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NickSCFC
05-12-2004, 10:22 AM
Publisher: Konami
Developer: Konami Compuer Entertainment Japan
Release: March 2005
Homepage: www.konamijpn.com/products/mga
Trailer: Game Trailers (http://www.gametrailers.com/gt_vault/t_mgacid_e3_2k4.wmv)

Metal Gear Acid is the name of the new 3D Tactical Espionage Action game for PSP, according to a brief announcement on Konami's E3 media disc. However, that's about all there is to say about the game as yet -- it's an "all-new stealth adventure game," development is headed up by Konami JPN's Hideo Kojima, and that's about it for now. A release date is not available as yet.

http://image.com.com/gamespot/images/2004/news/05/11/mga/mga_screen001.jpg
http://image.com.com/gamespot/images/2004/news/05/11/mga/mga_screen002.jpg
http://image.com.com/gamespot/images/2004/news/05/11/mga/mga_screen003.jpg
http://image.com.com/gamespot/images/2004/news/05/11/mga/mga_screen004.jpg

NickSCFC
05-12-2004, 12:04 PM
Konami's PSP lineup (www.the-magicbox.com)

Meikyu Tansaku Kei Monsters
Metal Gear: Acid
Powerful Pro Baseball
Winning Eleven
Ys The Ark of Napishtim

CrumCon
05-12-2004, 04:01 PM
Is it me or this game looks better then MGS2:SOL, Twin Snakes..

And they are comparable to MGS3?

LOL PSP kicks any handheld games... hell it even kick many gamecube and xbox games

Makaveli_786
05-12-2004, 04:08 PM
WOW Id love to C ur face when U C the GT demo, it looks far superior to the MGS screenshots.

Moonkea
05-12-2004, 05:31 PM
Okay, I don't post here often, as you can tell, because I'm only here for the news.

I'm just going to say this: Does anyone remember the scrapped MGS Card Game idea? It was seen on the Document of MGS, if you know.

If not, I reckon, by the looks of, er, that third image, that this has got a weird slant on the genre in that its now a card game.

It may not be, but the guard has two "10"s above his head - 10 damage per bullet from the AK-47 card? I dunno, but that new item slot system may fit in with a card game of some sort.

I will but it no matter what (need a job to get some money first...) but what do you think? Am I crazy?

julps31
05-12-2004, 05:41 PM
I feel ike this is going to be the most revolutionary handheld since the original gameboy. Thats incredible.

Fats
05-12-2004, 06:09 PM
I feel ike this is going to be the most revolutionary handheld since the original gameboy. Thats incredible.

I agree, in terms of graphical power no other handheld matches this... What the Playstation was to the console market, the PSP will be to the hand-held market. Perhaps not on the same scale though...

julps31
05-12-2004, 06:18 PM
I agree, in terms of graphical power no other handheld matches this... What the Playstation was to the console market, the PSP will be to the hand-held market. Perhaps not on the same scale though...
Exactly. This is the first handheld to do many things. First handheld optomized for 3-d graphics, first handheld to use disc, has a lot more memory than GBA and even more than the PS2, plus plays movies and other formats. This is the handheld to really push the handheld industry forward.

rev>thanu
05-12-2004, 07:28 PM
remember these games are the first wave of games on psp and already the graphics performace reaches that of ps2. image how games would look half way psp's life time. maybe close to half life 2 graphics who knows. i sure would hope so :D. also the nintendo DS isn't that far off in graphics either. i thought the graphics difference was gonna be huge between psp and DS. but they showed a demo of metroid prime on DS and looked similar to the gamecube one but without all the explosions, particles, reflections and lighting. but texture wise it looked the same. anyways this is just the first gen of games on these handhelds. i would love to see how psp performes at full power if it "supposely" ( according to sony) 10 times stronger than ps2.

ultimategamer2004
05-12-2004, 07:40 PM
Nice pics nick looks like this will be a good game..
I hope it is as good as it looks and that is good for a handheld.

richjwild
05-12-2004, 08:06 PM
i dont like the sound of that card game malarky, sounds a bit too RPGish for my liking

Fats
05-12-2004, 08:16 PM
I'll say nothing on the matter, it could turn out to be a huge revolution that everyone loves... So I'll keep quiet until we get more information on it.

richjwild
05-12-2004, 08:24 PM
thinking about it, it could turn out in a mature pokemon style trading fest using wifi

Fats
05-12-2004, 08:26 PM
thinking about it, it could turn out in a mature pokemon style trading fest using wifi

That actually sounds really exciting... :lol:

richjwild
05-12-2004, 08:30 PM
i just hope there isnt too much emphasis on them , eg using a certain 1 to defeat a boss

i hope they are like bandana or stealth , maybe not even as powerfull as that

CrumCon
05-12-2004, 08:35 PM
Guys.. DS is nothing compared to PSP..

just look at those screen shots of DS games:

Metroid hunters
http://www.the-magicbox.com/0405/game051104n.shtml

animal crossing ds
http://www.the-magicbox.com/0405/game051104o.shtml

Mario kart ds
http://www.the-magicbox.com/0405/game051104k.shtml

super mario 64x4
http://www.the-magicbox.com/0405/game051104f.shtml

As you can see... super mario on N64 looks much better then that.
Even Metroid prime: hunters looks nothing compared to PSP games.

MP Hunters look some what better because of the dark environment.

Look at Mario 64x4.. and the other.. they all looks like PS1 games.

check those site please

solidus
05-12-2004, 08:38 PM
The metroid game did not! look like the Gc version. the graphics are of the N64 type.
You didn't have these kind of pics with the GC version. I know they aren't anti-aliased but still. It's pretty obveous they are of the N64 quality.

http://image.com.com/gamespot/images/2004/screen0/920760_20040511_screen002.jpg
http://image.com.com/gamespot/images/2004/screen0/920760_20040511_screen003.jpg

CrumCon
05-12-2004, 08:41 PM
too blocky and jaggies lol

richjwild
05-12-2004, 08:43 PM
have you seen the screenshot of the ball rolling? it looksvery poor graphics, and nowhere near PSP

also,the controls surely wont be like a normal FPS, beacuse you must only be able to strafe and move forward

solidus
05-12-2004, 08:58 PM
I just hope for Nin that wasn't the final result of their DS or they will have less sales than the N-gage :lol: :lol:

CrumCon
05-12-2004, 09:01 PM
I just cant believe Nintendo design DS like that..

To me it would be embarrissing to show up the Ds in the public.. that thing is just ugly.

man.. especially when you open the system.. GBA SP looks nice when you open the system.. but DS... god.. so ugly.

To me PSP is just sexiest looking handheld ever desgined period!

solidus
05-12-2004, 09:04 PM
That design will scare away their child userbase and chase away their grownup userbase.

I just think it's a very stupid move to make a esign like that, didn't they see it theirselfs??

richjwild
05-12-2004, 09:08 PM
why are we talking about the ds in the mgs thread

can we move it into the ds thread please *pretends to be a mod*

Makaveli_786
05-12-2004, 09:09 PM
Theyr decent looking, dont forget we didnt even have 3D on handheld till PSP came around, compared to PSP its crap but there isnt anything out there that can whoop the DS's ass apart from PSP, second still deserves a couple of claps.

solidus
05-12-2004, 09:11 PM
We just started about the DS here because someone said the graphical gap isn't that wide.

Anyway, back to Mgs...

richjwild
05-12-2004, 09:29 PM
what does evri1 think of the card idea?

Kiwi
05-12-2004, 09:37 PM
Pardon?

elheber
05-13-2004, 12:05 AM
This MGA is gonna use turn-based card gamplay. You get a certain number of moves, and actions; then the enemies get to make their moves.

As much as i don't like the idea of turning MGS into a cardgame, it is pretty innovative.

DappaDizzle
05-13-2004, 12:10 AM
This MGA is gonna use turn-based card gamplay. You get a certain number of moves, and actions; then the enemies get to make their moves.

As much as i don't like the idea of turning MGS into a cardgame, it is pretty innovative.


i hope what your saying is not true cause its sounds a whack card based and all

solidus
05-13-2004, 01:26 AM
It is a turn-based strategy game. Don't know about the cards tough.

The_Kure
05-13-2004, 03:50 AM
Its going to be a turn-based strategy game?

Is this comfirmed?

Kiwi
05-13-2004, 11:23 AM
Well that's certainly a surprise. Wasn't expecting that from a Metal Gear game.

These screenshots confirm that it's a turn-based strategy involving cards anyway:

Link (http://www.1up.com/slideshow_viewer/0,2097,a=126876&po=1,00.asp)

solidus
05-13-2004, 03:30 PM
Just check the preview of gamespot. That will feature all info about the TB game.

CrumCon
05-13-2004, 07:11 PM
New Metal Gear Acid from IGN.

To understand how the game works.. just watch this movie

http://c.streamingmovies.ign.com/psp/article/514/514808/PSP_WallFootage_MetalGearAcid_05_13_02_wmvlow.wmv

Fats
05-13-2004, 07:15 PM
Double poster! I take it there's a problem with the boards tonight?

richjwild
05-13-2004, 09:26 PM
does this card thing mean you basicaly do no playing, and just tell snake what to do?

gamingmonkey2004
05-13-2004, 11:58 PM
turn based? i thought it was kinda like VR atleast thats whati understood from what i read. its said that its not like normal MGS's and it is based more on stealth and thinking and crap

NickSCFC
05-14-2004, 12:51 AM
We'll have to wait and see.

