourth instalment of Grand Theft Auto. Hit this link and download it now, in case you've just woken up.

After pushing our office hours to the very limit and wrestling with old Captain Bandwidth to get at the biggest video size possible, we've dissected to the GTA IV trailer thoroughly and picked out all of its little secrets you may have missed the first time around.

So magnifying glass in hand, here's what we've discovered...

It's Liberty City!
Despite internet reports claiming otherwise, GTA IV is indeed set (at least partially) in Liberty City - or more likely Liberty State, the area beyond Liberty City. If you're still not convinced, you can see the words 'Liberty City' plastered on a docked tanker in the trailer, a ferry and of course there's also a glimpse of the 'LCPD' patrolling the GTA IV streets.

As you can see from the comparison screenshots at the bottom of the page, the layout of GTA IV's Liberty City seems to resemble we remember from the PS2 - though obviously there's a whole lot of extra detail washed onto the streets.

As for what's beyond the walls of the famous GTA III locale, the trailer confirms GTA versions of the Empire State Building, Statue of Liberty and a fun park including rollercoaster, which were all missing from the PS2 instalment.

The time setting
While there's already plenty of debate over what time setting the next game takes place in, there are plenty of cues in the trailer to suggest a modern day setting for GTA IV.

The vehicles in the trailer all look pretty 2007 to us - including a BMW look-a-like and a sports car that has a very post-2000 design. There are also plenty of advertisements plastered around Liberty City that also cropped-up in the 90s-set GTA III, including Burger Shot and Cluckin' Bell.

Is that really the main Character?
The narrator in the trailer is a Russian character whose background seems to revolve around murder, smuggling and erm, selling people. The internet is already shouting from the electronic rooftops that this Eastern European chap will be the main protagonist in GTA IV, but really the trailer confirms nothing of the sort.

What it does confirms is that the story will somehow bring Eastern Europeans into the equations, which leads us to wonder what's happened to the Leone kingpins from GTA III.

Hit the water
Multiple-viewings make the GTA IV trailer's emphasis on water-based travel even more apparent; there are shots of bridges, ferry ports, a dock and some of the prettiest water effects we've seen to date in a sandbox game.

A realistically floating buoy 16 seconds in seems to suggest dynamic water physics for the fourth instalment, and of course you can see the gorgeous refraction effects later on in the trailer. A spot of boating for GTA IV seems a near-cert then, but - for as much as we hope - we just can't see jet-skiing going down in the Liberty City harbour.

Cast Your RAGE
As has always been heavily assumed, the next GTA ditches Renderware to make use of the graphically-spectacular Table Tennis RAGE engine (Rockstar Advanced Game Engine).

The confirmation comes from a Rockstar representative who told Gamespot: "We can confirm that all footage in the trailer was captured directly from 720p gameplay running real time in our Rage engine on a next-gen gaming console."

And the engine seems to be working well for the series - as you can see from the trailer tech-wise GTA IV is looking very impressive.


Super Pedestrian
We're expecting lots of advancements in how realistically the inhabitants of Liberty City live and work, but already there are a number of improvements on show in the short teaser.

At the beginning of the video you can see that the driver of the blue sports car is adjusting his rear-view mirror - a very nice touch indeed that we would never have seen working on the PS2. The pedestrians on the streets also have fully-modelled faces and carry groceries and books, which certainly adds a more realistic vibe to surroundings that the aimlessly-walking residents in GTA III.

The funny is back!
Oldschool movie buffs will recognize the spoof reference in the GTA IV trailer straight away; the music is from Godfrey Reggio's Koyaanisqatsi, a dialogue-less documentary film from the early eighties that mixed landscape footage with a rolling soundtrack. The music, in case your wondering, is a piece from minimalist composer Philip Glass, who created the music for Koyaanisqatsi.

Further proving that GTA hasn't lost it's trademark humour are the plethora of fake adverts available for glimpse in the video, including upcoming TV show "America's Next Top Hooker" and "Sprunk", a beverage we probably won't picking up on the next trip round Tesco.

You can checkout the Koyaanisqatsi trailer here. Anyone for a cool glass of "Piswasser"?


Visit Vice City!
Keen-eyed viewers with seriously-ninja Photoshop skills will notice an interesting in-game ad five seconds into the trailer. On the top left of the shot just above the wall is a sign that says "Visit Vice City - $300", leading many internet forums to explode with messages of "OMG!!11 MULTIPLE CITIEZ IN GTAIV!1"

So yeah, we might be getting a tiny bit ahead of ourselves taking this tiniest of glimpses as evidence that GTA IV will contain multiple, country-wide locals, but what would be more next-gen than a trip to all three cities that we've explored so vigorously on PS2? Having said that, would Vice City even look like Vice City in a modern day setting?


Doc Oc attacks!
Another one for the eagle-eyed among us is the brief glimpse of a cable car travelling behind a bridge 30 seconds in to the trailer, leading us to fantasise over the Spider-Man-style mischief we could have jumping around fighting an imaginary Doctor Octopus.

Having said that, we're hoping Spidey's influence stretches all over GTA IV; we just can't look at that massive Crysler building without planning a Crackdown-style route up to the top, and it would be an absolute crime if we can't base-jump from one of those skyscrapers.

Clever birds
Going from the trailer, we can see that the birds and pigeons in GTA IV are detailed and have some sort of behaviour system going on - which should please virtual game hunters everywhere.

In one scene you can see a seagull flying underneath a bridge, and in another we get a glimpse of two pigeons sitting on a statue. Will we be able to chase those dirty flying-rats through the streets? Pick them out of the skies with high-calibre rifles? At this point we'd bet money on it. (CVG doesn't condone the harming of pigeons).

Thanks to GTAForums.com for comparison shots (that have been stripped from the trailer). If you want to see the better quality shots, hit this link.

See anything we may have missed? Let the world know below.

curryking1
03-31-2007, 06:27 PM
Cool find! The old movie reference was very interesting. As was the idea of if in fact this is about 2007 time, what did happen to the Leone families?

