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View Full Version : Another "Rare" update [XBox]



Michael Bluth
04-05-2003, 02:08 PM
I feel this one is most important to Nintendo fans, so I shall put it on top:

Dear Scribes,
I just brought the new GamesMaster magazine and in it there was a small section that stated you had decided to stop developing games for the Game Boy Advance. Please tell me this isn't true because I think that the Banjo-Kazooie games on the N64 were excellent and I was really looking forward to playing Grunty's Revenge, but if this news is true this obviously won't be happening. Though the article did say that you were now developing Sabre Wulf for the Xbox, if so, are you also going to make a Banjo-Kazooie game on the Xbox too as this would be excellent (because Banjo-Tooie has to be in my top 3 games of all time!). In other words I would definitely like to see a Banjo-Kazooie game on the Xbox.
Yours sincerely,
Stephen Cross

http://www.rareware.com/scribes/rare_reply.gif We have various Game Boy Advance titles both completed and in progress. Grunty's Revenge and others are still on course for release, though we don't have any dates for you as yet. There - that should clear things up and give print mags another eighth of a page of HARD NEWS.



Dear Scribes,
PLEASE!!! Be careful what you say in Scribes. You said in your latest update, in reference to what titles Rare was working on, that your guess was as good as mine. Well, the response to that was a certain site posted that because you said that, that Rare was ONLY working on Kameo. Well, being a forumer, I was immediately beset by idiots and PS2 and GC fanboys saying that Rare was a terrible developer because they can only do one game at a time. Please, do not give me a week of hell again.
Thanks,
Remy

http://www.rareware.com/scribes/rare_reply.gif Ah yes, that superb and reliable site that only ever prints concrete, proven information. I know the one. Honestly, if anyone believes that a developer the size of Rare would only be working on one game at a time, well... having lost all faith in humanity long ago, I suppose I wouldn't be surprised.
I still don't know the finer details of the company's future plans, but I do know that unless something goes violently, pig-stickingly wrong between now and E3, we'll certainly have more than just Kameo on show.



Dear Scribes,
As a loyal Nintendo/Rare user I think you should let me in a little info. I'm not writing to whine about your divorce to Nintendo, although the promise of a Perfect Dark sequel was one of the reasons I bought the GameCube over Xbox. The question I have is whether or not the Perfect Dark sequel will still be out for GameCube (I wasn't sure what company retained the rights to that particular francise). I am hoping to see the title for my console soon, as you pushed it back to the impossibly far-away year of 2004 and I think all the GameCube users waiting in vain deserve an answer so we can cash-in our consoles for an Xbox. So let me know so I can get on with my life, a life devoid of Joanna Dark.
The Smallville Hero

http://www.rareware.com/scribes/rare_reply.gif Come on, it's not as if we've left anyone hanging with regards to the series' future platform. We never made any promises about a sequel to PD during our brief span of GameCube development, and while we do retain the rights to the franchise, the fact that we're now a fully-fledged part of Microsoft Game Studios pretty much rules out the possibility of us bringing any titles to non-Xbox systems (bar GBA). Yes, I can see where you're coming from, but Rare didn't change systems just to spite you personally, you know.



Dear Scribes,
The last time I wrote to Rare, the reponse of my letter was posted in several gaming publications, both online and in print. However, I didn't get any recognition. Oh well, at least most people received a solid answer to the question (which concerned another KI). So let's see if I can get the same results here.

I know Rare receives a plethora of questions about Killer Instinct and Battletoads, so I'm going to try to keep this simple and unique. Basically, I know another KI will eventually release for the Xbox or the successor to the Xbox. I know Rare has a ton of ideas for the next KI and I'm not here to tell you who should and shouldn't be in the game, or if it should be 2D or 3D. All I ask is that the game feature online play whenever it happens to release. If Capcom can do it with Capcom vs. SNK 2: EO, I am confident that you guys can pull it off as well.