Danji
05-14-2004, 02:07 AM
http://www.gamespot.com/psp/strategy/metalgearsolid/media.html
The latest movie there, updated today, blatently shows that is turned based. Not that bad of a decision, innovation is nice and so is having time to think out your moves.

NickSCFC
05-14-2004, 02:02 PM
I suppose no one can really judge it untill they've played it.

richjwild
05-14-2004, 07:23 PM
i hope its gud

hideos had sum strange ideas lately (camo index, face paints, eating snakes) but apparently they work well so hopefully this shud be gud

Kiwi
05-14-2004, 10:15 PM
Apparently Kojima hasn't got anything to do with this project.

Danji
05-15-2004, 04:46 AM
What? Where did you read that?

CloudANDTidus
05-15-2004, 07:43 PM
Odd choice of gameplay, but I guess it moves the seris along a bit.

Also, I wonder why the solid name was dropped.
















We better not meet a "Acid Snake" :evil:

Kiwi
05-15-2004, 08:26 PM
What? Where did you read that?

I can't actually remember now, but the article definately mentioned a suspicion that Kojima isn't working on Acid. I'll try and find the link for it.

Danji
05-15-2004, 09:59 PM
K, good luck.

the reason they dropped the 'Solid' name is because it's not the same genre, but the same plot. I pray that there isn't an Acid Snake running around in the game but I wouldn't be too terribly surprised if there was.

Kiwi
05-15-2004, 10:14 PM
Apparently there were doubts to start off with, but Konami have announced that he is working on it.

NickSCFC
05-16-2004, 11:39 AM
For being one of only two playable PSP games at the E3, there's a surprising lack of information on this game.

Kiwi
05-16-2004, 01:32 PM
From the footage I've seen, the gameplay looks very similar to RPG's like Final Fantasy Tactics, Vandal Hearts and Front Mission. For anybody who isn't familiar with these games, the fight sequences involve moving a certain amount of spaces on a grid, and then being able to perform a variety of attacks.

I would guess that the cards have something to do with the amount of damage a certain move would make. Perhaps a card that the opponent has would counter a move, or weaken the attack of the other person.

richjwild
05-16-2004, 01:44 PM
y didnt they just make a nu mgs game, this sounds stupid, and nothing like metal gear

Kiwi
05-16-2004, 01:48 PM
I know. Strange format to go for if you ask me.

KlawHammer
05-17-2004, 05:43 AM
Why not Metal Gear - Sons Of the Light....

Omega Blue
05-17-2004, 09:28 AM
Why not Metal Gear - Sons Of the Light....

how about Metal Gear Sons Of Commujism. :lol:

stanDarsh
05-17-2004, 11:28 AM
Why not Metal Gear - Sons Of the Light....

how about Metal Gear Sons Of Commujism. :lol:

how about Metal Gear: Sons Of Bitches or

Metal Gear: Sons Of the Soil :P (watch simpsons if you don't get that :wink: )

solidus
05-17-2004, 12:30 PM
Why not: "Metal turn based Gear"?
Or: "Developing a turne based game and calling it Metal Gear to boost sales"

I'm still adjusting to that turn based gameplay. Why make it a Metal Gear game? What's next, Gta puzzel?
Hitman: RPG?
Manhunt: racing?

Makaveli_786
05-17-2004, 02:19 PM
LMAO@manhunt racing :P

klaymen
05-18-2004, 04:10 AM
Why not: "Metal turn based Gear"?
Or: "Developing a turne based game and calling it Metal Gear to boost sales"

I'm still adjusting to that turn based gameplay. Why make it a Metal Gear game? What's next, Gta puzzel?
Hitman: RPG?
Manhunt: racing?

hitman rpg might actually be kinda cool.

stanDarsh
05-18-2004, 04:40 AM
LMAO@manhunt racing :P

Are you kidding? That game would be so gold!

Think Mario Kart, but you run over people, and use their body parts to throw at the other drivers in the race! :P

gamingmonkey2004
05-18-2004, 01:10 PM
turn based is kinda stupid. i mean its not much fun in that. doesnt seem like a game i will get. because..eh..im looking more of running around and shooting

richjwild
05-20-2004, 09:37 PM
part of the fun of mgs is messing around playing with guards n shooting stuff, u cnt do that with the nu game

gamingmonkey2004
05-21-2004, 01:48 AM
yea i loved dragging them around and stuff..making blood pools..heh..heh..heh

limbfilter
05-21-2004, 03:45 AM
Odds are they'll release a cool one later....But if this game does end up playing like xcom Then I'll buy it.

richjwild
05-21-2004, 11:18 AM
have you read the interview with kojima saying that he dusnt think mgs would work on the psp? maybe we will neva see a proper mgs game on psp

menace_13
06-05-2004, 12:56 PM
hey did you guys no that metal gear acid is a card game :?

Kiwi
06-05-2004, 06:50 PM
You should probably read the thread before posting. Of course we know.....

NickSCFC
06-06-2004, 10:27 PM
You should probably read the thread before posting. Of course we know.....
There's sure to be a lot more than just simple card play, this is still one to look forward to.

Makaveli_786
06-06-2004, 10:37 PM
I dont mind giving something a try so ill be sure to rent it and give it a shot, if its good then ill put it in my collection.

Kiwi
06-06-2004, 11:13 PM
It's got the potential to be good I suppose, would just be nice to get a little more info on it.

NickSCFC
06-11-2004, 01:33 PM
Source - www.computerandvideogames.com

The legendary Japanese games designer stuns Solid Snake fans with word that a traditional version of the stealth classic is not feasible on Sony's flashy handheld

Globally respected games designer Hideo Kojima has revealed that he has no plans to develop a classic Metal Gear Solid title for Sony's recently unveiled PSP, owing to what he sees as the technical limitations of the system's inputs.
Speaking to CVG behind closed doors at last week's E3 2004 event in Los Angeles, Kojima explained the decision making process behind Metal Gear Acid for PSP, a turn-based affair, as opposed to the traditional mix of real-time stealth-action Snake fans have become accustomed to.

"You know, MGS the series is about stealth-action and requires very delicate, very fine button controls, button inputs," Kojima told us. "If you make a little mistake with the button input you might be spotted by an enemy - a handheld is just not suitable for that kind of fine button input." This news will likely cause disappointment amongst Snake fans clamouring for a true version of Metal Gear for PSP, and also raises concerns over the complexity of titles we can expect from PSP in the future, despite the obvious power of the hardware.

However, rather than developing a sub-standard title which would been little more than a cash-in, Koijima-san and his team have thought outside the box, so to speak, to create a unique Metal Gear adventure, exclusively for Sony's new platform.

"When I discussed [the problems of creating Metal Gear for PSP] with the team, we came up with the idea to have a game that has the Metal Gear Solid look, feel and flavour, but something that isn't action based, because of the way the buttons and controls work," Kojima said. "That's why we've come up with something more strategic."

While Metal Gear Acid is an undoubtedly intriguing and promising prospect (you can read our enthusiastic initial hands-on impressions here, fans would undoubtedly have welcomed a traditional update with unrestrained glee. It appears this is now out of the question, but Snake fans should instead look forward to the unique take on the series offered by Acid.

Shedding further light on his inaugural PSP title, Mr Kojima told us: "It's more of a side-story [to the main MGS universe]; but in Metal Gear Acid you'll probably see all of the characters from Metal Gears 1, 2 and 3."

NickSCFC
06-16-2004, 02:37 PM
Another image:

http://img20.imageshack.us/img20/9024/mgsacid.jpg

Illmatic
06-16-2004, 04:04 PM
It should still be a good game,card game or not,Konami,Metal Gear,come on now.Even if it was like the Final Fantasy 8 card game it'll be of the hook.
Man i used to spend hours with that card game,hunting down the rare cards,and then unleashing them on my misfortunate opponent.
Hey,it'll be phat if they made a game like FF8 and you collect the cards and can battle other PSP owners with your hard earned cards and win their cards or trade them,and even form crews,hell yeah.

kevindenoyette
06-16-2004, 05:40 PM
you don't get what the game is about right?

it's not a complete card game, you just attack by drawing certain cards.

Makaveli_786
06-17-2004, 02:12 PM
Another image:

http://img20.imageshack.us/img20/9024/mgsacid.jpg

DAMN, it looks amazing, what the hell does he mean hardware limitations, that screen looks amazing.

NickSCFC
06-17-2004, 03:01 PM
Apart from the lower resolution and obvious lower texture detail, this looks pretty close to Twin Snakes.

Makaveli_786
06-17-2004, 05:00 PM
Yeah it is and this is a first gen game too :shock:

NickSCFC
06-21-2004, 03:04 PM
E3 impressions

Source - psp.ign.com

We pretty much wet 'em when we walked by Sony's booth this morning and saw that actual PSP kiosks were playable on the floor, and that the latest Metal Gear title was one of the games booted up on the system.