Again, I really like the addition of the Russian character, I hope he's the lead, he looks cool lol, and he is my wallpaper right now hahah (the magazine art version of him on white background). Definitely will allow for a modern 'people smuggling' story. I like the idea of Russian mafias invading LC also lol.

And going to Vice City.. or San Andreas... that'd be crazy lol. As long as the world is satisfyingly large, I won't mind either way.

Z
03-31-2007, 06:51 PM
what city is Vice City based on? I thought all games where based in NY.

also, I don't know if past games did this, but I would love some mentioning of other big games in the game both directly and in directly with some humor. GTA and Driver games took funny jabs at each other in the past, but I want GTA to mention all the famous names nowadays. that would be real funny.

curryking1
03-31-2007, 06:54 PM
^HAHAHHAHAHAHAH!!

O Z.....

Vice City = Miami.. think Scarface, that's exactly what it is....

Then San Andreas = Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturas (Las Vegas).

If you haven't played either, you really, really should. They are both excellent in execution. If the gangsters of Los Angeles really put you off, GTA SA is only like that for the first third of the game mainly. If Miami gangsters put you off... well you're screwed because the whole of Vice City is Miami gangsters lol.

Nodieza
03-31-2007, 07:01 PM
GTA IV Trailer - Ten things you didn't see
Pics are inside. http://www.computerandvideogames.com/article.php?id=161126

Thanx for 1 uping me ^.-

julps31
03-31-2007, 07:51 PM
what city is Vice City based on? I thought all games where based in NY.

also, I don't know if past games did this, but I would love some mentioning of other big games in the game both directly and in directly with some humor. GTA and Driver games took funny jabs at each other in the past, but I want GTA to mention all the famous names nowadays. that would be real funny.Lol...thats how I know your not from the U.S lol.

@Fantasy Ghost...thanks for posting that artical. Good read.

Z
03-31-2007, 08:14 PM
^HAHAHHAHAHAHAH!!

O Z.....

Vice City = Miami.. think Scarface, that's exactly what it is....

Then San Andreas = Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturas (Las Vegas).

If you haven't played either, you really, really should. They are both excellent in execution. If the gangsters of Los Angeles really put you off, GTA SA is only like that for the first third of the game mainly. If Miami gangsters put you off... well you're screwed because the whole of Vice City is Miami gangsters lol.

ah, now I see. I like the GTA games just fine, it is just that I never spend more than 60 minutes with each installment. I want to play more, but it seems that with every GTA release, there is a MGS and/or FF game out around the same time. sorry, but there is not even a contest for me.after I finish those, the GTA game would seem old and past it's 'hype' and what not. so I rarely get to play it again.

but I am really excited about 4 though.... damn, MGS4 releases around the same time. and this time along with DMC, Sigma, Killzone, Uncharted and R&C.
oh well, nice not knowing you GTA4. you never stood a chance.

lol. just kidding. I'll play it, don't worry.:beer:

OG_Monkey
04-01-2007, 04:17 AM
I guess the game might be in a whole, "sophia" type lens or whatever it is.

frosty
04-01-2007, 04:18 AM
sepia color tone...

Hrama
04-01-2007, 04:57 AM
Sepia... Mmm.... 1000 posts... Mmm...

Fredag
04-02-2007, 03:02 AM
The hidden ferris wheel video:

http://video.google.com/videoplay?docid=-6001101410938542154

Fats
04-04-2007, 09:47 AM
Not sure if anyone has posted this, but doesn't this look familiar?

http://youtube.com/watch?v=PirH8PADDgQ

:)

dnpmakkah
04-04-2007, 02:54 PM
Not sure if anyone has posted this, but doesn't this look familiar?

http://youtube.com/watch?v=PirH8PADDgQ

:)Nope not at all ;-]

curryking1
04-04-2007, 03:37 PM
Kind of makes you wonder.... where on earth did they get the inspiration for that trailer from? ;)

Max@GC
04-04-2007, 07:27 PM
Not sure if anyone has posted this, but doesn't this look familiar?

http://youtube.com/watch?v=PirH8PADDgQ

:)

The city scenes...absolutely! Saw that comparison on GAF sum days ago. I have to say the guys from Rockstar have a good taste.

curryking1
04-04-2007, 09:39 PM
The city scenes...absolutely! Saw that comparison on GAF sum days ago. I have to say the guys from Rockstar have a good taste.

True say, they have some good quality people working there. Just being aware of this film says enough, general knowledge can go a long, long way when trying to be creative. I'd never have heard of this film had GTA IV not used it as the baseline for their trailer.

Carlos
04-04-2007, 11:30 PM
I can't wait to walk the streets of the altered world of NYC, it'd be interesting. :beer:

I think the world of GTA4 will be different (http://forums.e-mpire.com/showpost.php?p=1473196&postcount=31).

Shadow Voa
04-04-2007, 11:37 PM
This time its a bit spooky though dont you think? Attacking Liberty City this time around, hurting the citizens, killing in this one will be hit with alot more flack. Due to whats really happened in NYC. I really hope Take-Two are ready for the eventual flames that will come.

Carlos
04-04-2007, 11:45 PM
But it REALLY is violent down there. Its too dangerous to even live there and walk the streets during the night, the same can be said for San Francisco, and Los Angeles.

Yes, you're right, is going to be dark and spooky; its supposed to be. If you watch 50 Cent's Bulletproof [biography] movie, you will learn the easy way, that life over there is a bitch. You fuck anyone with drugs, watch yourself get killed by these mobsters. You fuck with the gangsters, whether they're a crew or a gang, you better fucking run. If you thought San Andreas is nasty in this aspect, you ain't seen SHIT.

There are a lot of people walking during daytime, that's reality, but people don't fucking get that at Night its worse, because there's always drug dealers at every corner; this is also true for daytime, its more to do with the turf of the street. GTA4 will be fucking hard, and that's how I like games.

