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View Full Version : Deep Labyrinth for the DS



OutlawAdidas
05-12-2005, 05:13 AM
looks kick ass if I must say so


http://ranobe.com/up/updata/up37001.jpg

OutlawAdidas
05-12-2005, 05:17 AM
By Sega and Bandai....

Eidorian
05-12-2005, 01:54 PM
Yeah I've read about this. Your stylus controls you swings of the blade.

Flamin Scotsman
05-12-2005, 06:57 PM
ooooooooo.. i sujjested that idea in the ds idea things thread

bobo_ess
05-12-2005, 07:01 PM
this looks interesting

Phoenix
05-12-2005, 08:56 PM
Looks awesome, but it could suck if they don't do it right.

version2.0
05-12-2005, 09:31 PM
Looks awesome, but it could suck if they don't do it right.

Agreed. This could really be good though... This type of fighting style could also work well for a fighting game, with wireless multiplayer, maybe some online. Imagine being able to switch between stylus control of sheild/sword by using the L and or R button. This could make some really heated gameplay, and some slashed screens! (thinks of 10 year old brother hacking at ds)

Dashboard
05-12-2005, 11:22 PM
Wow, one of the better looking games. I like it.

kadr
05-13-2005, 01:21 AM
ooooooooo.. i sujjested that idea in the ds idea things threadI remember that! Props!

It reminds me of Ultima Underworld.

It's cool how the DS gives us a chance to revisit some of the genres of gaming that we haven't seen in a while... and to reinvent those we still have now.

Vishus
05-13-2005, 04:13 AM
I'm going to say it will be ok because I saw the word Bandai. I'm expecting a game like Konami's arcade version.

Flamin Scotsman
05-13-2005, 06:38 PM
it reminds me of maken x dreamcast, which was a really good idea. the game was fun.. but tedious