It turns out that this was, in some ways, false hope, although any Metal Gear news is good news. Instead of featuring a playable game, Metal Gear: Acid was instead shown in a rolling demo of the game in action while running on PSP.However, this was no video presentation -- the game was indeed shown in realtime, with some interactivity in the looping demo to switch camera angles on the fly.

However, that's not to say that this demo was anything but early -- the promise is there. Snake was seen running around in his bandana, whomping on enemies and unloading great deals of ammo. The Snake model, as well as the enemy characters, were somewhere in the range of the first PS2 outing, and the environments occasionally struck an angle that showed off the game's detailing so far.

Oh, and by the way, this latest Metal Gear isn't at all the Metal Gear you know...

As was speculated in our Metal Gear: Acid first look at the screenshots, the game is actually something more akin to a third-person strategy/board game than a full-blown Metal Gear Solid. Where the game takes its Acid is when the strategy/board game elements pop up -- this segment was shown to be turn-based, as Snake snuck around a complex while trying to avoid guards. His movement is plotted on a strategy/RPG grid, and he can make a certain number of moves in his turn while guards patrol the area. If action pops up, you need to use a card -- yes, the game is partially played with the use of role-playing cards. Draw a neck-breaker card after you've snuck up on a guard and you may snap him dead before he ever knows it. Even once spotted, Snake had all the time he needed to draw a card for a weapon -- the "!" goes up, but unless the gameplay demo wasn't in line with the final, the rigid turn-based nature still pops up even during action sequences..

A turn-based strategy utilizing characters instead of tanks or chess pieces still holds plenty of promise, and the way that the in-game demo player scanned the environment for enemies and carefully plotted his moves (that is, until a guard easily spotted him ... but after that, he just stood there, so I guess it was his turn, and we mean 'turn', to die), there looks to be complexity in the concept. But it's still a very tough call to make as far as just how well this diversion in the series will be received by fans -- it'll have to be a real killer if the mass market that embraced the last two MGS games is expected to play through it. It's one of the world's best game designers on the project, so we're fairly secure in saying that the promise of the concept will pay off.

Sockatume
06-24-2004, 11:11 PM
An absolute dream come true for me. I'd been hoping for a more strategy-oriented MGS for ages, and this looks like it could be a lot of fun. I know a few people who are dissapointed with the new approach, but it just looks aces to me.

NickSCFC
06-27-2004, 01:15 AM
Then maybe you can explain what the hell the game is about :D

slayerx
06-27-2004, 01:19 AM
I think its going to be like FF TT to some extent which can only be a good thing :)

NickSCFC
06-27-2004, 12:58 PM
What was FF TT like to play?

slayerx
06-27-2004, 01:11 PM
FF TT was close to been one of the best FF games the ps1 version was imo much better than the GBA version fun i dont think MGS will be like it in many ways but i think the turn based element will be similar

stanDarsh
06-27-2004, 01:39 PM
I get the feeling that that Metal Gear Acid will be a cross between the M.G. - VR Training Missions and a game called Kartia (also called Legend of Kartia) which both appeared on PS1.

richjwild
06-27-2004, 02:45 PM
what was this kartia like? and what was FF TT like?

Kiwi
06-28-2004, 07:48 PM
Here's a review of Kartia:

Atlus is getting better at this. After finally bringing over the most recent PlayStation installment of its unique Megami Tensei series, Persona, it has become encouraged by the wide-open RPG market and begun porting over its best titles: Ogre Battle, Tactics Ogre, and now Kartia.

Originally titled Rebus (in Japan), the newly renamed Kartia refers to the card-based magic the game centers on. Similar in style to Tactics Ogre, Kartia is mainly a strategy game with a unique twist. Instead of concentrating so heavily on the tactical aspects of the game, Kartia focuses on creating phantoms, which are creatures that enter into battle with you. You can also use all sorts of elemental magic based on Kartia as well. During the game you will have the chance to create weapons and new kinds of phantoms. The variety found in Kartia is refreshing and the innovations abound.

You begin by choosing one of two characters, Toxe or Lacryma, and follow the story, which is different for each character. Like any decent RPG, the plot is lengthy and involved, and the game time invested in either quest will require significant commitment. Considering you can choose between two different characters adds considerable value.

With character designs by Yoshitaka Amano (of Final Fantasy fame) and game design by the producer of the Megami Tensei series, RPG fans will find much to enjoy here. Graphically, the game resembles a simpler Final Fantasy Tactics. However, the game is sharper, clearer, and more colorful than FF Tactics and much easier to navigate with an easy-to-see overhead perspective. Backgrounds are 3D and can be rotated 360 degrees, 90 degrees at a time. Characters are sprite-based and animated well for this sort of game, while spell effects give a good bang for the buck.

The sound effects are particularly sharp and add a tangible authenticity to the battle scenes. Gamers who enjoy well-done soundtracks will enjoy the orchestral compositions that lace the Kartia experience. An interesting feature that many gamers will enjoy is the versus mode, where you can take on a friend's army. You can also swap items with other players using your memory cards.

Perhaps the only downside (which is not unique to most RPGs, strategy or otherwise) is that the game is quite linear. Aside from that, battles tend to get a bit monotonous; however, the sheer number of options at your disposal goes some way to lightening that burden - small details to be sure and nothing that detracts from the game. Once past the first couple of battles, the subtleties sink in, and it's then that the game becomes a blast.

Considering the drought of good RPGs recently, Kartia's presence on the market is perfect timing. The fact that it's a good RPG makes it even better. Kartia's a game with substance and style, one that wins you over without resorting to flashy pyrotechnics or cheap gimmicks. Hopefully gamers won't overlook this game as they salivate in anticipation of games like Final Fantasy VIII. Kartia is a first-rate RPG that we're lucky to have on these shores. Atlus' daring move has resulted in one of the finest RPGs this year.

Score: 7.7

Also, slayerx, do you mean Final Fantasy Tactics? If so, here's a review of the PS1 version:

The skeptic may suspect Square of milking its big franchise for all it's worth with Final Fantasy Tactics, a game quite different from the other titles in the popular series. He couldn't be more wrong - Final Fantasy Tactics proudly bears the Final Fantasy name and proves to be yet another astonishing success in Square's PlayStation lineup. This is a work of the highest quality in every respect: From the impressive 3D terrain, to the expertly animated characters, to the gorgeous soundtrack, to the sheer volume of available gameplay options, Final Fantasy Tactics is a masterpiece.

This complex and challenging game is geared toward a more advanced audience than Final Fantasy VII. You play a young noble involved in a worldwide war, and your first duty is to assemble a team from a limited pool of amateurs. The members of your squad gain experience and job points with each successful task in battle (whether it be slashing a sword or tossing a potion to an ailing friend), and those job points can later be used to learn hundreds of new techniques including spells, defenses, and counterattacks. What's more, your troops can change occupation at your command, provided they've attained the experience to take on the new position. Soon enough, your squires and chemists will evolve into archers, monks, sorcerers, knights, and thieves. Later you'll gain access to more advanced classes like summoners, lancers, and samurai. The character classes and their properties are vintage Final Fantasy, and fans will immediately recognize such trademarks as the destructive king dragon Bahamut and the mysterious sombrero-and-blue-cloak garb of the wizard.

Final Fantasy Tactics boasts tremendous replay value for an RPG with its 20 available occupations to pick and choose from, each with dozens of specialized techniques. The alarmingly cute-looking characters belie the serious nature of Final Fantasy Tactics' thoughtful, exciting plot - you'll witness treachery upon treachery, social struggle, lost love, murder, and moral dilemma along the way, and you'll even see your character grow older and wiser over the course of the game. Unfortunately, the English translation of the original Japanese script does its worst to detain you from enjoying Final Fantasy Tactics' storyline with poor grammar and the consistently awkward use of "quotation marks," but thankfully the story itself is retained intact.Combat tends to hamper most Japanese RPGs, which thrust countless boring encounters upon you and your party as a means of padding play life and adding an interactive element to an otherwise linear plot. But in Final Fantasy Tactics, the battles are the meat and potatoes of the game - with so many kinds of characters and so many different locales in which to fight (prairies, swamps, towns, castles, ruins, deserts, and anything else you can think of), the combat in Final Fantasy Tactics just gets better and better. Often even the plot sequences in Tactics unfold as interludes during the warfare. The fights, many of which are very challenging, are presented through beautiful isometric 3D playing fields, and you can rotate the terrain 90 degrees at a time and even tilt the view and zoom out to gain an ideal vantage point on the situation. Each fighter on the battleground can move and perform one action each turn from his primary or secondary occupation. As a general rule, the more powerful attacks take some time to charge up, allowing the opponent an opportunity to either disable the assailant or to get out of his way. The combat in Final Fantasy Tactics requires much more strategy than the typical RPG, both in terms of preparation (which soldiers to send in and in what formation) and in execution (using a fast unit as a decoy, flanking the opponent, and anticipating the counterattack).

Everything fits into place perfectly. The pacing of Final Fantasy Tactics ensures that there's never a dull moment, and building experience is a real treat - whereas doing so is a chore in most other RPGs. Its outstanding symphonic score delivers an epic feel, while the stylized character designs add charm and personality. The challenging nature of this game allows for a much more serious story than most other RPGs, and the ability to customize each soldier to the extreme ensures superior play life. Role-playing games don't get a whole lot better than Final Fantasy Tactics.

