View Full Version : has anyone counted how many cars there is in gt5
oxygenuk
05-26-2005, 09:14 PM
well seems we wont have to just have a 6 car races anymore, woohoo! :D .
looks like we'll be gettin double the sized competition, did anyone notice how many cars were on track though? thanks
Coded-Dude
05-26-2005, 09:24 PM
{along the same thought process}
What do you think the MAX number of online players will be(I don't remember if Sony has commented on this)
I think 64 is the standard for PC online FPS isn't it?
MMORPG's are pretty much infinite(unless you calculate server performance into the equation)
the legendary ice man
05-26-2005, 09:42 PM
I thought it was 32 for current online games - 64 for future games.
S.T.A.L.K.E.R. supports something quite large I think...or did - not sure.
Something Codemasters said in a CodeM email about Toca3 or a TOCA game at least is that.
With next gen they'd be able to have a minimum of 8 cars on track AND bring out a Safety Car in dangerous situations :)
so it's not what you were really looking for - but does go somewhere to showing it off.
my counting was quite feeble, but I think there are 20 cars in VGT :roll:
Coded-Dude
05-26-2005, 09:45 PM
isn't battlefield like 64 players.
I know current ps2 is 16-24, xbox is 32, and PC is 64+(depending on game/server)
I woul dlike to see 100+ for certain games(mmorpg's + some fps/battle games)
the legendary ice man
05-26-2005, 10:00 PM
Aren't most MMORPG's a few 1000?
# of cars is still undetermined. I also suggest not waiting for the game. Polyphony are a perfectionist team, it will take a long time for a PS3 GT game to be released. also, there aree still three version to come before PS3's one does:
GT online-PS2
GT for Boys-PS2
GT mobile-PSP.
theFUTURE
05-26-2005, 10:06 PM
It doesnt matter how many cars were in the Vision GT demo. That was just a simple port over from GT4. I dont see why so many people were excited by the demo. When they are ready to show the real GT5 then i would assume the amount of cars on-screen will go down. The amount of detail in the cars alone will drag down the #of cars. I would have to guess that there will be at least 16 cars or so in a race. Sorry to disappoint everyone.
It doesnt matter how many cars were in the Vision GT demo. That was just a simple port over from GT4. I dont see why so many people were excited by the demo. When they are ready to show the real GT5 then i would assume the amount of cars on-screen will go down. The amount of detail in the cars alone will drag down the #of cars. I would have to guess that there will be at least 16 cars or so in a race. Sorry to disappoint everyone.
I'm sure that the number of cars won't go down as the E3 demonstation showed the scope of what the next GT will achieve.
TidusX
05-27-2005, 07:03 PM
IGN said there were about twenty I believe, or I could be wrong. But they did say there were double the amount of the maximum on GT4.
I see Vision of GT as a only a tech (which didn’t’ really amaze me). Like the Rubber Duck demo, it doesn’t have to be a game. It is just to give an initial idea of what may be done. The demo was short and it didn’t’ reveal much.
L0NGH0RNO7
05-28-2005, 05:30 AM
Battlefield 1942 and Vietnam both support 64 players. Battlefield 2 was supposed to support 128 and could, but only in broadband games and with very large maps. EA scrathced the 128 limit due to player/map size and lag when dialups and slow ISDN connections were made.
Danji
05-28-2005, 08:06 AM
I played the video several times when I first downloaded it and there are about 20 to 30 unique cars, not just looping around the track.
I thought the huge rush of people was amazing! Definitely my favourited part of the video.
SOCOM 3 supports 32 players.
RaviGupta
05-29-2005, 03:37 AM
Did you guys see theFUTURE's post? The Vision Gran Turismo demo was just a port of the Gran Turismo 4 engine over to some more powerful hardware. If you look closely on the front of the shirts of the pit crew men you can see on every guy the Gran Turismo name is written with a '4' clearly printed to the right of it.
Gran Turismo 5 will certainly look much, much better than that stuff. I expect, and you all better as well, that the huge crowd of people and pit crew will look much better in the real GT5. When I first saw the demo for VGT though, I was like 'what the ____ is this garbage?' because it looked no different than GT4. And this is because, to reiterate what theFUTURE said, the VGT demo used the GT4 engine. And yet again... none of the stuff in the VGT demo at the SONY conference is representative of what GT5 will look like.
O.D.S
05-29-2005, 04:16 AM
well i for one dont know how many cars will be on track (nor do i want to guess).
A thing that does interest me more though is how many cars the game will actualy have...i mean if BD can hold around 50GB i expext hugely detailed tracks and around 1500 cars! (i know that sounds like many cars but didnt GT4 have something like 740 cars?, all on one DVD?)
it was on a dual layer DVD to be precise.
and yes, with BD, we don't need to worry about disk capacity. so it will really depend on how much Polyphony can make. personally, I see them as taking things a bit too seriously, like for example recording the real model engine for each car. I can understand this for key cars, but for every single car?! are you insane? believe me nobody really knows or can tell the exact sound of those antique cars they use. and why is the mojority of cars old models by the way? an 80's Corolla? wow, I can see race fans drool over that one...not!.
come on now Poly, don't waist too much time on such unwanted canrs.
jaxmkii
05-29-2005, 11:58 AM
# of cars is still undetermined. I also suggest not waiting for the game. Polyphony are a perfectionist team, it will take a long time for a PS3 GT game to be released. also, there aree still three version to come before PS3's one does:
GT online-PS2
GT for Boys-PS2
GT mobile-PSP. im willing to bet that gt online will be a PS3 relise just cause if you take GT4 trun up the veiwable objects uncompress all the textures use the high polymodels for everything and bump up the number of cars. you dont have to make anything new. just give GT4 a face lift. they probly allready have all of this on some harddrive someware have online as a "new" gimick and BOOM new game! and just work a a few little details untill ps3 lanch. (ill buy it)
as far as crash phyisics i dont think well be seing that untill GT5 witch BTW has been in development scince late 03 so im predicting Q1 of 07
it was on a dual layer DVD to be precise.
and yes, with BD, we don't need to worry about disk capacity. so it will really depend on how much Polyphony can make. personally, I see them as taking things a bit too seriously, like for example recording the real model engine for each car. I can understand this for key cars, but for every single car?! are you insane? believe me nobody really knows or can tell the exact sound of those antique cars they use. and why is the mojority of cars old models by the way? an 80's Corolla? wow, I can see race fans drool over that one...not!.
come on now Poly, don't waist too much time on such unwanted canrs. :? real race fans would understand why thouse old junkboxes are there.
***hint cancell your subscription to compact sport and get Road&Track*** :wink:
they announced that there will be another version that is online enabled after GT4 (for PS2). The only reason they couldn’t add online is due to time constraints’ GT is known as a shifting, very late game to be released. Expect only minor adjustments and touches along with online for the new PS2 version.
About PS3; they will be cremated by fans and the competition if they did that and tried to pull a fast one as being a next-gen game. Other sim racers are looking very fine like Enthusia and TOCA 3. I don’t know about you, but I don’t want a PS3 NFS game looking better than GT. GT is the benchmark in simulation and graphics. Fans expect nothing short of that for PS3. that is why I am not waiting for it. We will be lucku if we see a GT game before18 months from launch.
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