Shadow Voa
04-05-2007, 12:32 AM
I kinda meant it as terrorism sort of thing. Rocket launchers, Hinds, Jetfighters all at your disposal in GTA:SA to destroy and have fun with. But thats true too, I just hope TT is ready since assclowns like Jack wont stop and even if they do, new assclowns will come out of the woodworks to finish what their predecessors started. Thats the way our industry is.

Carlos
04-05-2007, 01:01 AM
I kinda meant it as terrorism sort of thing. Rocket launchers, Hinds, Jetfighters all at your disposal in GTA:SA to destroy and have fun with.
I see what you were talking about...Yeah, I think its going to be a bit spooky. If they made WTC in the game, then it will surely get a huge backlash. Bigger than Hot Coffee.

Even without them, it would still be spooky, because the streets are creepier with the gritty environments and graphics.

BahnNZ
04-05-2007, 01:36 AM
This has been doing the rounds for a couple of days now, Saints Row vs GTAIV.

All I can say is... Hmmm....

http://www.gametrailers.com/player.php?r=1&type=wmv&id=18304

curryking1
04-05-2007, 02:06 AM
GTA IV poops on Saints Row from such a height it's impossible to measure, and that's with only a 1 minute teaser trailer being released.

Saints Row is an embarassment to gaming, what a cheap cash in.... such a fake, garbagey game... seriously.... god... it disgusts me, I feel plagued just thinking of how stupid it is...

P.S. I am genuinely glad I do not live in a major US city and lived in Toronto. I am very, very glad lol.

BahnNZ
04-05-2007, 02:09 AM
GTA3 Vice City/SA poops on Saints Row tp be honest.

curryking1
04-05-2007, 02:09 AM
They really do, that's the funny part, it's not even a joke, I should've said that as well.

julps31
04-05-2007, 02:10 AM
GTA IV poops on Saints Row from such a height it's impossible to measure, and that's with only a 1 minute teaser trailer being released.

Saints Row is an embarassment to gaming, what a cheap cash in.... such a fake, garbagey game... seriously.... god... it disgusts me, I feel plagued just thinking of how stupid it is...

P.S. I am genuinely glad I do not live in a major US city and lived in Toronto. I am very, very glad lol.Lmao...ouch. :ko:

BahnNZ
04-05-2007, 02:23 AM
Yeah, I got abused for saying VC/SA were better than Saints Row on XBox forums but it's so true.

GTA3 really came into it's own with Vice City. I've just played GTA3 through and Vice City really just makes GTA3 look like a simple driving and shooting game.

Smokey
04-05-2007, 02:27 AM
Yeah, I got abused for saying VC/SA were better than Saints Row on XBox forums but it's so true.

GTA3 really came into it's own with Vice City. I've just played GTA3 through and Vice City really just makes GTA3 look like a simple driving and shooting game.

in MY books sa didnt even pass VC i played it through 3 times or more lol

curryking1
04-05-2007, 02:30 AM
Definitely, that's what was so amazing about the whole trio as well. III was just a great game, then VC added this unbelievable amount of polish onto what III built, and then SA took III & VC to a new level in terms of technology and gameplay. A trilogy for the history books.

I think I'll play some Vice City lol, fantastic game. The whole 80s vibe is just... wow, nailed it, spot on.

Smokey
04-05-2007, 02:56 AM
if i hear the song ninty nine st luff balloons (i think thats the name & has to be original version too not english crap) i always think of VC lol

curryking1
04-05-2007, 06:00 AM
Ya, VC definitely had one of the best, if not the best, soundtracks of last gen, maybe even all time. So many amazing songs in it. The radio was absolutely freaking hilarious too lol, definitely my favourite talk stations out of the three.

BahnNZ
04-05-2007, 09:48 AM
I think that's why I may get Vice City Stories, worth your $20 for the soundtrack alone.

Looney Tune from my former London home plays GTA3 :SA, kills some lady.

http://ps3.qj.net/Schizophrenic-guy-kills-says-GTA-told-him-to-do-it/pg/49/aid/88512

Guess you're supposed to call them schizophrenic not Looney Tunes. :(

Delirious
04-05-2007, 10:15 AM
Yeah I loved the VC soundtrack too. The songs are classics. I hope IV has a good soundtrack too.

masteratt
04-05-2007, 01:39 PM
When it comes to Rockstar, there is no such thing as "hope". You know GTA4 will kick ass everywhere. Soundtrack/ variety/ gameplay etc

Three GTAs (main ones) and each better game than the last.

Sure if you prefer the older game over the newer ones that's fine but that's almost always down to style preferences not because the newer one sucked.

There are two franchises that I have blind faith in and they are GTA and MGS.
Never let me down yet :thumpsup:

VonGak
04-05-2007, 02:16 PM
I wonder what new mini games they'll add this time around or maybe they'll elaborate the existing ones.

masteratt
04-05-2007, 02:27 PM
The only crappy addition they made to GTA was car modding in SA.

Maybe if you could mod your car and then sell it in an underground garage, that would have been nice but it just made it look good and that's it.

And in GTA, it's really hard to care for your car so you just MOD it, spend a lot of money then blow it up lol

Pointless.

Obviously I want to see new mini-games AND elaborated older ones.

I also recently tried Hot Coffee to see what the fuss was about and it's actually a quite good feature.
It just adds to the over-all realism and atmosphere of the game so I would like that to return as well, without the nudity, I don't see why Rockstar shouldn't have the balls to put it in the game.

VonGak
04-05-2007, 02:37 PM
^ Agreed, I really wished for one to be more bound to a car in SA though I guess it would remove some of the arcade feel.

Hmm, maybe one could panzer up ones privat car and add things which would give and advantage in missions... that reminds me, I really dislike losing a vehicle as soon as I enter a mission.

indiekid4
04-05-2007, 02:49 PM
How in the world will the 360 be able to have this entire game on one DVD?? Even with compression it's not happening.

jaxmkii
04-05-2007, 03:19 PM
How in the world will the 360 be able to have this entire game on one DVD?? Even with compression it's not happening.