Score: 8.9

Source: Gamespot (http://www.gamespot.com/)

slayerx
06-28-2004, 10:14 PM
yeah thats the one i meant Matt cheers :D

Kiwi
06-29-2004, 09:54 PM
My friend had the US version, but his TV didn't work properly with it. It came out in B&W.

imported_The_One
06-30-2004, 02:57 AM
No doubt MG:A will be a breath of fresh air to all those MGS veterans who are used to sneaking around in real-time. I'm quite sure this new concept won't dissapoint too many. I think we can trust Kojima to make this game another good Metal Gear title.

Kiwi
06-30-2004, 08:34 PM
Though it's a very different format to what we've seen before in MGS games, I think that a lot of people will take to the idea. I'm certainly interested in it anyway.

NickSCFC
07-09-2004, 06:00 PM
The name will get sales anyway.

richjwild
07-09-2004, 06:53 PM
Itll be a launch title ill be buying, and im sure many others will too.

NickSCFC
07-11-2004, 04:08 PM
When are we going to get some new details or screens? It seems like there's been nothing since E3!

Kiwi
07-11-2004, 08:24 PM
I guess that there will be an explosion of info when we come to TGS.

NickSCFC
07-23-2004, 02:25 PM
Game being played at the PlayStation Meeting 2004

http://www.famitsu.com/game/news/2004/07/12/h-103_28513_psp0712met.jpg.jpg

New screens, thanks to Blue

http://img31.exs.cx/img31/8540/mga.jpg

Sockatume
07-23-2004, 02:44 PM
They're screen grabs from the groovy trailer, (http://www.konamijpn.com/products/mga/english/trailer.html) if that's got you interested. Squiggley lines a-go-go.

Illmatic
07-23-2004, 03:33 PM
Sort of off topic,but still ta do with MG.
When MGS2 was in developement for PS2,did anyone go to konamis website and register their name to feature on a dog tag of one of the soldiers?
I did but didn't see my name on any.Anyone actually get their name in the game.
Be kool if they done this with MG:Acid aswell.

ultimategamer2004
07-23-2004, 04:13 PM
Well im dident but i would of thought there would of been thosands of ppl who registered so the chances are very slim! :lol:

Illmatic
07-23-2004, 04:18 PM
Yeah,but still,it would be kool if u made it in.Braggin rights :lol:

ultimategamer2004
07-23-2004, 04:20 PM
Yeah it would be good if i knew at the time i would of had a go at it but i dident after all its worth a try.

NickSCFC
08-01-2004, 11:33 AM
Did people actually bother looking at the name tags in MGS2?

Kiwi
08-01-2004, 02:39 PM
Some people must've. The names popped up on the screen when you picked up a tag as well.

NickSCFC
08-09-2004, 01:20 PM
Think I stopped collecting them once I got inside the tanker :mrgreen:

NickSCFC
08-12-2004, 04:03 PM
New screens:

http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103541221.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103535894.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103539378.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103541909.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103539925.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103542487.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103543549.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103545971.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103552846.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103551940.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103551018.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103550284.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103549549.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103548862.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103548206.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103547627.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103546768.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103603596.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103602611.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103601393.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103600736.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103600189.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103559361.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103558736.jpg

Sockatume
08-13-2004, 02:14 PM
Why not just download the trailer? :wink:

NickSCFC
08-13-2004, 03:00 PM
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103601939.jpg
http://pspmedia.ign.com/psp/image/article/526/526004/metal-gear-acid-20040623103544690.jpg

ultimategamer2004
08-13-2004, 03:36 PM
decent screens but most were a bit fuzzy. Anyways it is looking like a very good game.

NickSCFC
08-22-2004, 06:44 PM
The latest game in the Metal Gear series, "Metal Gear Acid", is to be released soon after the launch of Sony's PSP. Until now, concrete details about the game have been few and far between, but this week's Famitsu reveals a few points about the game's system. Previous games in the series have been action-based, but the latest title is a card-based simulation game. A totally original story sees the return of Snake in the lead role, and events seem to continue from the end of "Metal Gear Solid 2", though this is not confirmed yet.

Further details about the system, including images of the latest build of the game and a selection of cards, can be seen in the details link below.

http://game-science.com/img/news/mgacid/exscreen.jpg

The screen above shows how the interface has been redesigned from its earlier appearance at E3. The cards now have more content, including a description of the card. In the top left of the screen is the life bar, and the deck indicator showing how many cards are left in the deck. The series' standard alert indicator is also present. The top right of the screen shows the items that are currently equipped and the bottom of the screen shows the cards which have been dealt. The field contains a number of markers, not shown in this screen, where the character can be moved to, and each action has a move cost, in addition to the cost shown on each card. The game features some new characters, including a new heroin as well as some familiar faces on the cards.

Cards come in five types:
Action used for attacking
Character featuring characters from the series, with various effects
Item rations for recovery and similar items
Support used to give Snake an advantageous position
Weapon each have different attack strength and hit-rate

Ten cards are revealed in the latest issue of Famitsu, pictured below. The number in the top right is believed to be the cost of using the card, while the symbols at the bottom could well be an indicator of how rare the card is. Some cards also have special effects which can be activated, for example, the Roy Campbell card can let off a large explosion to damage many guards within the surrounding area.

http://game-science.com/img/news/mgacid/card01.jpghttp://game-science.com/img/news/mgacid/card02.jpghttp://game-science.com/img/news/mgacid/card03.jpghttp://game-science.com/img/news/mgacid/card04.jpghttp://game-science.com/img/news/mgacid/card05.jpg
http://game-science.com/img/news/mgacid/card06.jpghttp://game-science.com/img/news/mgacid/card07.jpghttp://game-science.com/img/news/mgacid/card08.jpghttp://game-science.com/img/news/mgacid/card09.jpghttp://game-science.com/img/news/mgacid/card10.jpg

qK
08-24-2004, 09:34 AM
i realy wish this wasnt a card based game' and was more of its original form.... kinda dissapointed to be honest' il have to try this before i buy it

But on the other hand' its nice to see somthing new being done to a great product, i just have a feeling this game will be hyped and not be all that.

gamingmonkey2004
08-27-2004, 01:25 AM
i think its a good idea to some extent. i mean they dont want to draw attention from their other MG game. plus this might take MG in another good direction. remeber VR training. that was a whole new game! for playstation. so i have nothing against this game until i play it then dislike it or like it.

games_ fan
08-27-2004, 11:24 AM
This should be good but i'll wait for the reviews for this one I'm not sure if cards will work well in MGS :|

ultimategamer2004
08-27-2004, 11:29 AM
If i'm going to get a game i normally get it within 2 weeks of launch gives time for reviews and other ppls opinions.

gamingmonkey2004
08-27-2004, 09:44 PM
yea...since im not big on cash ill just rent a bunch of games and see them for myself

kevindenoyette
08-28-2004, 12:41 AM
http://www.itmedia.co.jp/games/psp/2004/mga/first/index.html

did anyone check these new screens? they look very nice. i'm getting more interested in this game.

gamingmonkey2004
08-28-2004, 01:02 AM
well this looks more like "our" snake and not hte 70's snake or w/e in snake eater. although i have nothing at all against snake eater..the 70's snake or big boss is something to look forward too. but this isnt snake eater thread so i wont go on. im begining to like this card movements...makes me more interested

draco04
08-29-2004, 03:50 AM
i think that it is kinda funny that a few big title games are going to this card based play but sence MG is following this style then there most be some reson for it... i plan on MG really surpising me with this card playing introduced into the normal real time playing but i fell that it will be a change for the good.

NickSCFC
08-29-2004, 11:42 AM
I still can't understand what all this card nonsense is about, I guess I'll just have to wait till I play it.

draco04
08-30-2004, 03:57 PM
well i don't know if you have heard about how the new kingdom hearts is going to be but i think that it will be played in the same manor as kindom hearts:chain of memorys.....again i don't know if any of you know about that game but on the off chance you do you can relate it to that for those for you who don't you can look it up. :D

gamingmonkey2004
08-30-2004, 11:28 PM
i still dont quite understand how you will play this card thingy.
i know you need certain cards to play to use a gun like the socom.
but what decides how far you move?

Illmatic
08-31-2004, 02:55 PM
Well i think the game should be pretty good, a refreshing take on the series, But then again it would have been all good if they kept the original gameplay of the series. Anyway, Konami have put up a website for the game.

check it out (http://www.konamijpn.com/products/mga/)

At the moment it doesn't really offer much, just a look at the E3 2004 trailer, and a section to post some comments/suggestions.

draco04
08-31-2004, 03:55 PM
i still dont quite understand how you will play this card thingy.
i know you need certain cards to play to use a gun like the socom.
but what decides how far you move? i have a felling that how far you can move is already a set amount and you can't move farther then that so stradagy is going to come into play and that is what i think this game is going to bring to the table instead of the normal play that everyone is used to it will be stradagy basiced...that's what i think ....your tring to swich it up on all the fans...lol 8)

kevindenoyette
08-31-2004, 08:20 PM
as for the movement, I reckon it'll be a lot like ff tactics advance for the gba. With the squares and such. You just use your cards here for certain attacks and whatnot. Nearly everyone liked ffta and its gameplay, so game this shouldn't get scorned by the people who liked ffta.