As for Battletoads, I was really just wondering if you retained the license or ever actually had the license. I know you've been asked this before, but nothing specific was ever said about it. Tradewest originally had the license and to my knowledge they no longer exist. So do you have the Battletoads license and is it possible we'll see it used sometime down the road?
Thank you for your time.
Bryan Dawson

http://www.rareware.com/scribes/rare_reply.gif As far as I know Rare is free to make Battletoads games, but that's by no means the final word. It's always been a bit of a hazy one. And while we can't say there's anything currently in progress, the Killer Instinct/Battletoads double whammy on the most recent Pantsboard hasn't gone entirely unnoticed, and the constant stream of requests for new games does occasionally get looked at (i.e. by someone other than me).

Well, that was a bit noncommittal all round - I daresay there'll be no recognition for you this time either, big boy.



Scribes,
I have noticed several things in Rare games. Things, I'm sure, you wish not to be noticed. However, they're there, hidden. Rare's move to Xbox is a conspiracy. Perfect Dark was a big revealer. On the jet bike's dashboard there are many green lines coming together to form a green X! Plus, in the second Area 51 level, the place which Agent Jonathan has marked to destroy with the hover crate is none other than... an X! Mysteriously, these are both found in the first and second Area 51 levels... What connections does Microsoft have with Area 51?...

Star Fox Adventures. First jet bike race. End of the course. Two collapsed trees come together in the shape of a X! Plus General Scales, at the beginning of the game, says to Krystal "I wanna get me an Xbox!" True, it isn't sub-titled that way, but who knows what he's saying under all that Dino Talk garble?

That's all I can think of now, but I know there is more out there... hiding... waiting. Who knows how long it will be before different clues start re-appearing? Be careful Rare; I'm on to you...
Scavenger

http://www.rareware.com/scribes/rare_reply.gif Yes, obviously we have reason to be scared, because we don't think anyone's noticed the fact that we've already become part of Microsoft and started developing for the Xbox. Lordy! Rumbled, etc. Oh, and "under all that Dino Talk garble" General Scales is actually doing his best Tommy Cooper impression.



Dear Scribes,
Look, I've gone crazy. I need to see something, ANYTHING, related to Perfect Dark Zero. And I'm not talking about the quick renders that were thrown together 2 years ago, I'm looking for screen shots, a box art, specs, anything! I've gone crazy, I really have. It's been almost 3 years since Perfect Dark came out. I've ripped apart the game 100%. I've seen everything - like the little ? on the grate, the inaccessible areas in multiplayer levels - and I really want to see the PD plot continue, soon pleaassee. Think of it this way - Halo (even though you did not create the game) came out in November of 2001 and we will see a sequel for it by Christmas. Perfect Dark came out in May of 2000, and we have no clue when we will see it. Please quench our curious minds and tell us something!
Joe

http://www.rareware.com/scribes/rare_reply.gif It's still coming. It wasn't started immediately after the completion of PD, so it hasn't actually been in the works for three years (you're a bit off concerning the Halo sequel too), but it is still coming. That's all we can say. Nothing that's happened to the company in recent times has changed the fact that we're still Rare, and we still work in the same occasionally infuriating ways. You know that all the mystery will just make you enjoy the game more when it does come out. Yes it will. Stop complaining.



All that and more, http://www.rareware.com/scribes/index.html

sagara0510
04-05-2003, 03:02 PM
Rare this, Rare that
frankly i've never played a Rare game and i could care less what they do

long live Capcom and Square Enix!!!

smellslikenintendospirit
04-05-2003, 03:04 PM
Grunty's revenge is going to really sweet. Can't wait to play that!

Boggy700
04-05-2003, 03:09 PM
Starfox Adventures has put me off Rare, until they can prove that they can still make good games.

TyBO
04-05-2003, 05:23 PM
Originally posted by Boggy700
Starfox Adventures has put me off Rare, until they can prove that they can still make good games.

Same. SFA was completely recycled gameplay that almost made me glad Rare's left GCN.

nbakyfan15
04-05-2003, 07:09 PM
SFA was pethatic. I dropped the game because it got boring half way through. You did the same thing over and over.