*prays for multidisk*

LaLiLuLeLo
04-05-2007, 03:21 PM
Then I'll lol.

masteratt
04-05-2007, 03:22 PM
I don't see why not.

If they do in fact plan to have Vice City and Liberty City in one game (the billboard on the left of the first screen says "Cheap flights to Vice City $300"), for PS3 it'll be in one disc and on 360 they'll put Liberty on one and Vice in the other.

indiekid4
04-05-2007, 03:27 PM
I don't see why not.

If they do in fact plan to have Vice City and Liberty City in one game (the billboard on the left of the first screen says "Cheap flights to Vice City $300"), for PS3 it'll be in one disc and on 360 they'll put Liberty on one and Vice in the other.

to me, that is just annoying! I remember having to get up after finishing the first disc to FF VII and putting in Disc 2..it was annoying. At least I only had to do this twice (Disc 3) and not everytime I wanted to go to Gold Saucer to gamble a little and back to a town. Imagine having to do this EVERY TIME you wanted to go back to VC or LC. Having to get up, take out the disc, put in Disc one (LC) play in LC for awhile, get back up, put in disc 2 (VC)....I'd just give up..lol.

masteratt
04-05-2007, 03:31 PM
Not to mention it'll be like you bought two separate games instead of a one flawless one.

But hey, that's why I got a PS3 and not a X360 lol ;)


I highly doubt that will happen anyway, Rockstar will probably sacrifice quality on the PS3 to fit it onto a DVD.

It'll be a great burn to Microsoft if Rockstar release a Blu-Ray version and a DVD Version with the Blu-Ray version being clearly superior lol but that's highly doubtful as well.

I too am a bit curious/ confused as to how Rockstar will handle this.

Oh well, only 6months to go.

sikkinixx
04-05-2007, 03:33 PM
Multi-disc would be a huge kick in the balls to MS since they would at least have to admit that a next gen format has uses.

jaxmkii
04-05-2007, 04:18 PM
^ suck it up MS

curryking1
04-05-2007, 04:32 PM
I didn't think the modding was pointless, but it was obviously not as important had it been a different playing game than GTA. It was still fun to strap nitrous on your car and fly it through a city lol, and if you want to, you can keep them in a garage and save the cars.

Kiwi
04-05-2007, 05:08 PM
I didn't think the modding was pointless, but it was obviously not as important had it been a different playing game than GTA. It was still fun to strap nitrous on your car and fly it through a city lol, and if you want to, you can keep them in a garage and save the cars.

I loved that part of the game. I tried to get a fully modded car saved in every garage in the game :-D

Red
04-10-2007, 03:28 PM
http://www.consolewars.de/gen/fetchpics.php?aidx=49312&database=attachments
http://www.consolewars.de/gen/fetchpics.php?aidx=49311&database=attachments

The Main Character is propably from Croatia. Name: Niko Bellic

NickSCFC
04-10-2007, 03:39 PM
Multi-disc would be a huge kick in the balls to MS since they would at least have to admit that a next gen format has uses.
What's the big deal? I never had aproblem playing old PS1 games like Final Fantasy VII on multiple discs.

If I wanted a console for only games I'd prefer to have games on multiple discs rather than pay £100 more for a disc drive I'm not going to use.

jaxmkii
04-10-2007, 03:50 PM
im a full supporter of multidisk 360 games! if 360 games start going multi disk than that will total change my veiw on multiplatform games.

VideoGame mania
04-10-2007, 03:53 PM
http://www.consolewars.de/gen/fetchpics.php?aidx=49312&database=attachments
http://www.consolewars.de/gen/fetchpics.php?aidx=49311&database=attachments

The Main Character is propably from Croatia. Name: Niko Bellic

I can't read it, who the heck makes photos of the magazine articles today?

VonGak
04-10-2007, 03:56 PM
What's the big deal? I never had aproblem playing old PS1 games like Final Fantasy VII on multiple discs.

If I wanted a console for only games I'd prefer to have games on multiple discs rather than pay £100 more for a disc drive I'm not going to use.

You aren't paying $100/£100 (depending on where you live) for the disc drive, that's pure BS and you should be too good for such unfounded accusations.

BTW, I do not remember FF VII to be free roaming. :) Am I mistaken?

jaxmkii
04-10-2007, 03:56 PM
^^dude go buy it support the publisher for once.

i thought the HD-DVD drive was 179usd?

BahnNZ
04-10-2007, 04:00 PM
$199.99 RRP

http://www.amazon.com/Xbox-360-HD-DVD-Player/dp/B000JHO4L0/ref=sr_1_16/103-3792663-8591006?ie=UTF8&s=videogames&qid=1176220762&sr=1-16

Mine cost me $180.27USD in New Zealand.

Sephiroth_VII
04-10-2007, 04:23 PM
What's the big deal? I never had aproblem playing old PS1 games like Final Fantasy VII on multiple discs.

If I wanted a console for only games I'd prefer to have games on multiple discs rather than pay &#163;100 more for a disc drive I'm not going to use.

FF VII is a linear game with a relatively simplistic world map, even for that time. Also, some towns were inaccessible on disc 3, and a lot of the sound had been removed from disc to disc, too.

With GTA, you have a huge, highly-detailed, always accessible world. It has radio stations which are playable no matter where one the map you are, and cars and a pretty powerful crowd AI to boot.

So, the only solution to the problem, other than lowering the quality, is to change discs between islands, and perhaps to create separate radio stations for each of them, since sound takes up the most of the space in GTA games, and I can't imagine the size if they decide to use uncompressed audio like Lair does.

Z
04-10-2007, 05:01 PM
What's the big deal? I never had aproblem playing old PS1 games like Final Fantasy VII on multiple discs.

If I wanted a console for only games I'd prefer to have games on multiple discs rather than pay £100 more for a disc drive I'm not going to use.
how are you not using that drive if you have your game on one disk? :nervous:
and that is not mentioning when you have games in 1080p, HD uncompressed 7.1 surround sound and all. even if you yourself won't use that, thousands of others certainly will, want to and expect it. ;)

also, he meant by that MS's comment that there was no need for a bigger capacity medium and that current DVDs were enough.