Kiwi
08-31-2004, 08:47 PM
As with a lot of people on here, I'm not so sure about the card format. But still, I think it'll be worth giving a go. You never know.....

gamingmonkey2004
09-02-2004, 12:42 AM
As with a lot of people on here, I'm not so sure about the card format. But still, I think it'll be worth giving a go. You never know.....

yes i agree and for the movement thing i think i figured it out. (warning opinion) its like when you level up you get "stat" points and then you get to use your stat points and buy abilities like movement and other weapon cards and what not...well thats what i think it could be

NickSCFC
09-13-2004, 07:15 PM
It seems like a quick thinking game anyway, not sure about the actual stealth though.

gamingmonkey2004
09-14-2004, 12:14 AM
yea i wonder how they will imcorperate stealth in a card based game

NickSCFC
09-14-2004, 03:15 PM
http://www.playfrance.com/images/psp/314583477/zoom/3167.jpg
http://www.playfrance.com/images/psp/314583477/zoom/0802.jpg
http://www.playfrance.com/images/psp/314583477/zoom/6301.jpg
http://www.playfrance.com/images/psp/314583477/zoom/8244.jpg
http://www.playfrance.com/images/psp/314583477/zoom/4799.jpg
http://www.playfrance.com/images/psp/314583477/zoom/5374.jpg
http://www.playfrance.com/images/psp/314583477/zoom/7178.jpg
http://www.playfrance.com/images/psp/314583477/zoom/7902.jpg
http://www.playfrance.com/images/psp/314583477/zoom/4808.jpg
http://www.playfrance.com/images/psp/314583477/zoom/4972.jpg
http://www.playfrance.com/images/psp/314583477/zoom/4076.jpg
http://www.playfrance.com/images/psp/314583477/zoom/6397.jpg
http://www.playfrance.com/images/psp/314583477/zoom/4137.jpg
http://www.playfrance.com/images/psp/314583477/zoom/8896.jpg
http://www.playfrance.com/images/psp/314583477/zoom/0263.jpg
http://www.playfrance.com/images/psp/314583477/zoom/3505.jpg
http://www.playfrance.com/images/psp/314583477/zoom/6839.jpg

kevindenoyette
09-14-2004, 06:12 PM
Good find nick, keep em coming.

I like the look of it so far, but I can't wait till tgs.

gamingmonkey2004
09-15-2004, 12:14 AM
i wanna know if thats a girl or another raiden?

PsP_will_rock
09-15-2004, 09:00 PM
looks more like girl the gfx in thse newest pics looks awesome
could u give me the site u got them from

gamingmonkey2004
09-15-2004, 10:59 PM
looks more like girl the gfx in thse newest pics looks awesome
could u give me the site u got them from

i know i was being sarcastic.
yea those screen looks awsome..im excited i cant wait until PSP comes out!

GD|eNSo
09-19-2004, 05:36 AM
Hmm .... in the game the shoulder's look too broad to be for the character to be a girl. But in the drawing, surely, looks like a chick.

Also, how are Nurbs in effect in here? I'm not real techy when it comes to stuff like this, but from what I told, and read, shapes were suppose to be more rounded. I just a see a lot of flat lines.

Thanks for the pic, btw. :)

catoblepa
09-19-2004, 10:48 AM
Nurbs? I really don't think they'll use PSP advanced features
in launch titles...
MG AC!D looks pretty good, but it's pretty obvious this game
doesn't push PSP hardware too much.

gamingmonkey2004
09-19-2004, 04:48 PM
maybe they were screens on a PSP dev kit on a comp...or they are lazy..and how can they not use NURBS on the PSP? i mean there isnt anything else

GD|eNSo
09-19-2004, 07:11 PM
Just what GM2K4 said... what is the point of having them implemented in to the hardware, if their not going to be put in use, when the should be.

Launch title's are going to be cruicial for both companies (Nin, Sony) and the should be as "pretty" as possible.

If they are thinking this as .... "hey no big deal", then they have the wrong attitude, and may end up hurting them.

gamingmonkey2004
09-19-2004, 08:54 PM
well you also have to consider that MGA is most likly not even finished and that could be beta screens on a PC or something...but i mean PSP isnt out for Japan until what? novmeber or something

DappaDizzle
09-20-2004, 12:52 AM
i think it will playable and woo hoo 100th post

gamingmonkey2004
09-20-2004, 01:04 AM
i think it will playable and woo hoo 100th post


you think it will playable....wtf does that mean

DappaDizzle
09-20-2004, 01:05 AM
at tgs

gamingmonkey2004
09-20-2004, 01:07 AM
oooo i get it you jsut left out the "be" yea i think somewhere someone posted the list of the playable titles...i think neptunez did...im not sure ill come actoss it eventually and ill post it

DappaDizzle
10-14-2004, 10:23 PM
i wonder if this will have the same fun factor as Final Fantasy Tactics

draco04
10-25-2004, 05:21 PM
let's hope that it does i accualy liked that game i know some people who played it and just hated it but i liked it.

speedis
11-02-2004, 07:13 PM
New scan of the game:
http://www.playfrance.com/news/images/314583477/zoom/7644.jpg

DappaDizzle
11-02-2004, 10:52 PM
this game is shapeing up 2 be raw

speedis
11-05-2004, 06:51 PM
Metal Gear Acid will be avalible in Japanese stores on th 16th

Source: Konami website

DappaDizzle
11-05-2004, 07:04 PM
looks like we will get on our launch then or one week after

mxgear
11-14-2004, 02:58 AM
I think it will be good. Metal Gear has always been good. Even (do i dare say it? :oops:) the raiden GAMEPLAY (not character) in mgs2. With a story being directed by Kojima himself I think the experience will rock. AS for the card gameplay. I prefer to look at it as an RPG and the cards being items that you ahve picked up along your journey.

amod20002004
11-17-2004, 10:01 AM
Exactly what kind of game is this? I am sure that this game is not depending upon
regular metal gear gameplay. I am littlie bit confused with the actual gamepaly of
this game. How cards will help us while playing actual game. :?

Fats
11-17-2004, 10:22 AM
I haven't really been keeping up to date with it, but I think it's more of a turn based game as opposed to real-time fighting.

amod20002004
11-17-2004, 10:44 AM
Means like Final Fantasy gameplay. Cool.

nesman
11-20-2004, 01:18 PM
I am a very dedicated Metal Gear fan. This differs a lot from the previous games, but nevertheless interesting.

speedis
11-20-2004, 06:51 PM
i think it's being made by the same person who made MGS for the GBC, that one has a 97% score over at gamerankings

aussieinjapanpsp
11-22-2004, 04:52 AM
This game isn't very good ! Its a kind of card swap game (like ugiyo - according to Japanese reviews) - its not like metal gear solid on the PS2 - you move like you do in FF tactics.

My Japanese GF was goling to get it for me but she said "it sounds terrible"...so in the game - you move square by square !! talk then move again.

Fats
11-22-2004, 09:55 AM
We already know this, it's been said about 100 times. Apparently Hideo wanted to try something different on the PSP. At least it's original.

Neon Sentry
11-22-2004, 10:08 AM
And many reviewers despised MGS2 and even Xenosaga... unbeknownst to many, not every gamer in the world follows the strict path set by the gaming magazines. I don't like Halo. I don't like San Andreas. I don't like FFVII. I do like FFVIII. I do like GTA3. I do like MGS2. I actually prefer games that don't follw the mainstream and go for their own path or agenda

I prefer a game that I haven't seen countless times over

I want to see MG presented in a different light. I've played it 2d, 3d, FPS and 3rd person. I've played it with a keyboard, and NES controller and a DualShock. I don't think I'm the only person who wants to see Metal Gear in yet another form. Hell, it's better than a direct port (although original MGS would be quite nice on the PSP) and quite refreshing in terms of gameplay

I'm more excited about MGA than MGS3!!! Sure, MGS3 may have Close Quarters Combat, camo and a certain depth of story and character, but MGA is something entirely new

I'm ready to embrace it, and hopefully it'll live up to my (rather high) expectations

Fats
11-22-2004, 10:17 AM
And many reviewers despised MGS2 and even Xenosaga... unbeknownst to many, not every gamer in the world follows the strict path set by the gaming magazines. I don't like Halo. I don't like San Andreas. I don't like FFVII. I do like FFVIII. I do like GTA3. I do like MGS2. I actually prefer games that don't follw the mainstream and go for their own path or agenda

I prefer a game that I haven't seen countless times over

I want to see MG presented in a different light. I've played it 2d, 3d, FPS and 3rd person. I've played it with a keyboard, and NES controller and a DualShock. I don't think I'm the only person who wants to see Metal Gear in yet another form. Hell, it's better than a direct port (although original MGS would be quite nice on the PSP) and quite refreshing in terms of gameplay

I'm more excited about MGA than MGS3!!! Sure, MGS3 may have Close Quarters Combat, camo and a certain depth of story and character, but MGA is something entirely new

I'm ready to embrace it, and hopefully it'll live up to my (rather high) expectations

Well put Neon, I'd have to agree with you on most of your points there. :)

nesman
11-22-2004, 05:12 PM
You're right, we could use a change. I don't like remakes of games that much but I have nothing against them. My philosophy is to leave a great thing alone. If it's already great then don't tamper with it, right? If it's already great then what more can you do? MGA catches my eye and I think it will be a great new addition in Metal Gear.