Prince
04-05-2003, 07:10 PM
I just can't wait for the Mario Kart type game playable on XBL! Hope that rumors true :D

Furry_Dice
04-05-2003, 08:40 PM
Originally posted by Prince
I just can't wait for the Mario Kart type game playable on XBL! Hope that rumors true :D

LMAO...yeah i guess a Rare banjo kazooie racing game online would be so much better than a nintendo mario kart LAN game...get a life fanboy.

And I would like to add that i would buy an XBOX or XBOX 2 if Killer Instinct came out for it. I have been waiting for that game for so long....

Michael Bluth
04-05-2003, 09:59 PM
He never said it would be better than Mario Kart, he said he wants it. For example, I just bought and am currently loving "Furious Karting" for the XBox, but the game does not touch Mario Kart. I'm willing to admit that, and I too am looking forward to Rare's kart game.

coolwiteverybody
04-05-2003, 10:07 PM
Rare just started a trend, because even Capcom seems to be flocking over the Xbox. Even though Capcom did it when GC hit the number 1 position in UK, like dumba$$es.

dwhittenempire
04-05-2003, 11:23 PM
Originally posted by sagara0510
Rare this, Rare that
frankly i've never played a Rare game and i could care less what they do You have not played a great game until you play a rare game.

Prince
04-05-2003, 11:38 PM
Originally posted by j00_momma
LMAO...yeah i guess a Rare banjo kazooie racing game online would be so much better than a nintendo mario kart LAN game...get a life fanboy.

Mario Kart is one of the few games i'm looking forward to this year for GCN. Nice try :)

Remember DKR? Rare has that engine and weeeeeeee Rare has a racing game in the works. XBL DKR without DK! :p Since my wish of Mario Kart Online was never granted true i'll settle for this :D You know you want to!

loser
04-06-2003, 12:13 AM
Rare is nothing without Nintendo they are just a average devoploper that had assistance from Nintendo and all their games are just clones of Nintendo Games. Mario Kart (Diddy Kong Racing). Mario 64 (Banjo Kazooie). Zelda (Star Fox Adventures). They suck without Nintendo plus some of the good people legt to form Free Radical and some others joind other companies.

Michael Bluth
04-06-2003, 12:19 AM
You know Rare is nothing without Nintendo........... how? They have yet to release a game on the XBox, so I seriously don't see how you can judge their games as they HAVEN'T EVEN RELEASED ONE YET. Might I add, Free Radical sucks ass. TimeSplitters2 is a horrible, horrible FPS.

Ah............ jealous and ignorant fanboys, gotta love em.

Majora
04-06-2003, 12:23 AM
I await the Rare games! Finally my Xbox will have decent games!

Supa_Nova
04-06-2003, 12:41 AM
the only game i care about is PD0 and Kameo....

xjermariox
04-06-2003, 01:38 AM
Originally posted by Supa_Nova
the only game i care about is PD0 and Kameo....

fa sho

Furry_Dice
04-06-2003, 03:23 AM
Originally posted by Phantagram
You know Rare is nothing without Nintendo........... how? They have yet to release a game on the XBox, so I seriously don't see how you can judge their games as they HAVEN'T EVEN RELEASED ONE YET. Might I add, Free Radical sucks ass. TimeSplitters2 is a horrible, horrible FPS.

Ah............ jealous and ignorant fanboys, gotta love em.

So you are saying that Goldeneye sucked?? Because those are the same people that made TS2....And i will judge Rareware games before they come out because from what i have seen Kameo looks like shit and the concept for it is pretty lame (adult pokemon)....the pokemon trend was 5 years ago. I would shut my mouth though, if KI is groundbreaking because Rare hasnt made a good game since Donkey Kong Country (the first one)

Michael Bluth
04-06-2003, 03:26 AM
Zoonami is made-up of about 2 or 3 guys from the Goldeneye team. Whoopdie. Friggin. Do. That's like saying Jaleco is actually going to make a good game because two guys from the Warcraft team joined them. :rolleyes:

Furry_Dice
04-06-2003, 03:29 AM
Bloodrayne was an alright game. A good rental in fact.