Red
04-10-2007, 05:02 PM
GTA IV Will have Multiplayer
No Planes (not sure)
Was shown and running on a 360.

Z
04-10-2007, 05:11 PM
the guy who photographed the mag is an idiot, unless he intentionally wanted us to only view the new screens.

we want to read about the game. I already have the trailer on my PS3 and laptop and seen it to death. I don't want any screens after I've seen how it looks in motion. I want to actually learn something about the game, mechanics, additions, etc.

he should photograph each page alone without flash and make sure the text is legible. otherwise, he shouldn't have bothered. nobody likes a half-assed job.

GTAce
04-10-2007, 05:16 PM
No Planes (not sure)

8(

Red
04-10-2007, 05:17 PM
The protagonist's name is Niko Bellic.
-Multiplayer is to be announced.
-You can use a cellphone to call your contacts.
-No planes..?
-"You have a lot of choice over what you want to do."
-Game Informer played the Xbox demo.
-Dan Houser explains that "a big part of New York life is walking the streets and meeting lunatics", and this is something they definitely tried to put into the game

Sephiroth_VII
04-10-2007, 05:18 PM
^^dude go buy it support the publisher for once.

The problem is that GamePro is only sold i9n America, and only roughly 50% of this forums population live there.

LaLiLuLeLo
04-10-2007, 05:36 PM
GTA IV Will have Multiplayer
No Planes (not sure)
Was shown and running on a 360.

planes + new york X GTA =sore spot = easy target for politicians.

Luis
04-10-2007, 05:40 PM
However, GTA + no planes = utter suckage.

GTAce
04-10-2007, 05:40 PM
Hmm GTA without planes, that changes everything for me. 8(

venomv
04-10-2007, 05:44 PM
FF VII is a linear game with a relatively simplistic world map, even for that time. Also, some towns were inaccessible on disc 3, and a lot of the sound had been removed from disc to disc, too.

I don't remember any town not being accessable in the third disk, Midgar, Kalm, Junon, Watai, Rocket Town, Cosmo Canyon, Nibelheim, Baret's town, that town on the island in the south, the archeology town. All the towns I remember and all are accessible in the third disk.

The main thing that makes it a non-issue is that it is extrmemly linear, and you never had to switch disk to go to differnet places, just when you hit parts in the story line.

sikkinixx
04-10-2007, 05:59 PM
I'm so un-stoked about this game its not even funny. San Andreas was good, but the formula has worn razor thin and fancy graphics and a more accurate city won't save it.

It bums me out that they did Las Vegas in GTA:SA because I think it would have been better reserved for its own game.

Luis
04-10-2007, 06:13 PM
I don't remember any town not being accessable in the third disk, Midgar, Kalm, Junon, Watai, Rocket Town, Cosmo Canyon, Nibelheim, Baret's town, that town on the island in the south, the archeology town. All the towns I remember and all are accessible in the third disk.There are inaccessible places indeed, but they're more due to the storyline than anything else and I won't spoil it here. By the way, in FFVIII you can't enter most of the cities and other places after the-fans-know-what towards the end, although I think that before this event you actually can go to many places, although not with the same freedom as in the previous 3 discs.

However, one may argue whether the game designers took CD limitations into account and tailored the game according to that, introducing convenient storyline twists to fit the limitations nicely.

Z
04-10-2007, 07:29 PM
I'm so un-stoked about this game its not even funny. San Andreas was good, but the formula has worn razor thin and fancy graphics and a more accurate city won't save it.


you talk as if 4 won't change a thing in gameplay or offer much additions.

acousticvan
04-10-2007, 07:42 PM
any melons?

Sephiroth_VII
04-10-2007, 07:56 PM
There are inaccessible places indeed, but they're more due to the storyline than anything else and I won't spoil it here. By the way, in FFVIII you can't enter most of the cities and other places after the-fans-know-what towards the end, although I think that before this event you actually can go to many places, although not with the same freedom as in the previous 3 discs.

However, one may argue whether the game designers took CD limitations into account and tailored the game according to that, introducing convenient storyline twists to fit the limitations nicely.

Yeah, I was thinking about FF VIII with the thing about towns being locked! Sakaguchi himself said that it was due to lack of space for Ultimecias castle.

VonGak
04-10-2007, 07:56 PM
without aeroplanes the GTA4 graphics seem less impressive.

The must be some way to fly.

Sephiroth_VII
04-10-2007, 08:10 PM
Without planes, it just won't be GTA. I hope that someone will get around it, like what happened with LCS on PSP. Sadly, that'll require a firmware hack...

woundingchaney
04-10-2007, 08:12 PM
Yeah GTA4 needs some sort of air travel. I dont particularly care if it is planes but gliding, helicopters or something along those lines would improve gameplay. Although I take it this isnt official right?? For that matter I havent heard confirmation of any means of travel (other than of course cars).


edit: Apparently GI has done a recent interview with scans and there is no planes.

Luis
04-10-2007, 08:14 PM
In any case, if a new GTA game lacks any important feature that was available in previous titles, it's going to be heavily criticised. San Andreas wouldn't have been San Andreas without flying.

Sephiroth_VII
04-10-2007, 08:29 PM
With the fear of sounding very biased, could this have something to do with a limitation in the 360? The developer of Saints Row said that one couldn't fly in the game because of a problem with the hardware, right?

masteratt
04-10-2007, 08:31 PM
What the hell are you guys talking about? lol

Rockstar related rumours are hardly ever correct and we'll know nothing about GTA4 until Rockstar wants us to.

Rockstar doesn't let information "slip".

All this jumping to conclusion is mad.
I definitely think we'll have everything we had at SA and MUCH MUCH more.

If we don't I'm going around and smashing every X360 I see (assuming that's the reason Rockstar held back).