lepermesiah
11-27-2004, 09:37 AM
:shock: finally someone who doesnt conform to reviews. I agree with you wholeheartedly. I believe that FF VIII was better then FF VII for the simple fact that i liked it more and for the fact of halo2 its over rated. But to get back on topic here MGA is more innovative then the DS. Just like music artists want to move in new directions this game is going to take us some were new. Who wants to play the same boring style over and over again. I embrace this change and welcome it with open arms. Im glad to see someone with the nuts to finally try something that most people might not like. I for one think this game looks great. Strategy games are one of my favorite (FFT being one of my tops) genres. From wat ive seen and with out haveing actually played it yet i would give it a 8 out of 10 it looks cool but i dont know enough about it.

kevindenoyette
11-27-2004, 01:09 PM
i'm excited about mga, who cares about cards? it's a strategy game, and it sounds like it could really be awesome. I'm about as excited to get mgs3 than mga.

lepermesiah
11-27-2004, 01:15 PM
thank you my friend i completely agree with you. Its gonna be one of the games i preorder

nesman
11-27-2004, 02:17 PM
I've been a Metal Gear fan since the start and I think MGA will be a huge sucess. But I was expecting voice-overs but as long as its fun I'm buying it.

lepermesiah
11-27-2004, 02:42 PM
hehe whole point of buying it is to see if its fun. You never know it might suck. But its metal gear so im expecting alot.

HGwells
11-28-2004, 08:45 PM
It isn't even a card game, more like Commandos meets Command & Conquer.
RTS Rock on handhelds, one of the best games on the GBA is Advance Wars. I don't know how or why this rumour is spreading it's not yugioh, basically instead of items you have cards on you that act as items would.
I hope these idiots saying it’s a card game don’t hamper it sales.

lepermesiah
11-28-2004, 08:50 PM
Yea i hope so to. But if your a person who truely wants that game and is a fan of the series then youll be reading up on it. While reading up on it youll find out that its nothing like yugio. Though you do have a certain amount of spaces to move around on (block by block like games such as gladius) and as you said the cards just represent your items and things you can do. Im just hopeing people will stop flamming the game before they actuall know how the game play is.

nesman
11-28-2004, 10:52 PM
Don't worry, if people start bashing the game then they will have to answer to Solid Snake :twisted:

slayerx
11-28-2004, 10:55 PM
Hope its a launch title in the UK as it will be one of the first i want to play i love FFT and MGS so what more could i want :)

lepermesiah
11-29-2004, 12:54 AM
:evil: If they dont have it as a launch title here there will be hell to pay.

sworder
11-29-2004, 01:19 AM
I definitely was waiting for better graphics on this game. Most PSP games look almost like their PS2 counterparts but this one sucks. Metroid Prime Hunters for the DS looks better in my opinion. Take a look (http://www.gamespot.com/psp/strategy/metalgearsolid/screens.html?page=17).

Black Ops
11-29-2004, 01:45 AM
Whats bad about that one? Hunters looks worse than that.

Wobbleshot
11-29-2004, 02:16 AM
I definitely was waiting for better graphics on this game. Most PSP games look almost like their PS2 counterparts but this one sucks. Metroid Prime Hunters for the DS looks better in my opinion. Take a look. (http://www.gamespot.com/psp/strategy/metalgearsolid/screens.html?page=17)
Hummm

http://dsmedia.ign.com/ds/image/article/568/568233/metroid-prime-hunters-first-hunt-demo-20041122050014924.jpg & http://dsmedia.ign.com/ds/image/article/564/564977/metroid-prime-hunters-first-hunt-demo-20041109061541295.jpg

Vs.

http://www.watch.impress.co.jp/game/docs/20040830/mga01.jpg
&
http://www.watch.impress.co.jp/game/docs/20040830/mga26.jpg

Not fair really, the DS is not a graphics machine. Gameplay might be better on hunters, but then they are two completely different gametypes.

gamingmonkey2004
11-29-2004, 10:40 PM
my freind got hte DS and he doesnt like the way everything plays out, like the control scheme. use the stylus to turn or use the A B X Y buttons to look left right etc and L to shoot. When is L shoot!? its like against all FPS laws they are alwasy R with L secondary, i guess they expect you to use the stylus and you cant press R when you have the stylus...o well thats why im getting a PSP nice and simple no crazyness with a stylus

DappaDizzle
11-29-2004, 11:07 PM
u can change the controls.. but psp still RULEZZZZZZZZZZZZ

gamingmonkey2004
11-29-2004, 11:09 PM
u can change the controls.. but psp still RULEZZZZZZZZZZZZ

nope the metroid game that comes with the DS you have two settings with or without the stylus

Black Ops
11-30-2004, 12:43 AM
Ah. If one does not use the stylus how would one turn around to shoot?

gamingmonkey2004
11-30-2004, 09:24 PM
they use B and X then Y to look up and A to look down. the button names could be different but that is the position of them
Y
X B
A

DappaDizzle
11-30-2004, 09:30 PM
the games alright it beats playin my mario ds.. i thought the thing would different but its just the same is mario 64 with like few changes


i wish i kept that money from the ds to buy psp games.... i spent that cash on spmething that i was only going to use untill i get the psp... sob :roll:

gamingmonkey2004
11-30-2004, 09:32 PM
o you got the DS...well i guess you can alwasy trade it in at gamestop

DappaDizzle
11-30-2004, 09:37 PM
i tried 2 days laters wen i they started psp pre orders.. and they offerd me 90 danm bucks wen 2 days ago i paid 150 .. i was like up yours and mario ds they aid there give $15 .. these danm people are out 2 scam the shit out of any fool out their

Fats
11-30-2004, 10:07 PM
You should hold on to it Dappa, give it a bit of time and you could love it like you love ya mamma. I foresee some great titles coming out for the DS in the future. I still believe that the PSP is better. But hey, that's just my crazy ass opinion.

gamingmonkey2004
11-30-2004, 10:12 PM
You should hold on to it Dappa, give it a bit of time and you could love it like you love ya mamma. I foresee some great titles coming out for the DS in the future. I still believe that the PSP is better. But hey, that's just my crazy ass opinion.

heh..guess the DS doesnt have a very good resale value anyway thats to bad

DappaDizzle
11-30-2004, 10:15 PM
yeh the manager has conviced me to ride it out im a great fan of megaman battle network series.. and the ds has one in the works if u love that series. you could only imagine the possibilties among orther games i will proberly get ff crystal chronicals , animal crossing.. but still psp in my eyes no match for my Ds

gamingmonkey2004
11-30-2004, 10:17 PM
hey and DS fanboys are talking about ports...heh you named 2 right there at least the ones for PSP are like sequels. its MGA not MGS same with twisted metal and others its simalar not hte same

SenshiNaka
11-30-2004, 10:26 PM
hey and DS fanboys are talking about ports...heh you named 2 right there at least the ones for PSP are like sequels. its MGA not MGS same with twisted metal and others its simalar not hte same

The Megaman game would be considered a sequel, I think. Also I am thinking and hoping that the animal crossing game will be different and not just ported.. but I may be wrong.

DappaDizzle
11-30-2004, 10:26 PM
fo real.. quite a lot of ds games are ports that have added new features.. not sayin the psp dont .. but like gameing monkey said most are somewhat sequals

gamingmonkey2004
11-30-2004, 10:58 PM
its need for speed underground: rivals not need for speed underground i mean im sure they will be the same but remeber Sony promised no ports for 6 months or w/e..and GT4 mobile is the closest thing to a port...but it could be very different

DappaDizzle
12-01-2004, 02:03 PM
does anyone think that mga will make it as a us launch title

Pumster
12-01-2004, 08:41 PM
does anyone think that mga will make it as a us launch title
Well, in Japan, Metal Gear Acid will be released December 16, not the 12th. As for the US, it's possible, but it depends on how fast Konami wants the game available.

gamingmonkey2004
12-01-2004, 09:58 PM
lol i was looking at this mom and pop low quality electronics store and they had the release dates for hte PSP and the games...lol they had the games released 2 days before the PSP..dunno why i looked in there but it was worth it

DappaDizzle
12-01-2004, 10:01 PM
OKKKKK... is their a point your trying to tell us monkey.... not be funny or anything just asking

gamingmonkey2004
12-01-2004, 10:03 PM
no just hte fact that it was funny that they are going to sell the games before the PSP.. :lol:

DappaDizzle
12-01-2004, 10:12 PM
no just hte fact that it was funny that they are going to sell the games before the PSP.. :lol:

lol.. see your point they just trying to draw customers

gamingmonkey2004
12-01-2004, 10:47 PM
its going to be almost as bad as me having a PSP with nothing to play on it...unless they have that demo thingy :lol:

DappaDizzle
12-02-2004, 01:12 AM
i hope they make the demo here for us in the U S OF A

gamingmonkey2004
12-02-2004, 01:14 AM
its seems that the PSP is becoming a Racing console because many of the top titles for the PSP are racing games!...the only platformer heard of is Death Jr....and not to many people are talking about it

