Sandman
05-17-2006, 10:18 PM
I don't know if this has been posted before, but the classic controller:
http://revolutionmedia.ign.com/revolution/image/article/708/708962/hands-on-the-controllers-20060516043908534-000.jpg
... is in fact a SHELL that will use the full motion sensing of the Wii-mote.
Another important aspect to note, however, is the lack of weight in the controller. Since the main bulk of the technology is held within the Wii-mote, the actual shell is a bit on the light side. It does offer a clip on the backside, however, which we assume is used to put the Wii-mote into, which will add a good deal of needed weight to the combo. Aside from the obvious use of Wii technology to power and relay information from the Virtual Console Controller to the Wii itself, we can't help but wonder what types of games could be made using the hybrid design of a classic controller mixed with full motion control.
http://revolution.ign.com/articles/708/708962p2.html
http://revolutionmedia.ign.com/revolution/image/article/708/708962/hands-on-the-controllers-20060516043908534-000.jpg
... is in fact a SHELL that will use the full motion sensing of the Wii-mote.
Another important aspect to note, however, is the lack of weight in the controller. Since the main bulk of the technology is held within the Wii-mote, the actual shell is a bit on the light side. It does offer a clip on the backside, however, which we assume is used to put the Wii-mote into, which will add a good deal of needed weight to the combo. Aside from the obvious use of Wii technology to power and relay information from the Virtual Console Controller to the Wii itself, we can't help but wonder what types of games could be made using the hybrid design of a classic controller mixed with full motion control.
http://revolution.ign.com/articles/708/708962p2.html