GTAce
04-10-2007, 08:31 PM
Hmmm hey, maybe there are ariplanes as downloadable content for PS3 then. ;)

n1n9tean
04-10-2007, 08:54 PM
No airplanes cuts my excitement in half. RIGHT DOWN THE MIDDLE.

....IF this is true.

Sephiroth_VII
04-10-2007, 09:03 PM
If they are indeed restricted by DVD9, which I honestly think they'll find a better way to get around, maybe it'll just be the size of GTA III. Then I personally won't really miss the planes, since it's such a small area.

VonGak
04-10-2007, 09:16 PM
It's not the end of GTA but I hope they got something big compensating for the removal of aeroplanes.

VonGak
04-10-2007, 09:23 PM
If they are indeed restricted by DVD9, which I honestly think they'll find a better way to get around, maybe it'll just be the size of GTA III. Then I personally won't really miss the planes, since it's such a small area.

I would love if they have taken all resources (and then some) from GTA-SA and focused it on an area on the size of GTA3.

:D We can only hope.

totobeni
04-10-2007, 09:25 PM
no airplanes ?? this is madness..

ok ...give us a "Segway" clone Rockstar...

Luis
04-10-2007, 09:47 PM
I'm not liking this:

http://www.gtagaming.com/index.php


* There is only one city, so there are no planes.
* Freedom is emphasized. You continue to take orders from mission givers, but you are not forced to spend your time in a certain way. You can go see who you want to, practically when you want to.
* The story unfolds in a number of different ways. R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games.No flying
+
one city (small enough to make flying pointless, apparently)
+
freedom
=
contradiction in terms in a GTA game

DVD9 FTL :cry2:

GTAce
04-10-2007, 09:50 PM
It seems like i rent it but slowly i think i dont gonna buy it.

totobeni
04-10-2007, 10:12 PM
:( DVD9 side effect

one city + no flying....( Blu-ray not needed ...yeah..indeed )

all you now should waiting for fewer Cars ,Characters , Missions ..ect

the big thing is...that crap effect PS3 version as X360's is the leading one ..


no planes made me thinking not buying this game...as it look like it's just typical GTA with new city ( still there is no new idea for it or any real different big things ) ..can online play save it for me ? ...I don't think so ..

BahnNZ
04-10-2007, 10:17 PM
Until Ithe situation changes, I don't thnk anyone will make a better GTA than Rockstar, so I'm still buying it.

VonGak
04-10-2007, 10:22 PM
* Freedom is emphasized. You continue to take orders from mission givers, but you are not forced to spend your time in a certain way. You can go see who you want to, practically when you want to.
* The story unfolds in a number of different ways. R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games.

WHAT THE !#@$

I never asked for those things, I loved the main story line with side missions.

The game needs a solid plot and I was hoping for more interaction with the NPCs like one's family in San Andreas.

I hope the quotes are out of context.

Luis
04-10-2007, 10:25 PM
I wouldn't expect a long and elaborate storyline as in San Andreas :( I dare to say it's not even going to be comparable.

totobeni
04-10-2007, 10:48 PM
* Freedom is emphasized. You continue to take orders from mission givers, but you are not forced to spend your time in a certain way. You can go see who you want to, practically when you want to.

already done

same us every other GTA+other games


* The story unfolds in a number of different ways.

already done

Fable , Shenmue , Indigo Prophcy / Fahrenheit , Omikron , Saints Row and many more ...also in previuous GTAs


R* is giving people more freedom, more choice and more sense of control over their destiny - the structure of the storyline is quite different to previous games

already done

Fable , Shenmue , Indigo Prophcy / Fahrenheit , Omikron Saints Row and many more ...also in previuous GTAs



* You can use a cellphone to call your contacts.
welcome to GTA Vice City + SA ..already done

Rockstar where is the new f**king ideas...just made for us a new "smaller" typical GTA with no Planes ..You're all a bunch of losers :loser:

masteratt
04-10-2007, 10:53 PM
Oh wow this IS official...hmmm....errrm....jeez....:nervous:

Well, let's look on the bright side:

1) GTA3 was like this but still amazing...:look:

2) They said they play-tested the X360 version so maybe on the....Oh who am I kidding?

Early impressions are, GTA4 is taking a step back and it seems uninspired at best.

Use Cellphones?
Oh wow, dream come true in a video game. &#172;_&#172;
Ever since I used the cellphone to call contacts in JUICED I was hoping more games would use it &#172;_&#172;

Let's hope they are on track with the other stuff.

Who wants some GI melons?
They are freshly ZIPPED by me in a neat package of 12 ;)

LaLiLuLeLo
04-10-2007, 10:57 PM
Man I must have missed something over the past 6 years. I had no friggin idea that flying the air plane was such an INTEGRAL part of the GTA experience and without it, the game is an unmitigated failure off the bat. Incredible. Yeah man RockStar is falling off big time on this one.

:shifty:

Diresu
04-10-2007, 10:59 PM
Man I must have missed something over the past 6 years. I had no friggin idea that flying the air plane was such an INTEGRAL part of the GTA experience and without it, the game is an unmitigated failure off the bat. Incredible. Yeah man RockStar is falling off big time on this one.

:shifty:

Not a failure by any means but it was one of my favorite parts of SA. Being able to parachute is awesome.

BahnNZ
04-10-2007, 10:59 PM
Mostly picking up hookers and then running them over to get your money back is integral to the GTA experiance. http://forums.e-mpire.com/images/smilies/shifty.gif

Luis
04-10-2007, 11:10 PM
Melons would be appreciated, although I feel their taste won't live up to the latest fertilizers and genetic engineering.

woundingchaney
04-10-2007, 11:11 PM
Well from what I can tell there is no planes as far as there being no flying I have no idea. One city doesnt mean that the city is small as it could encompass more room than any of the other GTAs (it is stated to be larger size than GTA SA). There is talk of "more freedom" but nothing thats really suggesting it being an integral part to the experience. I dont have the mag nor do I know when it will be available in my area, someone that has a chance to read it it would be nice to know some of the particulars.

As to whether "no flying" has anything to do with DVD9's streaming aspects is unfounded at this point (although in the end may prove to be true or not).


Its my understanding that most of the scans found in the mag can also be found on the trailer.

LaLiLuLeLo
04-10-2007, 11:15 PM
well people are getting bent out of shape like they took cars out of the fucking game. there's this jingoist 'multiplatform games suck' bullshit going around that needs to stop.

masteratt
04-10-2007, 11:16 PM
No there are some new ones.

I'm sure it's okay to un-directly link them?

http://www.gtagaming.com/forums/showthread.php?t=86874
http://www.gtagaming.com/forums/showthread.php?t=86901

Luis
04-10-2007, 11:17 PM
One city doesnt mean that the city is small as it could encompass more room than any of the other GTAs (it is stated to be larger size than GTA SA).I never read that it'll be bigger than San Andreas, and the latest melons don't confirm it is bigger either.

EDIT: As a matter of fact, they confirm it will be smaller than SA.


Its my understanding that most of the scans found in the mag can also be found on the trailer.No.

woundingchaney
04-10-2007, 11:28 PM
I never read that it'll be bigger than San Andreas, and the latest melons don't confirm it is bigger either.

EDIT: As a matter of fact, they confirm it will be smaller than SA.

No.
I didnt realize you have the mag??

Most of what Im seeing around the net is that the article says the game is "bigger" than SA and that the scans are pretty much similar to the trailer although I havent seen any of them myself. There is also talk of interactive civilians with enhanced AI and what not.

Luis
04-10-2007, 11:35 PM
I didnt realize you have the mag??

Most of what Im seeing around the net is that the article says the game is "bigger" than SA and that the scans are pretty much similar to the trailer although I havent seen any of them myself. There is also talk of interactive civilians with enhanced AI and what not.The magazine specifically states: "It's a smaller geographical mass than San Andreas". Sure, it could be smaller but more detailed, but we're talking about games of the same series running on different generations of hardware. I wouldn't have expected less of any aspect of it.

And just because random people on the Internet say the screenshots don't show anything else, that won't prevent me from finding out by myself. I can confirm the screenshots reveal more about the city and main character.

woundingchaney
04-10-2007, 11:38 PM
The magazine specifically states: "It's a smaller geographical mass than San Andreas". Sure, it could be smaller but more detailed, but we're talking about games of the same series running on different generations of hardware. I wouldn't have expected less of any aspect of it.

And just because random people on the Internet say the screenshots don't show anything else, that won't prevent me from finding out by myself. I can confirm the screenshots reveal more about the city and main character.

Interesting particularly about the map size?? Are they stating that this is just one large urban area??

totobeni
04-10-2007, 11:41 PM
The magazine specifically states: "It's a smaller geographical mass than San Andreas". Sure, it could be smaller but more detailed, but we're talking about games of the same series running on different generations of hardware. I wouldn't have expected less of any aspect of it.

And just because random people on the Internet say the screenshots don't show anything else, that won't prevent me from finding out by myself. I can confirm the screenshots reveal more about the city and main character.


well...HD graphics + DVD9 = smaller games that fact

and as my other post ( in other page ) there is nothing new in this GTA

Domination
04-10-2007, 11:43 PM
It was inevitable, compression is just not enough, and it's only going to worsen the further we get into next-gen games.

Luis
04-10-2007, 11:43 PM
Interesting particularly about the map size?? Are they stating that this is just one large urban area??"Rockstar North has recreated four of the five boroughs that make up New York City, as well as a section of New Jersey."

One of the things I disliked the most about Vice City and liked the most about San Andreas was the lack and inclusion of countryside respectively. Not just empty countryside, but places spread in it and a huge playground that had a lot of potential for multiplayer and side missions such as off-road races.

GTAce
04-10-2007, 11:48 PM
Lol i can see it coming:
"Rockstar North revealed that you can purchase the two islands from Vice City for 19,99$ each to travel to them in GTA IV."

woundingchaney
04-10-2007, 11:50 PM
summary of preview


http://www.gta4.net/news/index.php

map is smaller with no country sides games takes place completely in an urban/city environment

totobeni
04-10-2007, 11:54 PM
summary of preview


http://www.gta4.net/news/index.php

map is smaller with no country sides games takes place completely in an urban/city environment

i already bought and played GTA3 in 2001..

Diresu
04-10-2007, 11:56 PM
summary of preview


http://www.gta4.net/news/index.php

map is smaller with no country sides games takes place completely in an urban/city environment

...weak. The best part of SA was getting on an ATV or a DIrtBike and just going all over to explore. I was right not to get hyped -_-

GTAce
04-10-2007, 11:56 PM
Ok now they must have:
A) A HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGE great new thing
or
B) A unique and wonderful gameplay

If not, i dont going to buy this game.

woundingchaney
04-11-2007, 12:07 AM
...weak. The best part of SA was getting on an ATV or a DIrtBike and just going all over to explore. I was right not to get hyped -_-

Well I dont think that it was my favorite part but I would agree. Housing GTA4 in a completely urban environment takes some of the elements out of the game (like the different "towns" the city type places and the rural "redneck" towns and what not). Putting this GTA in a much more story emphasized gameplay seems as if it would kind of hamper the free roaming value of the previous titles.

Domination
04-11-2007, 12:18 AM
There's always The Getaway. :) I'll give this one a try, though, but I doubt the experience will be the same as that when i first played on the PS2.

Diresu
04-11-2007, 12:26 AM
Well I dont think that it was my favorite part but I would agree. Housing GTA4 in a completely urban environment takes some of the elements out of the game (like the different "towns" the city type places and the rural "redneck" towns and what not). Putting this GTA in a much more story emphasized gameplay seems as if it would kind of hamper the free roaming value of the previous titles.

Eh, so very true...I am just hoping they don't do something like..."well we have open areas but you have to buy City A for bla amount of money."

Carlos
04-11-2007, 12:30 AM
Damn......One city!?

How the fuck is new york going to be a big, and long game?

Rockstar, you better give me a fucking good reason to buy GTA4, otherwise I'm passing on it until the price drops!

There better be enough drug dealers on the streets to capture that NYC feeling.

Goddamn. Just when I was excited, Rockstar surprises me with ONE city.

Luis
04-11-2007, 12:35 AM
Goddamn. Just when I was excited, Rockstar surprises me with ONE city.One DVD. One city. One short game. One hell of a lot of downloadable content that you'll have to purchase separately.

GTAce
04-11-2007, 12:36 AM
Lol i can see it coming:
"Rockstar North revealed that you can purchase the two islands from Vice City for 19,99$ each to travel to them in GTA IV."

I hate to quote myself LOL.
Nah im pissed, really.....

totobeni
04-11-2007, 12:39 AM
Damn......One city!?


Goddamn. Just when I was excited, Rockstar surprises me with ONE city.

+no airplanes + smaller world +

OmniStalgic
04-11-2007, 12:41 AM
+no airplanes + smaller world +Sony should have paid Rockstar for timed exclusive:susp:

Carlos
04-11-2007, 12:42 AM
One DVD. One city. One short game. One hell of a lot of downloadable content that you'll have to purchase separately.
I swear, I hate multiplatform titles this generation.

DMC4 is going to be cut back because it will be on Xbox 360.

This is no different, they're just keeping it small so that it fits on a Xbox 360 disc.

GGGGGRRRRR......have I mentioned that I hate the whole format war?

totobeni
04-11-2007, 12:57 AM
I swear, I hate multiplatform titles this generation.

DMC4 is going to be cut back because it will be on Xbox 360.

This is no different, they're just keeping it small so that it fits on a Xbox 360 disc.

GGGGGRRRRR......have I mentioned that I hate the whole format war?

^ LOL wait for MGS4 on X360 :laugh:

frosty don't ban me .( ^ was a joke )

uh..it's not just the multiplatform titles ...i was in shock after i finish "Gears of War" in 2 and half hour ...it was super short ..with small levels

GTAce
04-11-2007, 01:00 AM
Cliffbo thats for you:


i was in shock after i finish "Gears of War" in 2 and half hour ...it was super short ..with small levels

It was DVD-9...

*cough* sorry.^^'

OmniStalgic
04-11-2007, 01:00 AM
Yeah, I mean God of War was short and sweet....

Gears was just short:-(

But the online made up for it IMO...

Back on topic-who thinks GTA4 will rock the socks like the original part 3 did on PS2?

dnpmakkah
04-11-2007, 01:04 AM
Gears of War is short and lacks a fully developed story but has been the best gaming experience I've had this year.

OmniStalgic
04-11-2007, 01:06 AM
It certainly was an awesome couple of hours, but since I'm not that big on competing online, I'd have to give the nod to Resistance and God of War 2 as being my best experiences overall this year. I actually play quite a bit of flOw and MS too...

Everyone shooter games should honestly rip/off Gears cover system though. how awesome would it be for a FPS to seamlessly go from first person to cover system!!

GTAce
04-11-2007, 01:08 AM
Guys please dont let this drift into another "GeoW is to short but awesome yadda" thread lol.

masteratt
04-11-2007, 01:10 AM
Back on topic-who thinks GTA4 will rock the socks like the original part 3 did on PS2?
Without being a Sony fanboy, I honestly do think they made a huge mistake by not utilising the power and more importantly, the space of the PS3.

I mean next-gen GTA...FREAKIN' GTA...On a 9GB DVD? :shrug:

GTA3 mad the big jump to 3D and all GTA4 is doing is....Well, nothing.

So no, definitely won't have that impact.

I read an article written by an insider on how Rockstar lost it's root and become money hungry bastards and well I'm starting to believe it.

41 Bloody GB man.
That's how much more we could have had.

If Rockstar expects me to download and pay for stuff that already should have been there, they can take their game and shove it up their @$$. :banned:

OmniStalgic
04-11-2007, 01:12 AM
Without being a Sony fanboy, I honestly do think they made a huge mistake by not utilising the power and more importantly, the space of the PS3.

I mean next-gen GTA...FREAKIN' GTA...On a 9GB DVD? :shrug:

I read an article written by an insider on how Rockstar lost it's root and become money hungry bastards and well I'm starting to believe it.

41 Bloody GB man.
That's how much more we could have had.

If Rockstar expects me to download and pay for stuff that already should have been there, they can take their game and shove it up their @$$. :banned:The Getaway:shrug: hahaahahahahahahaa....

sry man I had to...but hey ya never know...

totobeni
04-11-2007, 01:12 AM
Cliffbo thats for you:
It was DVD-9...
*cough* sorry.^^'

i know it DVD-9 but i was talking on that


I swear, I hate multiplatform titles this generation.



my point was , DVD-9 even start to hurt X360 games..


Gears of War is short and lacks a fully developed story but has been the best gaming experience I've had this year.

i never say it was bad....just super short with super small levels..it was fun ..but small..as well as Motorstorm ...but cuz Motorstom is a sony game ..every reviews was like " it's bad cuz it lacks tracks "


It certainly was an awesome couple of hours, but since I'm not that big on competing online, I'd have to give the nod to Resistance and God of War 2 as being my best experiences overall this year. I actually play quite a bit of flOw and MS too...

Everyone shooter games should honestly rip/off Gears cover system though. I cool would it be for a FPS to seamlessly go from first person to cover system!!


the funky thing is...Gears steal that system from kill.switch

Luis
04-11-2007, 01:14 AM
Without being a Sony fanboy, I honestly do think they made a huge mistake by not utilising the power and more importantly, the space of the PS3.

I mean next-gen GTA...FREAKIN' GTA...On a 9GB DVD? :shrug:

GTA3 mad the big jump to 3D and all GTA4 is doing is....Well, nothing.

So no, definitely won't have that impact. More like less than 8 GB in fact...

totobeni
04-11-2007, 01:18 AM
More like less than 8 GB in fact...

in fact ..it's 7.5GB the rest for security and copyright