DappaDizzle
12-02-2004, 01:17 AM
its seems that the PSP is becoming a Racing console because many of the top titles for the PSP are racing games!...the only platformer heard of is Death Jr....and not to many people are talking about it

we anit got any info for Death JR

Pumster
12-02-2004, 01:40 AM
we anit got any info for Death JR
We ain't got any info for any of the other titles either - mostly screen shots. Some titles just stick out more than others, and Death Jr. happens to be one of the games to slip into the background while it continues its development cycle.

gamingmonkey2004
12-02-2004, 01:41 AM
well i remeber it was announced before E3 and they had a teaser site..im going to go cheak it out and see how it looks now and ill report back

DappaDizzle
12-02-2004, 01:45 AM
its the same site

gamingmonkey2004
12-02-2004, 01:47 AM
nothing special just some junk and a music clip...anyway lets get back to MGA

import_tuner
12-03-2004, 10:56 AM
Eh, I'd get the game just see what the story line is like. I think I'll pick up the US version though. The Japanese isn't too much of a problem, but it'd be nice if I don't have to try and read the text. My japanese is a bit iffy, I get owned on the kanji! :shock:

gamingmonkey2004
12-03-2004, 08:19 PM
uhh....what does that mean? kill that person? ok!...dang mission failed.
lol thats why im going US all the way no need to preorder and stuff it would be pointless for me

import_tuner
12-03-2004, 08:58 PM
I found this quite funny regarding MGA:

eBay Auction for MGA (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=75556&item=8150875 533&rd=1&ssPageName=WDVW)

The seller states that the game is in Japanese AND English. Kind of misleading eh? Also says the same thing for the other games.... :roll:

gamingmonkey2004
12-03-2004, 09:06 PM
how could he say that without even playing it yet!?

DappaDizzle
12-08-2004, 12:41 PM
anything to sell something

gamingmonkey2004
12-11-2004, 01:38 AM
everytime i think of MGA im baffled at this card scheme...how will it work out...i know it will be cool...just ofr hte storyline alone it would be worth it but how will it work? do you buy new cards or do you jsut pick them up on the way

DappaDizzle
12-13-2004, 02:26 PM
im thinking the samething maybe when you kill somebody that you will get their wepons cards that add 2 your deck. maybe

gamingmonkey2004
12-14-2004, 12:42 AM
yea but will there be limits on how many of the same card you can have?

nesman
12-14-2004, 12:49 AM
http://pspmedia.ign.com/psp/image/article/572/572549/metal-gear-acid-screens-20041211094110088.jpg

Maybe 6 is the maximum?

gamingmonkey2004
12-14-2004, 12:51 AM
where are you seeing 6? sorry im probably blind. but im sure that you reshuffle the card back in the deck..instead of taking it out

nesman
12-14-2004, 12:54 AM
OOPS my bad, I thought how many cards are available during your turn. :oops:

gamingmonkey2004
12-14-2004, 02:30 AM
OOPS my bad, I thought how many cards are available during your turn. :oops:

its alright. that also answered a question. because i forgot all about hte cards in a hand and stuff. so even though you didnt mean to you still helped me out :lol:

DappaDizzle
12-14-2004, 11:18 AM
OOPS my bad, I thought how many cards are available during your turn. :oops:

its alright. that also answered a question. because i forgot all about hte cards in a hand and stuff. so even though you didnt mean to you still helped me out :lol:..l

lol..you always seem 2 find a way 2 crack a joke

DappaDizzle
12-15-2004, 02:32 PM
December 15, 2004 - There's a big first coming for the PSP tomorrow (12/16). Konami will release Metal Gear Acid for the system tomorrow. It will also release Metal Gear Solid 3: Snake Eater for the PS2 tomorrow (yes, the Japanese release is happing a bit late). Surprise, surprise... the two games can be hooked up via USB!
While we have no details on what exactly happens when the connection is made, reports out of Japan indicate that both games receive some form of special bonus. We'll have to wait until tomorrow to find out what that bonus is.
With this feature, Metal Gear Acid becomes the first PSP title to see connectivity with a PS2 game. Armored Core Formula Front, a game which launched with the PSP on 12/12, also promises connectivity with the PS2, but its similarly named PS2 counterpart is currently without a release date.

taken from ...IGN

nesman
12-15-2004, 04:32 PM
nice 8)

gamingmonkey2004
12-15-2004, 10:17 PM
i cant wait to see some reviews on this game to see how it turns out. like the card aspect i mean.

DappaDizzle
12-15-2004, 11:57 PM
i cant wait to see some reviews on this game to see how it turns out. like the card aspect i mean.

i think it will turn out good

98GTi-VR6
12-16-2004, 03:16 AM
isn't it the 16th in Japan already?

Wobbleshot
12-16-2004, 03:53 AM
isn't it the 16th in Japan already?

yes it is. It is currently 14:35 over there.

Black Ops
12-16-2004, 04:19 AM
Um. Well go get that shit then!

eddyjackson
12-16-2004, 12:52 PM
Picked this one up today. It's FUN. I've never played a card based game before, but I've played Metal Gear, and this feels like Metal Gear even though its unlike anything the series has seen before. There's a few tutorial missions which do a good job of explaining things. Unfortunatly this one looks like it would be impossible without knowing Japanese. I'm sure one could get a handle on the card part of the game (which is infact the meat of the game) but it would be tricky, and the story would be basically lost, which would be a waste.
I havent played much of it yet, but I'll post more thoughts as I play a bit longer.

DappaDizzle
12-16-2004, 09:10 PM
email from my buddy telling me how the game is


Basically the game works like this (I have only done 2 missions, so things may change later on as the difficulty level gets higher):

Every turn you get dealt (at random) a certain amount of cards from your deck. Most of the cards have a "use" function and a "move" function. The "use" function is obvious - for example if the card is your SOCOM, the "use" function makes you shoot it (which you can only do if there is a valid target nearby). The "move" function is seemingly unrelated to the object it is attached to (still not sure - maybe different object cards let you move further than others) and selecting move will give you a grid on the playing field to move over.

The turns go by really quickly so its quite fast-paced for a card game. At the end of each mission depending on how you did you get to choose a new card which not only have cool art on them but they also have special functions which you will then be able to use in the next mission. One of the cooler cards in the earlier missions is the ninja card - using this allows you to strike any opponent on the battlefield (ANYWHERE on the battlefield - round corners, in other rooms etc) and it is enough to kill the weaker enemies in one go.

The D-pad is used mostly, with the analog nub used to scroll the view around a very limited area. L and R rotates the playing field, but in large increments, not smoothly - which is a bit frustrating when you are trying to find the perfect angle to view from in a certain room etc.

The graphics are pretty decent - it reminds me a lot of Sons Of Liberty, albeit slightly rougher. There are no voiceovers during the talky-talky bits (presumably to save accessing the UMD too much) - it is all text.

Other than the voiceovers the sound is basically exactly what you would expect from a MG title. Easily on par with its console versions - great soundtrack and the same sound effects as the PSone/PS2 titles.

gamingmonkey2004
12-16-2004, 11:55 PM
awsome! im gonna get this game just from hearing that...any words on how many hours it lasts?

kevindenoyette
12-18-2004, 01:20 AM
guys, check out ign's gameplay videos of this game. i'm seriously pleasantly surprised, the game plays so smooth and fast for a card game.

http://media.psp.ign.com/media/664/664947/vids_1.html

DappaDizzle
12-18-2004, 02:15 AM
i downloaded all the movies ...and they are awsome...makes me really want 2 get this game

EMAGDNIM
12-18-2004, 04:02 AM
Looks VERY interesting. I think I'm going to pick it up with my next batch of import games...

Black Ops
12-18-2004, 04:43 AM
Looks VERY interesting. I think I'm going to pick it up with my next batch of import games...

Hope this is a launch game for the US release.

gamingmonkey2004
12-18-2004, 06:44 PM
i dont see why not. it would only take some translating...doesnt seem to be any voices. i love the throwing the bomb and then shooting it very interactive and not just..move...shoot...move..shoot...move...die

EMAGDNIM
12-19-2004, 05:50 AM
For anyone that imported it already...how is it navigating through the menus??? I can speak/ read a little Japanese but nothing CRAZY :wink:

gamingmonkey2004
12-19-2004, 02:44 PM
you can change it to english

onezeon
12-19-2004, 04:13 PM
you can change it to english


sadly you cant

the is a little english but ALL the story etc is in jap :(

was gonna get it but im going to leave it for now

Jannis
12-19-2004, 08:41 PM
Did anyone ever try and hook up Metal gear acid and MGS3 (JP) via USB to see what happends...? could be quite interesting

gamingmonkey2004
12-19-2004, 10:20 PM
you can change it to english


sadly you cant

the is a little english but ALL the story etc is in jap :(

was gonna get it but im going to leave it for now


oops :oops: i thought he was talking about the PSP...because when that post was it was the day after release. So i didnt think someone could import it that fast. Wasnt MGA released on the 18th?

EMAGDNIM
12-19-2004, 11:58 PM
Well the Japanese sotry can be translated by others...I'm just talking about the using the cards and getting through the game menus...

is it easy to play if you know little / no Japanese???

Black Ops
12-20-2004, 04:29 AM
Well the Japanese sotry can be translated by others...I'm just talking about the using the cards and getting through the game menus...

is it easy to play if you know little / no Japanese???