Michael Bluth
04-06-2003, 03:39 AM
Uh............. BloodRayne was made by Majesco. Jaleco is the masterminds behind such crap as Pulse Racer, Super Bubble Pop, and Nightcaster 2.

Furry_Dice
04-06-2003, 03:41 AM
I thought Majesco changed their name to Jaleco...or was that another company....i think your right though...

loser
04-06-2003, 09:08 AM
Originally posted by Phantagram
You know Rare is nothing without Nintendo........... how? They have yet to release a game on the XBox, so I seriously don't see how you can judge their games as they HAVEN'T EVEN RELEASED ONE YET. Might I add, Free Radical sucks ass. TimeSplitters2 is a horrible, horrible FPS.

Ah............ jealous and ignorant fanboys, gotta love em.

Why would i be jeolous i have an xbox it's just that i am not a xbox fanboy like you.
And we will see at e3 the games will suck the big 1

Michael Bluth
04-06-2003, 02:10 PM
Originally posted by Link
Why would i be jeolous i have an xbox it's just that i am not a xbox fanboy like you.
And we will see at e3 the games will suck the big 1

So you can tell which games will suck by their videos?

Boggy700
04-06-2003, 02:26 PM
Originally posted by TyBO134
Same. SFA was completely recycled gameplay that almost made me glad Rare's left GCN.

I know what you mean. I would've forgot that Rare had made the game, if I weren't thinking about the fact that Rare had made a game this bad, the whole time I was playing it.


Originally posted by NBAKYFAN12
SFA was pethatic. I dropped the game because it got boring half way through. You did the same thing over and over.

I know the game is bad, but trust me. the end is the best bit.
it almost justifies playing the whole game through.
of course it is a bit of an anti-climax, but then it goes a different direction.

the end is good.

dncardman
04-06-2003, 07:15 PM
BLAHBLAHBLAHBLAHBLAH I could care less about rare they can go blow a goat.

Bald_Bull
04-06-2003, 08:47 PM
If got a question i cant say i know nothing about gaming but i dont know much. Doesnt rare make Donkey kong? Or did nintendo take him back, Will DK be on X-box?? God DK is a Nintendo ledgend I would be pissed to see it on x-box.

Furry_Dice
04-06-2003, 11:11 PM
Nintendo = owns rights to DK....they created him idiot...

Prince
04-06-2003, 11:59 PM
Rare created Diddy Kong and all the rest :D

Glenn2K4
04-07-2003, 09:55 AM
i think itz going to be very interesting to see the difference in gaming that Rare brings to the table now. With Nintendo, they always commented that they are working hand-in-hand to get the game done. With them now working with Microsoft hand-in-hand, itz going to be interesting to see how the game shapes up now.
Imo, i think that Nintendo was just as much important to making Rare's games good. Just looking at Rare's games, most of them were influenced by Nintendo's franchises . . and I believe it will be apparent in their xbox titles (minus Kameo) that Rare may not be the same company it used to not that itz w/ M$ . . I could be right or wrong about this.

the quickest way to get me to buy a xbox? . . make a bad azz Killer Instict game with great visuals, gameplay, and characters . . but daymn, those Xbox controllers . . ergg!

Prince
04-07-2003, 04:02 PM
Originally posted by Glenn2K4
i think itz going to be very interesting to see the difference in gaming that Rare brings to the table now. With Nintendo, they always commented that they are working hand-in-hand to get the game done. With them now working with Microsoft hand-in-hand, itz going to be interesting to see how the game shapes up now.
Didn't know Nintendo helped them with Conker, pd, goldeneye! :eek:


Originally posted by Glenn2K4
the quickest way to get me to buy a xbox? . . make a bad azz Killer Instict game with great visuals, gameplay, and characters . . but daymn, those Xbox controllers . . ergg!

fo sho homiez i feelz ya yo! daayyummn dat be off da hook dawg!

Viper
04-07-2003, 04:11 PM
Nintendo helped with all Rareware's N64 and GB products. I don't think MS is going to give the same support.

Prince
04-07-2003, 04:41 PM
Originally posted by Viper
Nintendo helped with all Rareware's N64 and GB products.

really? ;)

Viper
04-07-2003, 04:51 PM
Really!

Prince
04-07-2003, 05:00 PM
link please :D i want to see a link that says Nintendo helped out with Conkers Bad Fur Day on N64. They wouldn't even go near it :D

Viper
04-07-2003, 05:04 PM
They didn't stay through the whole production. Conker's BFD started as a cutesy platformer and stayed that way for over a year in development. After the decision was made to make it a mature rated product, Nintendo slowly let Rare have full control of the product, however Nintendo still put it through it's progress reports like all other products.

Glenn2K4
04-07-2003, 05:25 PM
. . not to mention that rare was Nintendo's 2nd party company, so YES they did work closely on all games that came out.
--in that case, let me see a link that says that they DIDNT work together :)

Viper
04-07-2003, 05:31 PM
Nice. Reverse the original question.

Michael Bluth
04-07-2003, 07:17 PM
What did Nintendo do? Force Rare into making Dinosaur Planet a craptacular Star Fox game (I have never once liked Star Fox). With Microsoft, Rare is free to do whatever they want, how they want to do it.

Furry_Dice
04-07-2003, 07:41 PM
Originally posted by Prince
Rare created Diddy Kong and all the rest :D

You know you are a fucking moron dont you? Nintendo owns the rights to everything "Kong"...that means everyone in the Donkey Kong family.

Michael Bluth
04-07-2003, 07:43 PM
Originally posted by j00_momma
You know you are a fucking moron dont you? Nintendo owns the rights to everything "Kong"...that means everyone in the Donkey Kong family.

No, he said Rare CREATED, not owns the rights to, the other Kongs.

Furry_Dice
04-07-2003, 07:47 PM
That still is irrelavent to the fact that they dont own them...and anyways the whole Kong family idea is pretty lame anyways. DKC2 and 3 and DK64 all sucked.

Prince
04-07-2003, 07:58 PM
Originally posted by j00_momma
You know you are a fucking moron dont you? Nintendo owns the rights to everything "Kong"...that means everyone in the Donkey Kong family.

You need reading comprehension classes bro :uhh:

Michael Bluth
04-07-2003, 08:15 PM
Originally posted by j00_momma
DKC2 and 3 and DK64 all sucked.

But according to your signature, RAREWARE rules. :confused:

Glenn2K4
04-07-2003, 08:18 PM
Originally posted by Phantagram
What did Nintendo do? Force Rare into making Dinosaur Planet a craptacular Star Fox game (I have never once liked Star Fox).
1) dinosaur planet was inspired by zelda (nintendo input)
2) adding star fox license to DP (good idea, or maybe not--you, of course were apart of the Rare game dev--you can assure that DP was a good game before SF license was added, rite?)


Originally posted by Phantagram
With Microsoft, Rare is free to do whatever they want, how they want to do it. [/B]

suuuure :p and Rare never commented that Nintendo let them be "free to do whatever they want" during dev process? . . urrr-k

Furry_Dice
04-07-2003, 08:21 PM
Originally posted by Phantagram
But according to your signature, RAREWARE rules. :confused:

Yeah....because they make my favorite fighting game franchise...Killer Instinct....thats why i said i would buy an xbox if Rareware made a KI for it. And if you looked closer, i never said DKC sucked plus i love a lot of other rare games like Battletoads and star fox (not sfa)

Michael Bluth
04-07-2003, 08:30 PM
Originally posted by Glenn2K4
1) dinosaur planet was inspired by zelda (nintendo input)
2) adding star fox license to DP (good idea, or maybe not--you, of course were apart of the Rare game dev--you can assure that DP was a good game before SF license was added, rite?)

You can assume that every single adventure game out there was inspired by Zelda, but that is not true. Sure, most strive for the quality and sales of Zelda, but not nearly all are Zelda rip-offs. There were adventure games before Zelda, 'ya know? And Dinosaur Planet would've been a good game (I assume)....... for the N64.


suuuure :p and Rare never commented that Nintendo let them be "free to do whatever they want" during dev process? . . urrr-k

Yet again, Star Fox: Adventures. Do you think that's what Rare wanted to do? No, they wanted to do DP.

Glenn2K4
04-07-2003, 08:55 PM
Originally posted by Phantagram
You can assume that every single adventure game out there was inspired by Zelda, but that is not true. Sure, most strive for the quality and sales of Zelda, but not nearly all are Zelda rip-offs. There were adventure games before Zelda, 'ya know? And Dinosaur Planet would've been a good game (I assume)....... for the N64.
omg, just look at the button controls for one! SFA was directly influenced by Zelda in all forms (minus flying missions). this really is a no-brainer . . .
(ign cube review)
"Fox McCloud's latest journey comes as a rip off of Shigeru Miyamoto's Zelda offerings in just about every way possible and although Rare's execution isn't as brilliant as Nintendo's, it's still very well done.".see for yourself (http://cube.ign.com/articles/371/371929p1.html)


Originally posted by Phantagram
Yet again, Star Fox: Adventures. Do you think that's what Rare wanted to do? No, they wanted to do DP
.
DP was the original with the SF license to (supposedly) help boost sales with a recognizable franchise--i didn't say i agree with this . . . BUT with you saying that "With Microsoft, Rare is free to do whatever they want, how they want to do it" implying that they weren't able to do so with Nintendo would be simply lying
best example? . . conker's bad fur day. if thats not dev freedom, i dont know what is.

Prince
04-07-2003, 09:00 PM
Originally posted by Glenn2K4
conker's bad fur day. if thats not dev freedom, i dont know what is.

Conkers Bad Furday? That was such a KIDDY game.

Glenn2K4
04-07-2003, 09:31 PM
CBFD is just a good example of the freedom Nintendo gave Rare during the game dev process.
btw, i liked Conker Bad Furday for its 'off the wall' and crude humor. it was great stuff :)

Prince
04-07-2003, 09:34 PM
No it was a kiddy cutesy game!1!!!!!11!!!

Glenn2K4
04-07-2003, 09:38 PM
your opinion . . definately not fact :)

Prince
04-07-2003, 09:51 PM
itz be a fact yo, mah dawgitty!11!

Glenn2K4
04-07-2003, 10:05 PM
lol

Viper
04-07-2003, 10:07 PM
Prince, cut the BS. The point was it was free to dev a game outside of Nintendo's wares. and CBFD was a not for kids. If you found it cute, then you forgot to turn the power button on.

CBFD kicked ass on a level your immaturity could not comprehend.

Prince
04-07-2003, 10:08 PM
whyz youz be hatin on itz yo itz be a cutzey game lolz

Viper
04-07-2003, 10:14 PM
Quit trying to get that booger off your left pinky finger by rubbing it on the'Z' key.

Prince
04-07-2003, 10:16 PM
lolz d00d diz be howz i talkz herez up in da ghetto homiez



:D

Viper
04-07-2003, 10:18 PM
I've lived in the 'ghetto' for most of my life and that is not how we talk in the 'ghetto'.

Glenn2K4
04-07-2003, 10:19 PM
in that case, it can be said that Blinx: The Time Sweeper is more kiddy than CBFD :)
. . and no prince, you sound retarded. you just keep proving us right. ;)

Prince
04-07-2003, 10:24 PM
CBFD be da kiddy game yo up in da hood we like da Grand Theft Auto fo sho.

Viper
04-07-2003, 10:30 PM
Living in the ghetto doesn't make you talk like that or make you cool because you play GTA. I've done GTA for real and that's not what makes me cool. What makes me cool is I can play a 'kiddie' and tell people I liked it without being worried of damaging my manhood or 'ghetto' reputation. Stop acting stupid. It is confirming all our thoughts, though.

Prince
04-07-2003, 10:40 PM
yo whyz you be all up in mah grill dawg?


nobody sees my sarcasm? I think i gotta try harder :p .

Viper
04-07-2003, 10:44 PM
You wouldn't understand.

Glenn2K4
04-07-2003, 10:49 PM
:rolleyes:

Michael Bluth
04-07-2003, 11:05 PM
This has run it's course........