Doubhtful. I mean you could probably try and learn from mistakes and go from there. But instructions and those would be a bitch to learn and stuff. I mean its a card game so theres gotta be rules and special cards and stuff.

EMAGDNIM
12-20-2004, 04:37 PM
I was asking my friend about it and he said that I could get by with the little Japanese I know. He mentioned that the cards have large pics on them so they're easy to figure out...

HGwells
12-20-2004, 10:34 PM
http://www.gamefaqs.com/portable/psp/review/R82778.html

This is one of the first reviews of ac!d, it got a high score and it's from someone who normally hates Metal Gear solid.

Black Ops
12-21-2004, 06:14 AM
http://www.gamefaqs.com/portable/psp/review/R82778.html

This is one of the first reviews of ac!d, it got a high score and it's from someone who normally hates Metal Gear solid.

Wierd.

HGwells
12-21-2004, 09:05 AM
http://www.gamefaqs.com/portable/psp/review/R82778.html

This is one of the first reviews of ac!d, it got a high score and it's from someone who normally hates Metal Gear solid.

Wierd.
In what sense?

Fats
12-21-2004, 02:49 PM
Cutscenes. Lots and lots of cutscenes. That's just one of our first impressions from our hands-on with Metal Gear Acid, Konami's PSP instalment in the legendary stealth series.

Metal Gear's particular brand of plot-driven stealth action is the kind of thing people either love or hate, but when the cutscenes you're struggling through are drenched in Japanese text it's hard to enjoy them too much. Still, finally getting Acid in our hands more than made up for it.

The early plot is pretty much beyond us thanks to the Japanese text, but it looks like you'll be battling against a couple of little puppets. Yeah, you heard.

But we could speculate about that all day, so if you want to hear more about the plot details head here. The most interesting thing was getting a feel for whether Acid's turn-based action could be as satisfying as the console versions' real time third-person movement. Our initial reaction is yes.

Basically, at the start of every turn you're dealt a number of cards depending on your position and circumstances. You can then either use these cards to move your character on a limited grid system or play them to attack enemies or solve puzzles. For instance, one of the tutorials involves you climbing a ladder then playing a SOCOM card to shoot open a padlock.

You're limited in how many actions you can do by time points, which are drained as you play cards. Once they're gone, it's the end of your turn and any enemies nearby will move. If they discover you they'll attack or fall back for reinforcements - as dictated by how many time points they have.

It's reminiscent of those classic turn-based strategy games on PC like X-Com and LaserSquad, since gameplay quickly turns into a tense, strategic process of action and counter-reaction. Success comes from surveying the playing area by unlocking the camera from Snake and scrolling around the top-down view, and then anticipating your enemies moves so that you can take them out with the minimum of time points wasted.

For instance, an early encounter has you backed up against a wall as two guards patrol along a corridor. They stop at the end of the corridor so you play your M16 card, spinning around the corner and pumping them full of lead. These actions are automatically undertaken like little cutscenes, so the emphasis is on strategic though rather than reactions.

It starts to get really complicated when you have multiple enemies patrolling. If you get spotted they'll call for reinforcements just like in the MGS games, and if you play all your cards before you're ready to take out your opponents then you'll get humped.

The turn-based system works particularly well for stealth since your movements and strategic thinking are far more step-by-step when you're sneaking as opposed to running in all guns blazing. Likewise, it suits the PSP's portability far more than a home console since you can make a few moves in between bus stops or in a quiet moment in the office, then power down until later.

Needless to say, if you're after a quick fire shoot 'em up Acid's not going to do it for you - but then neither did Metal Gear Solid. Acid's a primarily strategic twist on the stealth action formula and from what we've seen it should appease fans of the series - and even win a few more.

Metal Gear Acid was released in Japan on December 16. No US or European release date has been confirmed yet, but expect it to sneak onto the shelves with the PSP's launch.

We've got more red-hot info on Acid here, and we'll be back with more soon.

www.computerandvideogames.com

Jannis
12-22-2004, 07:36 PM
Seriously hope it´ll be released here in Europe (in a language that is understandable). Lots of people have been quite sceptical about this game up until the point it got released, but now it seems that reviewers ao have changed their opinion a lot (in a positive direction) :lol:

Black Ops
12-22-2004, 08:24 PM
Seriously hope it´ll be released here in Europe (in a language that is understandable). Lots of people have been quite sceptical about this game up until the point it got released, but now it seems that reviewers ao have changed their opinion a lot (in a positive direction) :lol:

Most likely. It will most likely get released in Europe and the US. Don't worry about it. Most of the games get translated and get released in other regions.

gamingmonkey2004
12-24-2004, 12:41 AM
i guess he likes it because its a RPG typish game

Magnus
12-27-2004, 11:48 PM
I got requests from The "I Have A PSP" Discussion Thread (http://psinext.com/forums/viewtopic.php?p=91868#91868). So I'll upload some pic's and/or vid's tomorrow. 8)

(Vid's will most likely be from third mission, I'd like to warn you that I will use some cards that would be considered a spoiler. (Bonus cards if you collect the MGS1 booster pack's in the first and second mission). Such as Revolver Ocelot, Sniper Wolf etc).

EMAGDNIM
12-28-2004, 04:28 AM
I would love to see more videos of it in action...I think Im going to get it anyways...

Black Ops
12-28-2004, 05:38 AM
Same. Hope its pretty good quality. I'm so used to crap quality :(

Magnus
12-28-2004, 12:33 PM
Hi, I'm working on those vid's now, not sure how I'm going to do it, I can't hold the cam while playing :? , well anyway I'll get a friend over so he can hold the cam 8) .

Well until then, I've uploaded a short 4 sec vid of how it looks like when you stand still over the UMD disc in the XMB. Right click save target as.

MGA - 01 (http://medlem.spray.se/playstationportable/MGA_01.mp4)

Also 4 screens (sorry for the low resolution 640x800, I was going to do them in 1600x1200, but that won't work since I can't use the flash (the flash reflects of the PSP screen ruining the pic :cry: )

Push Start
http://medlem.spray.se/playstationportable/IMG_0296.JPG

Game Menu
http://medlem.spray.se/playstationportable/IMG_0299.JPG

Intermission menu
http://medlem.spray.se/playstationportable/IMG_0300.JPG

Socom Card
http://medlem.spray.se/playstationportable/IMG_0301.JPG
------------------------------------
**Edit**

Added a vid, game play goes slow on this vid because I've got to play, and hold the cam to... Spoiler Warning the first card I'm using is from one of the MGS1 booster packs in the first mission. (If anyone's wondering I found 3 booster packs after searching in the first mission…)
MGA - 02 (http://medlem.spray.se/playstationportable/MGA_02.mp4)

EMAGDNIM
12-29-2004, 12:59 AM
Sweet...I have to get this now... :D

Magnus
12-29-2004, 01:42 PM
OK anyone ells got this game yet? I'm kind of stuck on the third mission, I can't go any further forward it's like the fence is blocking the way, I've tried to throw a grenade at it, didn't work :?

Ver2
12-31-2004, 04:29 PM
try shooting the lock with your socom.

gamingmonkey2004
12-31-2004, 11:42 PM
try shooting the lock with your socom.

lol a grenade doesnt work but hey! shoot the thing :lol:

Magnus
01-02-2005, 10:08 PM
Since a lot of you are complaining that you won't understand the story since it's in Japanese, I've collected this story info from the Konami site. Hopefully this will make people stop complaining. And for those of you who say you won't understand the missions, you are so totally wrong, the story has been pretty much linear so far, and besides, if I have any problems later I will solve it with some simple trial and error

Now, I really recommend any importer to get this game it's very entertaining.

Story (http://www.konamijpn.com/products/mga/english/story_index.html)
The year 2016 -- the United States of America.

Jumbo jet flight number 326 flying at an altitude of 35,000 feet gets hijacked by those unknown.
They have used the muscle relaxant Vecuronium Bromide -- a chemical that could be lethal if inhaled excessively.
Among the 517 passengers who are taken hostage in the cabin filled with Vecuronium Bromide is Senator Hach -- a man rumored to become the next United States President.

In the meantime on Lobito Island of the Tejan Republic in southern Africa... Inside the Lobito Physics and Chemistry Laboratory compound guarded by a mysterious armed force is a man standing.

His name is Solid Snake.

The hijackers of flight 326 are making only one request -- the handing over of "Pythagoras". The United States work on identifying the hijackers and determining what the mysterious "Pythagoras" is and soon finds out that it is the name of a project on which research is conducted on Lobito Island.

The Molloni government is reluctant to cooperate, saying that it does not want any interference in its domestic affairs. Losing its patience, the US government sends in its special forces operation HRT, but the force gets attacked by the armed force there. All communications are lost.
With all of what is going on, contents of the classified research at the Lobito Physics and Chemistry Laboratory are about to be revealed.

With things in a deadlock, the US government decides to make use of its last resort -- the already retired legendary mercenary Solid Snake. There is not much time left till the time limit. Solid Snake's new battle begins at the secret lab on the mysterious and enchanting island.


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gamingmonkey2004
01-02-2005, 10:11 PM
thanks that helps..atleast i know what its about now :lol: